One note: Is it intendet that all Tagelmust have an African graphical culture? Because I think it would be more correct if they have both. A berber and a west-african graphical culture, if this is even possible.
You are right it should be 1. Berber (if you use Cybr's CPR mod), 2. African (if you own African portraits DLC), 3. muslim (if you play pure vanilla without african portraits).
I noticed this when playing the game with Culture portraits revamp, that there are things to be fixed, I will report it to Cybr.
But generaly, the mod itself is meant as a base as close to vanilla as possible so people can play it with those mods they like. Therefore I prefered to presume that the player may not own all DLCs.
There doesn't seem to be any d_sunni or d_shiite in the landed_titles files. You seem to have replaced them with king-tier titles, but that means there is no Sunni Caliph at game start (1066)!
Just wondering, what is the reason with making those king-tier? I personally think that the way vanilla handles them (duchy-tier) works just fine.
It was planned to make Fatimids little harder to play. But you are right, I forgot to fix the sunnis, so that should be fixed.
PS:
@everyone If I may ask you to post screenshots of Africa (especially the East) from your games. I really wonder how the Christians and Pagans there are able to withstand the muslim expansion. I will try to keep my PM box clean so you can do it there
