Just a bit of bad luck!
(I'm new here, and I'm not sure how to put the pic directly in the post, so I tried to link it.)
Yeah that must suck
(There is an picture at the "options line" on top of your text. It says "Image" click it and figure it out)
Just a bit of bad luck!
(I'm new here, and I'm not sure how to put the pic directly in the post, so I tried to link it.)
3. How do you mod the game to play as the Pope?
Yeah, I noticed.
1. Cool Feature!
2.How did you mod the game to recognize the Defender of the Faith title?
3. How do you mod the game to play as the Pope?
2109000 = {
name="Pytheid"
culture = greek
divine_blood=yes
coat_of_arms = {
template = 0
layer = {
texture = 10
texture_internal = 0
emblem = 0
color = 0
color = 0
color = 0
}
}
}
I used the CoA builder tool for custom coat of arms. It lets you build them how you want and gives you a code to put them in-game.Really thanks for your help!
We have yet to understand well how to mod / add COAs I've seen in mod/gfx/coats_of_arms there are tga files in which the COAs are put using some particular group schema (more COA in a file apparently) then mod/common/dynasties the magic happens:
Code:2109000 = { name="Pytheid" culture = greek divine_blood=yes coat_of_arms = { template = 0 layer = { texture = 10 texture_internal = 0 emblem = 0 color = 0 color = 0 color = 0 } } }
This part is really not clear to me: the game is using one of the COA file but the file name is not indicated and how the images is taken between all the ones in the COA file?
Really thanks for your help!
We have yet to understand well how to mod / add COAs I've seen in mod/gfx/coats_of_arms there are tga files in which the COAs are put using some particular group schema (more COA in a file apparently) then mod/common/dynasties the magic happens:
Code:2109000 = { name="Pytheid" culture = greek divine_blood=yes coat_of_arms = { template = 0 layer = { texture = 10 texture_internal = 0 emblem = 0 color = 0 color = 0 color = 0 } } }
This part is really not clear to me: the game is using one of the COA file but the file name is not indicated and how the images is taken between all the ones in the COA file?
Excellent work my friend!
Let me know when you are ready to integrate your work in the mod...
Guys, this mod is awesome, but how can I make work with HIP? I try enabling the commune of rome- hip option in the launcher, but I get weird bugs. For instance, I get a lot of bugged decisions in the decisions menu, called "if", "prestige", "allow", etc.
Also colliseum doesn't get built in the city view. It stays unbuilt with condition "never", even though I get all the events about finding relics inside and the such from building. This happens even when I use CoR with vanilla.