Should now work with HIP.
Please make sure you start a new game if you decide to use this alongside HIP
.
Please make sure you start a new game if you decide to use this alongside HIP
Thanks for the update, I've just one question to be sure: does it work if we were using the previous version alongside HIP? Except for the formation of the Byzantine/Roman empires having different conditions it seemed to work just fine, I was thinking of editing the decision myself when I got around reforming the empire. The ipc_hip_detected flag was apparently already set in the previous version from what I can see.Should now work with HIP.
Please make sure you start a new game if you decide to use this alongside HIP.
Thanks for the update, I've just one question to be sure: does it work if we were using the previous version alongside HIP? Except for the formation of the Byzantine/Roman empires having different conditions it seemed to work just fine, I was thinking of editing the decision myself when I got around reforming the empire.
Well, I like your mod and I'm kind of impatient. The global flag that checked that HIP is running was set fine (I run print_global_flags and I see ipc_hip_detected), I guess I'm going to see how things turn out. Anyway, are you sure that the decisions to restore the Roman empire is fine like this? The required duchies are different compared to the regions required by HIP, for example emf_region_ir_tier_3 includes Sardinia, but it doesn't include Ferrara and Genoa.You shouldnt really have been doing that lol. I had to change some of the maintenance events to make it work with HIP.
Also the startup event has to make sure HIP is running for the compatibility stuff to work. Which may or may not have worked correctly in the previous version.
Why do i always forget one thingWell, I like your mod and I'm kind of impatient. The global flag that checked that HIP is running was set fine (I run print_global_flags and I see ipc_hip_detected), I guess I'm going to see how things turn out. Anyway, are you sure that the decisions to restore the Roman empire is fine like this? The required duchies are different compared to the regions required by HIP, for example emf_region_ir_tier_3 includes Sardinia, but it doesn't include Ferrara and Genoa.
Does it affect only the Latin Empire? I think I don't see the "ruled_years = 5" condition either in your decision, not sure if it's been added in Furry2.EDIT2: Apparently HIP "Furry2" changed how the forming Roman Empire decision works. So now I have to change it again.![]()
It affects both. Even the id for the event it triggers was changed.Does it affect only the Latin Empire? I think I don't see the "ruled_years = 5" condition either in your decision, not sure if it's been added in Furry2.
Sorry for bothering you again, can you confirm that it's still compatible with Furry3?
Thanks for the info, I'm looking forward to the update. Is it feasible to make it compatible with both vanilla 3.1 and Furry3? HIP's Furry3 isn't officially compatible with 3.1, I understand they're going to make it compatible with the incoming Furry4.Need to update for vanilla and HIP.
Should be done by tomorrow.
There shouldn't be any major bugs outside of making a new empire while you already have one.
Thanks for the info, I'm looking forward to the update. Is it feasible to make it compatible with both vanilla 3.1 and Furry3? HIP's Furry3 isn't officially compatible with 3.1, I understand they're going to make it compatible with the incoming Furry4.
Is this mod's decision to become the Roman Empire from the Byzantine Empire with the society working? I tried to do a version of this mod myself, not knowing it existed. But although I made the new court society's version of the recreate roman empire work with the HIP rules for recreating Rome(controlling different stages rather than certain duchies) when I finally tried it out. It just destroyed the Byzantine Empire society and a decision to create the roman empire society appeared. If you want the code I can give it to you but considering I didn't ask permission to make the version of someone else's mod I wasn't planning to publish it myself.
It's just the codename of the latest Historical Immersion Project release. Holy Furry is all about the new animal cultures, isn't it?Can someone tell me what Furry4 is?![]()
Furry4 is out and in the patch notes there's no mention of the Russian Empire decision, but there are some fixes related to the early formation of the HRE. Is it safe to use the current version of your mod if the game is not affected by the HRE changes?