What about the androids in the TOS?I think the Synths should be holograms. This would be more in-line with the ST Universe, as Data is supposed to be more of a one-off (excluding Lore, B-4, etc...)
Just played a few hours game and I have some bug reports for you guys; I started a second game, without any other mods, and used the research_technologies CC to double check:Update:
- Compatibility patch for Stellaris v 1.3 Heinlein
- Tweaked lots of gameplay mechanics to work with heinlein changes
- Fixed lots of techs and other issues
- Added more icons and localisation
- Rebalanced weapons
- Better graphics
- Reworked Federation event
- Lots of more small fixes and tweaks
hm, definitely need to disable them but they should not be reasearchable without cheat.Just played a few hours game and I have some bug reports for you guys; I started a second game, without any other mods, and used the research_technologies CC to double check:
you still have the colonization techs to research:
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The AI will always pick the best performing component and in this case it is the mobius warpcore which you wouldnt get with a normal reasearch progression. only available with research_allThe Cruiser level three Warp core is using the "Mobius Warp Core" instead of the Linear one. Also the Cruiser takes a very long time to build; longer than the Battlecruiser.
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thanks, we will have a look.For some reason a lot of the tile blocker all have the same generic picture now.
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thanks will fix.P'Jem doesn't have a capital building on the alternative map.
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yeah it has to do with what planets spawn around them, if they dont find habitable planets for them they wont colonize.For some reason the Andorians didn't colonize any worlds before the Federation event fired so I have no Andorians in the Federation proper.
heh, you have encountered a very rare occasion where you got the 5 % chance to progress earlier.. i will have a look againFinally for some reason I jumped straight to the TMP era. What I mean is that the first event fired and then right away the second event fired so my ships went from the ENT era to the TMP era and I got the two scientist and ship at the same time.
They came up on my none cheat game which is why I looked them up in the cheat one. If nothing elsehm, definitely need to disable them but they should not be reasearchable without cheat.
What I meant was that when I researched the third tier WC, the Linear one, the Cruiser didn't get that tech option; compare these two pictures:The AI will always pick the best performing component and in this case it is the mobius warpcore which you wouldnt get with a normal reasearch progression. only available with research_all
if u have this document, feel free to send it as pdf or anyway.
greetings