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Maal

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http://i.imgur.com/htTXi7x.gif

Losing about 2/3 of India (but the 1/3 we have has a lot more provinces than the original 1/3) and ~40s huge&empty eastern steppes provinces.
 

IoannesBarbarus

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the 1/3 we have has a lot more provinces than the original 1/3)

You sure about that? Look closer. ;) India has not been overhauled, only the same vanilla e_rajastan provinces have been redrawn onto the SWMH map.
 

Maal

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I blame the wasteland/rivers being different for my possible failure.
 
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StarlightTW

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Some people upset at there even being that much India in their CK2, and here I am saddened that there's not more of northern India or the western coast. The former I kinda expected since that was really the area that had more to do with the Middle East, not so much southern India. Still though, excited to see it in its proper incarnation. I'm certain the region will be awesome!

Edit: Also please don't take this as a criticism. I know if the engine allowed ya'll would be more than happy to add provinces to your heart's content. There has to be a cutoff somewhere, and you picked the logical choice of where the nearest Indian regions 'directly' effected the middle east. I suppose more than anything is that the Bengali region is probably the prettiest area there is on the vanilla ck2 map, so it would be utterly gorgeous with SWMH and NBRT+. That and there's something magical about being far removed from the troubles of the rest of the world until a Horde comes through and ruins your day. ;)
 
Last edited:

EU3NOOB

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So... How are things...?
 

elvain

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most of possible questions about India have been answered here
 

Aasmul

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So... How are things...?
Still expecting a Sunday release. The weirdest of the bugs that we had been hit by, which affected the Mongol invasion we have found the(very bizarre) cause behind last night.
 

Kreinzer

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Still expecting a Sunday release. The weirdest of the bugs that we had been hit by, which affected the Mongol invasion we have found the(very bizarre) cause behind last night.

Dusting off the chain mail and boots as we speak. Saddling up the donkey, as the horse died of old age waiting on those nomads to come. Holy land, here I come!
 
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StarlightTW

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Still expecting a Sunday release. The weirdest of the bugs that we had been hit by, which affected the Mongol invasion we have found the(very bizarre) cause behind last night.

Out of curiosity, what was it?
 
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Aasmul

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Out of curiosity, what was it?
Mongol invasion event. Temujin isn't an independent landed character in swmh when the event hits, and the fallback spawns a Mongolian of "random" dynasty. For reasons yet unknown, in swmh that "random" dynasty does in this case translate into an auto generated mongol dynasty based on a landedtitle inside d_latium(presumably because the event is fired on the pope). The fallback thing is straight out of vanilla so why the logic should be different using swmh I got no clue.:confused:
 

Aasmul

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Changelog for the EE version have been added to the second post in the thread.
 

BasileusIX

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Just for clarification: The Caucasus and Jazira changes won't be part of this release, but part of the next version? This was stated in the DD but I wondered why it won't be included when it appears done (to me).
 

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Just for clarification: The Caucasus and Jazira changes won't be part of this release, but part of the next version? This was stated in the DD but I wondered why it won't be included when it appears done (to me).
King still got thing to do on that area as he is also reworking title and character history, and he got very very little spare time just now.
 

EU3NOOB

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Mongol invasion event. Temujin isn't an independent landed character in swmh when the event hits, and the fallback spawns a Mongolian of "random" dynasty. For reasons yet unknown, in swmh that "random" dynasty does in this case translate into an auto generated mongol dynasty based on a landedtitle inside d_latium(presumably because the event is fired on the pope). The fallback thing is straight out of vanilla so why the logic should be different using swmh I got no clue.:confused:

So... the Mongols invade via Rome...?:confused:

I... I kinda wanna see that...:eek:
 

Aasmul

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So... the Mongols invade via Rome...?:confused:

I... I kinda wanna see that...:eek:
no paradox just fires the formation event on the pope, it doesn't relate to what happens for the actual invasion. But the weird logic for some reason meant that a new khagan would spawn taking a dynasty name after something inside the Popes demesne. So you would have a guy of an oop Tivolio or oop Perugia dynasty leading the horde:D
 

S3W

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no paradox just fires the formation event on the pope, it doesn't relate to what happens for the actual invasion. But the weird logic for some reason meant that a new khagan would spawn taking a dynasty name after something inside the Popes demesne. So you would have a guy of an oop Tivolio or oop Perugia dynasty leading the horde:D
I'm actually curious as to what might be causing this. Does this problem occur in vanilla? Or vanilla event going haywire in SWMH? IF so, there might be an event related bug? Like the event that makes them appear?
 

Aasmul

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I'm actually curious as to what might be causing this. Does this problem occur in vanilla? Or vanilla event going haywire in SWMH? IF so, there might be an event related bug? Like the event that makes them appear?
The event had needed more tweaks than we had initially thought yeah. Why exactly the naming aspect act like that is just strange, we haven't seen it happening with vanilla but it must be something to do with the nomadic nature of the title. In any case Ziji have rewritten the event for us now so you should be spared the return of Temujin oop Castel de sant angelo^^.
 
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