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REDDQ

Colonel
76 Badges
Jul 2, 2013
931
1.965
  • Crusader Kings II
  • Knights of Honor
  • Tyranny: Gold Edition
  • Pillars of Eternity
  • Shadowrun Returns
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings III
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Prison Architect
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Colonel
UPDATE 3

New technologies:

- Dark Matter Experiments
- Advanced Power Plant Designs
- Frontier Healthcare
- Interstellar Banks
- Central Bank
- Interstellar Television
- Mass Indoctrination
- Interstellar Government
- Imperial Security Agency
- Freelance Contracts
- Planet Defense Effort
- Atmosphere Processing
- Industrial Complex

Pretty self-explanatory. All those technologies will be now required to build buildings contained in this mod. I am sorry they come this late.

New armies:

- Bunkers (defensive only, small damage, big health, cheap slow to build, requires building: Bunkers)
- Veteran Defense Army (defensive only, significantly better version of basic Defense Army, requires building: Defense Center)
- PDF Commando Unit (defensive only, almost Gene Warrior but cheaper and weaker, requires building: Defense Center)