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Celt de Brun

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Wow, funnily enough I was just coming into the thread to say, as an Irish person, thank you to the SWMH team for getting the county and duchy layout of Ireland so right and accurate to the actual Gaelic idea of Irish geography. Vanilla Irish layout is a painfully English-Norman version of Ireland that even I as a descendent of the Normans find hard to stomach. The fact the made Connacht into just one singular county is particularly annoying. So great job there guys.

As far as the High King title goes, I would probably have to agree that there should be a titular title of Ard Rí and a separate actual Kingdom title of Ireland because unless you're VERY fast to cut them off, Eire immediately blobs up, which is neither historically ccurate or fair if you're playing as Norse-Gaels or Viking invaders. It's extremely difficult for example playing as Lord of the Isles/The Kingdom of Mon and trying to hold off Ireland on your west and Alba on your east. Playing as av Ivars or the Crovans in most bookmarks is arguably too hard with a united Ireland forming so quicky.

So yeah, what might work better is, again, a separate titular title given and then an actual Kingdom title that the dukes can create after conquest, and perhaps to simulate that be generous by giving them a good few claims on each others land.
 

Teutonic_Thrash

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Here's some missing localisation from Africa:
Code:
k_makuria;Makuria;;;;;;;;;;;;;x;
k_makuria_adj;Makurian;;;;;;;;;;;;;x;
d_duguwa;Duguwa;;;;;;;;;;;;;x;
d_duguwa_adj;Duguwan;;;;;;;;;;;;;x;
d_massufa;Massufa;;;;;;;;;;;;;x;
d_massufa_adj;Massufan;;;;;;;;;;;;;x;
d_alwahat;Alwahat;;;;;;;;;;;;;x;
d_alwahat_adj;Alwahatian;;;;;;;;;;;;;x;
 

elvain

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Is there any way to make undo wasteland in Lapland? I hate how nordic countries look without lapland.
To put it more correct...
There obviously is a way for that. But it would be against the baic principles of this mod. So if you want to have Lapland in, you have to chose some other map mod
 

Aasmul

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Here's some missing localisation from Africa:
Code:
k_makuria;Makuria;;;;;;;;;;;;;x;
k_makuria_adj;Makurian;;;;;;;;;;;;;x;
d_duguwa;Duguwa;;;;;;;;;;;;;x;
d_duguwa_adj;Duguwan;;;;;;;;;;;;;x;
d_massufa;Massufa;;;;;;;;;;;;;x;
d_massufa_adj;Massufan;;;;;;;;;;;;;x;
d_alwahat;Alwahat;;;;;;;;;;;;;x;
d_alwahat_adj;Alwahatian;;;;;;;;;;;;;x;

I am really looking forward to an updated Persia (I've basically stopped playing in the meantime). Good luck with progress y'all! :)

Thanks:)
Is there any way to make undo wasteland in Lapland? I hate how nordic countries look without lapland.

Welp, I guess I can't play nordic countries with this mod then :/
Reintroducing Lapland as a populated province would mean you would have to fiddle with several files( at minimum landedtitles.txt, 279 - Lappland, c_lappland, and maybe also positions.txt and some localisations depending on how you want it setup) so would be a bit of work if you haven't tried playing around with any of those files before.
But if all you just want is the wasteland gone, you could just open province.bmp(in the map folder inside your HIP install) and use one of the neighbouring Finish province colours and fill out the colour of the Lapland province so that the Finish province you chose would cover the whole in game area and in the process remove the wasteland.
 

elvain

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your choice then. It is impossible to please everyone while sticking to some goals.
 

.Raistlin.

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The "speak English dammit" submod doesn't work for me. It's all still Engellond and whatnot.
 

.Raistlin.

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As I recall it doesn't fix everything due to complications with how SWMH is made; what about other countries like the HRE?

Hmm, it looks like the HRE is HRE, France is France, Hungary is the same. It seems to be the parts of England and England itself that are the issue. I was hoping it would revert the Irish names (at least for TOG start) would be back to normal, like U Briain or whatever rather than the three-or-four-part-house-names.
 

elvain

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Hmm, it looks like the HRE is HRE, France is France, Hungary is the same. It seems to be the parts of England and England itself that are the issue. I was hoping it would revert the Irish names (at least for TOG start) would be back to normal, like U Briain or whatever rather than the three-or-four-part-house-names.
Names, which are defined in localisation files are renamed. But many names are defined in landed_titles.txt due to dynamic naming, and these stick to cultural naming.

