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NezzeOne

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A quick question -- is it intended for there to be a titular kingdom of Terra Mariana, and a de jure kingdom of Terra Mariana?

I ask this because the Zemigallians formed the Titular version (which seem silly in of itself.)
 
Last edited:

jordanjay29

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Having some language issues, saw this crop up a few times, once for the [Duchess] of Holland, too.

tpattbug20.png
 

unmerged(208745)

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A quick question -- is it intended for there to be a titular kingdom of Terra Mariana, and a de jure kingdom of Terra Mariana?

I ask this because the Zemigallians formed the Titular version (which seem silly in of itself.)

My mistake, I'll fix it for next version.
 

unmerged(208745)

Ri Deircc
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Having some language issues, saw this crop up a few times, once for the [Duchess] of Holland, too.

tpattbug20.png

Strange, maybe Aasmul can help me with this one? (Hello Aasmul :D Not sure what's going on here)
 

Aasmul

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Strange, maybe Aasmul can help me with this one? (Hello Aasmul :D Not sure what's going on here)

Im not sure :unsure:, both Holland and Palz has a prefix as title but I didn't think it would have that effect. I was planning on removing Hollands prefix for the new version, as its only effect is to make the duchy display like a county and it has become possible after patch 1.06, to attach the tier an entity will display as, without using prefixes. However the funky stuff like Palzgraff, Markgraff and landgraff still need a prefix, so I hope there is a workaround if its the prefix thats casuing it:glare:
 

Illanair

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That's much harder, because some provinces are changed between the vanilla setup and the SWMH map I integrated in the mod. So you would have to change each province name individually inside the provinces localisation, or just delete the ones you want to be back to vanilla naming, but that might bring some mismatches problems.

Fair enough - I'll try renaming the danish provinces and see if it breaks anything. Curious question - what source did you use for these names? I "should" recognize these variants of the placenames ^^
 

Aasmul

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Fair enough - I'll try renaming the danish provinces and see if it breaks anything. Curious question - what source did you use for these names? I "should" recognize these variants of the placenames ^^
Almost all the barronies(and half the Province names) is from either Johannes steenstrup map of the syssels or his book "Studier over Kong Valdemars Jordebog"

The others provinces is from different source(Wendel is from Ælnoth and Sillende was the term used for sønder Jylland in the 8th-12th+ century(In the annals of Alfred the great, a Saxon merchant called Wulfstan uses it when giving a report to Alfred the great about the Danish homelands)
 

sir Eyeball

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Just an update Not sure if implemented but the family relation mod is vastly improved from 0.2 so if its not updated here it should be:laugh: if it is you need to update the integrated mod post at the start.
 

Illanair

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@Aasmul: Oh that's great! Thanks a lot. Always nice to learn more about national history :D

Got a bit of a bug (Or a viking easter egg - you decide :happy:) If I try to sail into either Sea of Åland or Sea of Bothnia the ships will take a bit of a detour into the landmass of Poland - yes the landmass. They sail into the province of Plock and then north again into the open sea. :laugh:
 

Aasmul

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@Aasmul: Oh that's great! Thanks a lot. Always nice to learn more about national history :D
I know the place name is a bit hard to read, but I feel they give a more imersive setting:)

Got a bit of a bug (Or a viking easter egg - you decide :happy:) If I try to sail into either Sea of Åland or Sea of Bothnia the ships will take a bit of a detour into the landmass of Poland - yes the landmass. They sail into the province of Plock and then north again into the open sea.[/
its a bug, for some reason the unit position of the sea province got moved by 200 pixels(even though I haven't edited any of the seaprovinces:unsure:).
I hope I can have the new version ready before Idib release 1.09(a vain hope, considering the speed that Idib works in:laugh:)
 

ctuncks

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I don't know if this is just a mod issue or an issue inherent in the game but anyway here it goes. I'm currently playing as the Polish-Lithuanian Commonwealth (Empire) and I desired to conquer Denmark, rather then spend heaps of time conquering it one Country (or Duchy) at a time I decided to marry a claim into my dynasty.

In short I ended up with a male kinsman with a weak claim and after a serious of "unfortunate accidents" to several Danish monarchs they had a female ruler and therefore ripe conditions for an invasion. The Polish war machine stomped the Danes flat (with a little aid from Galician allies.) and soon the war was won.

To my dismay though despite the conditions being right (dynasty member with a claim and me being an emperor and therefore able to have kings as vassals) the newly minted king just ended up forming an independent Denmark.

What's up with that?
 

Krakenz

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Ive been foolishly enough to accept that templar offering, now my konung is abroad for something like 15 years and i fear he will never come home. Cant change succession law under regency, so my realm will pass to some impudent stinking jarl. Whats even more frustrating is that my konung continues to make children with his wife and all the messages like "this, that wench might fancy me!" appears with crazy frequency. It seems like he lives past 15 years in a brothel. Seriously, any way can i remove that?
 

jordanjay29

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I don't know if this is just a mod issue or an issue inherent in the game but anyway here it goes. I'm currently playing as the Polish-Lithuanian Commonwealth (Empire) and I desired to conquer Denmark, rather then spend heaps of time conquering it one Country (or Duchy) at a time I decided to marry a claim into my dynasty.

