After failing to make much progress with controlling AI behaviour by changing the cost of war declaration, I moved on to a more tractable bit of code, the viking_conquest_ai_score_value modifier.
This modifier, which controls who the AI will target with the Conquest CBs, includes a multiplier of 10 pulling Asatru rulers to use that CB in western Europe. This is the reason why Rurik generally starts by attacking East Francia and following it up with attacks on Britain, Ireland, Brittany and Iberia.
I have changed this modifier so that it only applies to rulers outside of eastern Europe. Asatru rulers already in the eastern Europe region instead have a different x10 multiplier that pulls them towards the rivers that link the Gulf of Finland to the Black Sea and the Caspian.
Here we see that in 902 the Rurikids have avoided the temptation to sail west and are continuing to expand into Russia.
This mod includes two smaller changes to the viking_conquest_ai_score_value modifier. The preferred targets for non-Russian vikings now excludes Iberia and the French Mediterranean coast, and the factor that pulls the AI to attack settled realms now looks at tribal vs non-tribal rather than reformed vs unreformed in order to stop Ireland from being partitioned by vikings quite so quickly.
https://mods.paradoxplaza.com/mods/12466/Any
https://steamcommunity.com/sharedfiles/filedetails/?id=2229095534
Hopefully this is published correctly. This is my first mod since the early days of EU3.
This modifier, which controls who the AI will target with the Conquest CBs, includes a multiplier of 10 pulling Asatru rulers to use that CB in western Europe. This is the reason why Rurik generally starts by attacking East Francia and following it up with attacks on Britain, Ireland, Brittany and Iberia.
I have changed this modifier so that it only applies to rulers outside of eastern Europe. Asatru rulers already in the eastern Europe region instead have a different x10 multiplier that pulls them towards the rivers that link the Gulf of Finland to the Black Sea and the Caspian.
Here we see that in 902 the Rurikids have avoided the temptation to sail west and are continuing to expand into Russia.
This mod includes two smaller changes to the viking_conquest_ai_score_value modifier. The preferred targets for non-Russian vikings now excludes Iberia and the French Mediterranean coast, and the factor that pulls the AI to attack settled realms now looks at tribal vs non-tribal rather than reformed vs unreformed in order to stop Ireland from being partitioned by vikings quite so quickly.
https://mods.paradoxplaza.com/mods/12466/Any
https://steamcommunity.com/sharedfiles/filedetails/?id=2229095534
Hopefully this is published correctly. This is my first mod since the early days of EU3.
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