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richvh

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I'm still not sure why the Robin Hood event string happens so often, but the base event is narrative event #10000 in legends_events.txt, with this trigger and MTTH section:

Code:
	trigger = {
		war = no
		in_command = no
		is_ill = no
		NOT = {
			religion_group = muslim
		}
		NOT = {
			has_character_flag = killed_robin_hood
		}
		NOT = {
			has_character_flag = robin_marion_married
		}
		NOT = {
			has_character_flag = robin_hood
		}
		any_demesne_province = {
			OR = {
				has_province_modifier = highway_robber_band
				revolt_risk = 5
			}
		}
	}
	
	mean_time_to_happen = {
		months = 9000
		
		modifier = {
			factor = 1.2
			trait = just
		}
		
		modifier = {
			factor = 0.2
			trait = arbitrary
		}
		
		modifier = {
			factor = 1.3
			trait = charismatic_negotiator
		}
		
		modifier = {
			factor = 0.3
			trait = midas_touched
		}
	}

I don't see anything there that would cause it to be spammed in MoB, and I've never seen it happen in any other mod or vanilla.
 

RedRooster81

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richvh:

I've tried to work it out myself. I appreciate your looking over the event files for me. Hmm, I'm going to spend the next couple of weeks getting the history, event, and portraits right for the areas already covered in the mod. I'd advise you to delete the events folder for now if it is getting annoying. I'll be releasing a new version with the events and expanded character histories at that point. Again, thank you for pointing out the things that crop up. I've saved your bug reports in a file, and I'm going through them one at a time. We have sea travel thanks to your initial report on my Wales map, so I'll try to figure out my events and where a few of them have gone wrong. I'm also excited to be integrating the AGOT dueling demonstration mod into MoB, so we'll see what can be done with that nice little mod.

Evander is working on the map, while I am working on history and events. If you want to develop your own events, like expanding on the family relations and I think you mentioned blood feuds, I would be happy to include them in the next release.
 

richvh

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I think I found it... in MoB's on_actions.txt:

Code:
		100 = ml.10001		# increase in the value of raw timber 			Kz
		110 = ml.10002		# forest fire 									Kz
		100 = ml.10003		# struck valuable ore							Kz
		110 = ml.10004		# mineshaft collapse							Kz
		100 = ml.10005		# perfect weather for sugarcane cultivation		Kz
		110 = ml.10005		# rotten sugarcane								Kz
		100 = ml.10007		# favourale climate for saffron					Kz
		110 = ml.10008		# failed saffron crop							Kz
		100 = ml.10009		# steward collects Cotton tithe					Kz
		110 = ml.10010		# cotton pests									Kz

As I found out modifying family relations, namespace doesn't work in on_actions, so all those are calling the vanilla 10001-10010, which are all part of the Robin Hood sequence.
 

unmerged(505299)

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I'm about to crash for the night, but I think this looks simply fantastic. I've got it downloading in the background and will give a full set of feedback later. Should time be so kind, I'd also be glad to chip in with the occasional event, perhaps. But seriously, the premise, the idea, the map all look amazing. :D 'Nuff said!
 

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I'm about to crash for the night, but I think this looks simply fantastic. I've got it downloading in the background and will give a full set of feedback later. Should time be so kind, I'd also be glad to chip in with the occasional event, perhaps. But seriously, the premise, the idea, the map all look amazing. :D 'Nuff said!

Thanks. It's ambitious, I know. :)

If you want to help here and there, I wouldn't mind some event modding if you want to create an event series that ties in with your interests. Send me a PM, post here, or find me on IRC. There's still a lot of ground to cover.
 

riadach

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For some reason, I'm having difficulty downloading this mod, my computer doesn't seem to know how to deal with an .rar file. Is there something else I need to have downloaded?
 

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Download winrar or 7-zip to decompress .rar archives.
 

richvh

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You can play as a sandbox in Britannia Prima (basically Wales and Cornwall, and a bit further east; the area under Arthur's control at game start), and Ulster and Connaught in Ireland. Not much flavor yet, and the map is still being filled in. (I think Ireland is near completion, but except for the aforementioned areas not released.)
 

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Earlier I looked at historical basises for the kings that rebelled against Arthur. Here I'll look at those kings who sided with him:

Leodegrance of Cameliard: I might as well get the obvious one out of the way. Leodegrance was Guenevere's father, and thus Arthur's father-in-law. He also had another, bastard, daughter, named ... Guenevere (Thankfully, the Welsh gave her the slightly more unique name of Gwenhwyfach). Leodegrance's Welsh counterpart was Ogrfan or Lludd-Ogrfan, nicknamed the Giant. Cameliard was described by Malory as roughly encompasing the lands around Stafford. Cameliard itself seems to be a corruption of "Caer Maelianydd." Either way, this seems to suggest Guenevere as a descendant of Vortigern. In Geoffrey, Guenevere was raised in Cador of Dumnonia's household. Gwenhwyfach/False Guenevere appareantly married Mordred, as depicted in the Welsh Triads.

Bademagu: There are other spellings. His name means "Magistrate of Bath." He is somewhat obscure, but his daughter helped Lancelot escape the Three Queens, and his son Meliagaunce (Melwas in Welsh). He appears to have been a king of Glastenning. He was turned down for the Round Table in favor of Tor, so he went and proved himself an able knight (and in so doing, discovered Merlin's fate.) Gawain killed him by mistake during the Grail Quest.