In short I ended up with a male kinsman with a weak claim and after a serious of "unfortunate accidents" to several Danish monarchs they had a female ruler and therefore ripe conditions for an invasion. The Polish war machine stomped the Danes flat (with a little aid from Galician allies.) and soon the war was won.

To my dismay though despite the conditions being right (dynasty member with a claim and me being an emperor and therefore able to have kings as vassals) the newly minted king just ended up forming an independent Denmark.

What's up with that?

Maybe idib would be willing to implement the more straightforward tooltips from CK2+ that specify whether the person you're pressing the claim for WILL or WILL NOT become your vassal. It's stupid that PI makes players look at an explanation of the mechanics instead of just telling them straight up how it's going to happen. Mechanics are for manuals and FAQs, not in-game tooltips.
 

dorimi

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1. inherited the Duchy of Dauphine and when i click on its shield the map moves me to Mali ... lol
2. just got CTD- error.log

[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.


how can i fix it?
 

unmerged(208745)

Ri Deircc
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I don't know if this is just a mod issue or an issue inherent in the game but anyway here it goes. I'm currently playing as the Polish-Lithuanian Commonwealth (Empire) and I desired to conquer Denmark, rather then spend heaps of time conquering it one Country (or Duchy) at a time I decided to marry a claim into my dynasty.

In short I ended up with a male kinsman with a weak claim and after a serious of "unfortunate accidents" to several Danish monarchs they had a female ruler and therefore ripe conditions for an invasion. The Polish war machine stomped the Danes flat (with a little aid from Galician allies.) and soon the war was won.

To my dismay though despite the conditions being right (dynasty member with a claim and me being an emperor and therefore able to have kings as vassals) the newly minted king just ended up forming an independent Denmark.

What's up with that?

Nothing I did or changed, but I'll see if I can put some better tooltips for next version as jordanjay29 suggested.

Ive been foolishly enough to accept that templar offering, now my konung is abroad for something like 15 years and i fear he will never come home. Cant change succession law under regency, so my realm will pass to some impudent stinking jarl. Whats even more frustrating is that my konung continues to make children with his wife and all the messages like "this, that wench might fancy me!" appears with crazy frequency. It seems like he lives past 15 years in a brothel. Seriously, any way can i remove that?

I'll limit those fertility events for next version, anyhow you are asked if you wanna go home every 10 years or so.

1. inherited the Duchy of Dauphine and when i click on its shield the map moves me to Mali ... lol
2. just got CTD- error.log

[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.


how can i fix it?

Well the log doesn't say much, I suggest you save and quit right after inheriting the duchy, and then reload. That fixes many inconsistencies like that usually.
 

Krakenz

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Nope, idib, noone asked me if i wanna go home. This feature really needs working on. You can still go on the grand hunts, alot of regular events happens. And it really needs a decision to go home, it just feels stupid when my king is abroad for a VERY long time, interrogating some vagabond criminals, while his kingdom tears into pieces.
 

Il Moro

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Hi Idib, there's something strange with succession law in my game, currently I'm king of Lombard League, Sardinia, Trinacria, Africa, Mauretania and soon I'll be king of Mali; the odd thing is that for all this kingdoms there's Agnatic-Primogeniture as succession law but while for the kingdom of Lombard League is my son who inherit the title (correct) for the rest of titles is my nephew who will inherit (incorrect), how is this possible? My nephew is heir to the ducky of Normandy too, is this who mess up things?

Then, another strange thing, at least to me, when I created the title of Sardinia I put his Crown Law to Absolute, after that I wasn't able to raise further my Crown Authority in Kingdom of Lombard League and my primary title is Kingdom of Lombard League, that's strange.

Another one is the lack of Crown/Papal investiture Laws for Trinacria and the Shield of kingdom of Mauretania is the same as kingdom of Carinthia.
 

unmerged(208745)

Ri Deircc
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Nope, idib, noone asked me if i wanna go home. This feature really needs working on. You can still go on the grand hunts, alot of regular events happens. And it really needs a decision to go home, it just feels stupid when my king is abroad for a VERY long time, interrogating some vagabond criminals, while his kingdom tears into pieces.

Well that's the point of being a templar, it's not supposed to be a picnic in the holy land, anyhow I'll reduce the mtth of the going home event, and disable the events and decisions I forgot to disable when you are a templar.

Hi Idib, there's something strange with succession law in my game, currently I'm king of Lombard League, Sardinia, Trinacria, Africa, Mauretania and soon I'll be king of Mali; the odd thing is that for all this kingdoms there's Agnatic-Primogeniture as succession law but while for the kingdom of Lombard League is my son who inherit the title (correct) for the rest of titles is my nephew who will inherit (incorrect), how is this possible? My nephew is heir to the ducky of Normandy too, is this who mess up things?

Then, another strange thing, at least to me, when I created the title of Sardinia I put his Crown Law to Absolute, after that I wasn't able to raise further my Crown Authority in Kingdom of Lombard League and my primary title is Kingdom of Lombard League, that's strange.

Another one is the lack of Crown/Papal investiture Laws for Trinacria and the Shield of kingdom of Mauretania is the same as kingdom of Carinthia.

Alright, I fixed the flag issue. For the rest of the issues is really nothing I did, sometimes they get messed up like that, and a month after they go back to normal or stuff like that. Anyhow I'll see what I can do to further prevent that from happening. Thanks for reporting it.
 
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