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sprucetrap

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You are correct, the threshold for Exalted Among Men was changed to 3000. I fully agree, that it should have been upped from 1000, but 3000 seams a bit high. Playing as Harold Godwinson, I've defeated both invading armies, won two de jure wars against Scotland, fabricated a claim on a Welsh "princedom" (duchy) which I won, revoking two shires (counties) and lived to age 65 and I still don't have 3,000 prestiege.

Another thing I noticed playing today is that when I'm playing as a character who turns the age of 6, I am unable to educate them. I'm not sure if this was an issue in vanilla as well though.

Thanks for answering my other questions!
 

sprucetrap

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Also, what's the point of creating a personal guard? I created one and a box came up saying I could command them to do things under my intrigue menu, but no options existed for them under any of my menus and no actions appeared to be triggers so after a few years I simply disbanded them. What am I missing?
 

sir Eyeball

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You are correct, the threshold for Exalted Among Men was changed to 3000. I fully agree, that it should have been upped from 1000, but 3000 seams a bit high. Playing as Harold Godwinson, I've defeated both invading armies, won two de jure wars against Scotland, fabricated a claim on a Welsh "princedom" (duchy) which I won, revoking two shires (counties) and lived to age 65 and I still don't have 3,000 prestiege.

Another thing I noticed playing today is that when I'm playing as a character who turns the age of 6, I am unable to educate them. I'm not sure if this was an issue in vanilla as well though.

Thanks for answering my other questions!
In p&T the education age has been upped to 8.
 

sir Eyeball

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Also, what's the point of creating a personal guard? I created one and a box came up saying I could command them to do things under my intrigue menu, but no options existed for them under any of my menus and no actions appeared to be triggers so after a few years I simply disbanded them. What am I missing?
This feature is not finished and was bugged maybe ready for next update???
 

unmerged(208745)

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Version 1.1 of the mod is in the air, download link is HERE. For details check the OP. The version might be buggy as I didn't have that much time to test it, but it might as well run smooth, let me know.
 

sir Eyeball

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I noticed you included the Norse mod. Nice addition I might ad there is just a small problem with the rules for laws. They have a life of their own and I know Shaytana had problems with the balance in his mod and had to change the law system to get it to work. The rest of the mod is brilliant so this is just a heads up if you have not done something about that.
 

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I noticed you included the Norse mod. Nice addition I might ad there is just a small problem with the rules for laws. They have a life of their own and I know Shaytana had problems with the balance in his mod and had to change the law system to get it to work. The rest of the mod is brilliant so this is just a heads up if you have not done something about that.

I'll see how it works out and change it if that needs to be done :)
 

Fredmonroe

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I'm getting an error where portraits are all black (except for the head garb) for Lappish, Kipchak, and Alan cultured peoples.

Fresh install via steam of CKII, Mongol Faces, and Dynasty CoA pack 1, are the only DLC I have.


Edit: Also not sure if WAD or not but the norse mod appears to have lumped slavic, romuva, and suomenesko religions into norse paganism, which means they follow the norse viking laws and whatnot.

Also Slavic and Romuva have the same religious symbol, despite being split.
 
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I'm getting an error where portraits are all black (except for the head garb) for Lappish, Kipchak, and Alan cultured peoples.

Fresh install via steam of CKII, Mongol Faces, and Dynasty CoA pack 1, are the only DLC I have.

Try to run the game from steam, that should solve it. It's the same error you get when you don't have the mongol faces, but since you have them the game isn't synch with the DLCs.
 

Lucas Fenix

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Small tip for people, if you had to verify the integrity of the game on Steam to fix the wiped DLC issue from a few days ago you'll probably have to reapply the 2GB fix like I had to otherwise the game will crash loading the portraits part of the mod.
 

Lessing

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Game crashes to desktop when I hovered over the "ransom_all" entry in the intrigue window.

Error log says

[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
 

unmerged(208745)

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Game crashes to desktop when I hovered over the "ransom_all" entry in the intrigue window.

Error log says

[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .

I'll look into it.
 

Fredmonroe

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Try to run the game from steam, that should solve it. It's the same error you get when you don't have the mongol faces, but since you have them the game isn't synch with the DLCs.

Thanks man, that worked perfectly.

After performing steam's first time set up and running it through, I copied the folder and was able to get it run properly without going through steam.
 

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Edit: Also not sure if WAD or not but the norse mod appears to have lumped slavic, romuva, and suomenesko religions into norse paganism, which means they follow the norse viking laws and whatnot.

Also Slavic and Romuva have the same religious symbol, despite being split.

All WAD, some stuff will be changed with next update.
 
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