Pellinore of the Isles: The Knight of the Questing Beast. Father of Lamorak and Aglovale by his wife, of Tor and Percivale by other women. He killed Lot and os was killed by Gawaine. The most well known "Black Knight." His son Percivale is key to understanding his identity, since Percivale's welsh name is Peredur, and the geneaologies show a Peredur, son of Elliffer of the Great Host, best known for his role in the Battle of Arderydd. Thus, Peredur ap Elliffer became Pryderi son of Belliver, which became Percivale son of Pellinore.

Ban and Bors: Brothers and Breton kings. Ban was modelled after Budic II, and Bors likely was as well (although his name probably came from the Irish hero Curi).
 

balduwin

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I have a problem when trying to play MOB; it seems that the texts and configs are totally mixed and incomprehensible, and I am not sure what the problem might be. I thought about localisation and already changed it from german to english without any effect, the MOB Loading Screen for example still has more or less german but still not the right place, the Vanilla-CK works just fine when I switched to english.

To see what is wrong a screenshot, where you can see the mixed up names:
mobt.jpg

Deleting and reinstalling MOB didn't have any effect, so I'm hoping anyone here knows whats wrong.
 

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Orinsul

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I have a problem when trying to play MOB; it seems that the texts and configs are totally mixed and incomprehensible, and I am not sure what the problem might be. I thought about localisation and already changed it from german to english without any effect, the MOB Loading Screen for example still has more or less german but still not the right place, the Vanilla-CK works just fine when I switched to english.

To see what is wrong a screenshot, where you can see the mixed up names:
mobt.jpg

Deleting and reinstalling MOB didn't have any effect, so I'm hoping anyone here knows whats wrong.

re re-installing the mod didnt work
try deleting the CK2 folder in documents [where the saves are] as it might be a cache issue?
 

RedRooster81

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I am sorry to hear that you are experiencing problems with Matter of Britain. The mod is only in English. Selecting another language will give you this error, since the localisation for the other languages (French, Spanish, German) are simply placeholders. If anyone wants to translate for me, I don't have a problem with it, but it is not something I will do myself.

As Orinsul suggested, go into whatever folder contains your save games and screenshots. For me using Windows Vista (North American version), it is C:/Users/<username>/Documents/Paradox Interactive/Crusader Kings II. Delete the folder there named MOB and start the mod anew. You will have to select English. Alternatively, you can go into the /MOB folder, and open settings.txt. Change 'german' to 'english' in the line where language is indicated.
 

RedRooster81

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jmberry: thank you. I'll be filling in those areas in the next couple of weeks, so this is helpful. I may set a civil war scenario in 495 to simulate the War of Eleven Kings (as it was called IIRC).

@nimic: richvh is correct. The priority has been the map and finding people who lived there in 495. A few notes on playability.

Britain is the most playable area. There are extensive family trees, and a number of kingdoms and duchies to try out. Britannia is an elective monarchy held together by a handful of big dynasties with lots of family ties. Ireland is as richvh said only implemented in the north.

There are some quirks with the events, so you can safely delete the event folder and play only with vanilla events. For the most part, you now have a basic map with missing localisations for barony names but otherwise it is vanilla CK2 on a much smaller scale.
 

unmerged(229635)

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Earlier I looked at historical basises for the kings that rebelled against Arthur. Here I'll look at those kings who sided with him:

Leodegrance of Cameliard: I might as well get the obvious one out of the way. Leodegrance was Guenevere's father, and thus Arthur's father-in-law. He also had another, bastard, daughter, named ... Guenevere (Thankfully, the Welsh gave her the slightly more unique name of Gwenhwyfach). Leodegrance's Welsh counterpart was Ogrfan or Lludd-Ogrfan, nicknamed the Giant. Cameliard was described by Malory as roughly encompasing the lands around Stafford. Cameliard itself seems to be a corruption of "Caer Maelianydd." Either way, this seems to suggest Guenevere as a descendant of Vortigern. In Geoffrey, Guenevere was raised in Cador of Dumnonia's household. Gwenhwyfach/False Guenevere appareantly married Mordred, as depicted in the Welsh Triads.

Bademagu: There are other spellings. His name means "Magistrate of Bath." He is somewhat obscure, but his daughter helped Lancelot escape the Three Queens, and his son Meliagaunce (Melwas in Welsh). He appears to have been a king of Glastenning. He was turned down for the Round Table in favor of Tor, so he went and proved himself an able knight (and in so doing, discovered Merlin's fate.) Gawain killed him by mistake during the Grail Quest.

Pellinore of the Isles: The Knight of the Questing Beast. Father of Lamorak and Aglovale by his wife, of Tor and Percivale by other women. He killed Lot and os was killed by Gawaine. The most well known "Black Knight." His son Percivale is key to understanding his identity, since Percivale's welsh name is Peredur, and the geneaologies show a Peredur, son of Elliffer of the Great Host, best known for his role in the Battle of Arderydd. Thus, Peredur ap Elliffer became Pryderi son of Belliver, which became Percivale son of Pellinore.

Ban and Bors: Brothers and Breton kings. Ban was modelled after Budic II, and Bors likely was as well (although his name probably came from the Irish hero Curi).

On the note of Leodegrance-- he was one of Arthur's original allies, rather than enemies.
 

Goodfortune99

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Very nice mod! I recommend this! 1+ Just add the remaining kingdoms of Brittany.
 

jordanjay29

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But here is what I have spent the last few nights doing.

http://i.imgur.com/GDoKg.jpg


Been reading this thread for a few days, posted here to get subscribed and comment that this Ireland looks like so much fun! compared to Vanilla's tutorial island. I can't wait to try it out sometime.