Is the Indian expansion going well? Is it possible to give us a release date yet?
Unfortunately no release date any time soon. Like Aasmul have said few pages above, it certainly won't be done before september. It's a huge amount of work and we seem to be more busy with our RL than we used to be before, so things take longer to be done.
 

stormeagle449

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Regarding the Irish High King discussion, could you please keep the de-jure situation as it is? Because I think removing the Kingdom of Ireland from Aed and putting some sort of titular title to avoid "early expansion" into Ireland is one of the worst proposals ever made for the sake of "balance".

Also, the idea that the Gael-Norse kingdoms have a hard time expanding or even holding their territories because of a strong Ireland is completely laughable and it makes me wonder if anyone of those guys actually played in the area. Starting as High King Aed Ua Neill you have a territory consisting of a mere 5 counties that you have to share with 3 other vassals, whom 2 of them are bishops thus worthless for raising levies, leaving with 2 counties and a barony to rule directly. Many Irish dukes are stronger than you, meaning if you can make them swear fealty to you it will mean trouble in the future, especially since one of them is your brother and has a strong claim on Ireland. Your only option for an alliance is the King of Scotland, a guy who can provide, at best, a thousand troops. And looming at the horizon, the norse invasion of Northumbria which will certainly succeed.

But let's say this doesn't deter you, and decide to play as the King of Ireland. You start the routine work, revoke the county of Tyrconnel, ally with Scotland, and then you obsessively check the diplomacy menu of every single Irish duke to see if the idea of sticking togheter and possibly surviving against the Norse menace, instead of keeling over the moment Ivar the Boneless notices you, is appealing. But that's a remote hope, as even Rì O'Blimey of the Duchy of Bumfuck, consisting of two one holding baronies called Bumfuck and Nowhere, one of which is a bisphoric, considers himself much stronger than you. You devote your meager finances to butter up the petty kings, praying that none of them decide to join the war against the Norse, because trust me, it's a matter of seconds getting them into your realm and if your timing is wrong they go to a pointless war and they become off limits.

But let's say you manage to do it. You have some parts of Irleand under your rule, no, you manage to get the entire christian ruled Ireland under your crown, like an early Brian Boru (it's almost impossible if you play it fair, you have to open up the console to do that, but let's ignore it for the sake of the argument). The next order of things is to complete the unification of the island, and you see the holdings of Dublin and Cork are occupied by a certain Ivar the Boneless. Who is that guy? A brief research reveals that he's the King of Sudreyar, a.k.a. the Hebrides, known for their poor holdings and rugged terrain, the best county in his kingdom is Dublin. It's your lucky day! You start a holy war for Cork/Dublin, occupying the holdings with almost no resistance, but when you try to make a peace offer Ivar's reaction is "Give up now and I'll spare your life". He's joking, you think, what he needs is a through beating in his holding. You cross the North Channel into Scotland and you see Ivar's main army, along with other Norse petty kings, and what's the first thing that hits you?

The numbers. You are facing an event army of 45000 men, aka the Norse clowncar, because if there's a thing the Norse need is more help conquering the British Isles. At the moment Ivar's army crushes yours you realize you hace only one option: open the console, give yourself lods of emone, hire every merc in existence and throw them against the enemy, hoping that they win, because the chance that all the mercenaries in the world lose against Ivar is pretty high.

tl;dr Ireland doesn't need nerfing, it's the Norse that need one. As for historicity, I think it shouldn't prevent the player's objectives, especially when they are reasonable. If anything the current situation reflects the history of Ireland very well: a bunch of riotous petty kings who would much rather fight among themselves rather than face the better organized menace that will eventually come for them.
 
Last edited:

theKing1988

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Hmm, it looks like the HRE is HRE, France is France, Hungary is the same. It seems to be the parts of England and England itself that are the issue. I was hoping it would revert the Irish names (at least for TOG start) would be back to normal, like U Briain or whatever rather than the three-or-four-part-house-names.

The Speak-English submod is still a work in progress. It is not finished or polished yet.

That is why some of the names haven't been reverted to English yet.

