The PB dependency line is now missing in the SWMH .mod file, that's why.That's weird it shouldn't really be affected that much by the update :unsure: You got all three ticked in the launcher right?
The PB dependency line is now missing in the SWMH .mod file, that's why.That's weird it shouldn't really be affected that much by the update :unsure: You got all three ticked in the launcher right?
Thanks, sorry got a bad tendency to forget checking its in, I always remove it for the testing version since the validator sometimes act funny with dependencies on when both mods isn't in place.The PB dependency line is now missing in the SWMH .mod file, that's why.
Setting the error mode to "main mod only" should fix that.Thanks, sorry got a bad tendency to forget checking its in, I always remove it for the testing version since the validator sometimes act funny with dependencies on when both mods isn't in place.
The PB dependency line is now missing in the SWMH .mod file, that's why.
I'm probably out of line for asking this question: Has there been some unpleasant history with CK2+ team? Integration denial I understand, but why deny them from even making a compatibility patch on their own, who was, to quote Schwarherz, trying to ask for a permission "without stepping on toes?" I think SWMH and CK2+ can greatly complement each other just as SWMH and PB do. It really saddens me(and many CK2+ fans, I'm sure) that the two great mods can't be made compatible despite willingness of one party.
It was historically called a county for whatever reason: http://en.wikipedia.org/wiki/County_of_SicilyThe duchy of Sicily is being referred to as the county title. Conquered as the Tunisians and it's still called the county-level title.
That's an ARKO thing.Coat of arms on the map are much larger than they are in vanilla, and county CoAs are displaying even when zoomed out to the level that usually only kingdom and empire CoAs are visible.
The king level CoA is about as big as the vanilla Empire CoA. The Empire CoA is the same size as vanilla. This makes the map very crowded.
I'm having a strange problem with the newest SWMH. All newly created characters (Ruler designer and debutanteas well as created by the game to fill courts) change into the same dynasty after save and reload. Now I have only a Mor dynasty with 3000+ members. Any idea how to fix this?
Cheers and thanks for the mod, I can't play without it.
It was historically called a county for whatever reason: http://en.wikipedia.org/wiki/County_of_Sicily
That's an ARKO thing.
I'm having a strange problem with the newest SWMH. All newly created characters (Ruler designer and debutanteas well as created by the game to fill courts) change into the same dynasty after save and reload. Now I have only a Mor dynasty with 3000+ members. Any idea how to fix this?
Cheers and thanks for the mod, I can't play without it.