Regarding the Irish High King discussion, could you please keep the de-jure situation as it is? Because I think removing the Kingdom of Ireland from Aed and putting some sort of titular title to avoid "early expansion" into Ireland is one of the worst proposals ever made for the sake of "balance".

Also, the idea that the Gael-Norse kingdoms have a hard time expanding or even holding their territories because of a strong Ireland is completely laughable and it makes me wonder if anyone of those guys actually played in the area. Starting as High King Aed Ua Neill you have a territory consisting of a mere 5 counties that you have to share with 3 other vassals, whom 2 of them are bishops thus worthless for raising levies, leaving with 2 counties and a barony to rule directly. Many Irish dukes are stronger than you, meaning if you can make them swear fealty to you it will mean trouble in the future, especially since one of them is your brother and has a strong claim on Ireland. Your only option for an alliance is the King of Scotland, a guy who can provide, at best, a thousand troops. And looming at the horizon, the norse invasion of Northumbria which will certainly succeed.

But let's say this doesn't deter you, and decide to play as the King of Ireland. You start the routine work, revoke the county of Tyrconnel, ally with Scotland, and then you obsessively check the diplomacy menu of every single Irish duke to see if the idea of sticking togheter and possibly surviving against the Norse menace, instead of keeling over the moment Ivar the Boneless notices you, is appealing. But that's a remote hope, as even Rì O'Blimey of the Duchy of Bumfuck, consisting of two one holding baronies called Bumfuck and Nowhere, one of which is a bisphoric, considers himself much stronger than you. You devote your meager finances to butter up the petty kings, praying that none of them decide to join the war against the Norse, because trust me, it's a matter of seconds getting them into your realm and if your timing is wrong they go to a pointless war and they become off limits.

But let's say you manage to do it. You have some parts of Irleand under your rule, no, you manage to get the entire christian ruled Ireland under your crown, like an early Brian Boru (it's almost impossible if you play it fair, you have to open up the console to do that, but let's ignore it for the sake of the argument). The next order of things is to complete the unification of the island, and you see the holdings of Dublin and Cork are occupied by a certain Ivar the Boneless. Who is that guy? A brief research reveals that he's the King of Sudreyar, a.k.a. the Hebrides, known for their poor holdings and rugged terrain, the best county in his kingdom is Dublin. It's your lucky day! You start a holy war for Cork/Dublin, occupying the holdings with almost no resistance, but when you try to make a peace offer Ivar's reaction is "Give up now and I'll spare your life". He's joking, you think, what he needs is a through beating in his holding. You cross the North Channel into Scotland and you see Ivar's main army, along with other Norse petty kings, and what's the first thing that hits you?

The numbers. You are facing an event army of 45000 men, aka the Norse clowncar, because if there's a thing the Norse need is more help conquering the British Isles. At the moment Ivar's army crushes yours you realize you hace only one option: open the console, give yourself lods of emone, hire every merc in existence and throw them against the enemy, hoping that they win, because the chance that all the mercenaries in the world lose against Ivar is pretty high.

tl;dr Ireland doesn't need nerfing, it's the Norse that need one. As for historicity, I think it shouldn't prevent the player's objectives, especially when they are reasonable. If anything the current situation reflects the history of Ireland very well: a bunch of riotous petty kings who would much rather fight among themselves rather than face the better organized menace that will eventually come for them.

I don't see how the fact that the Norse needs a lot of fixing means that the Irish doesn't. Two wrongs doesn't make a right. The Norse mainly needs fixing due to Vanilla, while the Irish have been made quite strong due to what we have introduced in SWMH.
 
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zijistark

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I don't see how the fact that the Norse needs a lot of fixing means that the Irish doesn't. Two wrongs doesn't make a right. The Norse mainly needs fixing due to Vanilla, while the Irish have been made quite strong due to what we have introduced in SWMH.

Furthermore, the Irish can and do stand-up to the Norse once they unite (which seems to happen peacefully for the most part when the AI is at work, which would explain much higher levies due to opinion). I've never seen the Norse successfully invade a united Ireland in TOG. Admittedly, I don't do many 867 observe games, but yeah. It's possible the AI is "better" at peaceful vassalization for some reason. This is something that I've noticed and considered since I started playing CK2.