They're dotted around the galaxy (and in a much larger quantity than they used to be!)
Do you actually have any Dosi pops?strange.... havent found a single one yet except from the founders homeworld.... (just found some on a dosi planet)
back onto the subject of asteroid prison... i have the dosi now but still cant build it...
I just pulled the information from the event files and trimmed everything but the comments, so let me hook a fellow Fed up:If it requires a state to be a member, is there anywhere I can find a list of which states offer tech research options?
option = { #Andorian Co-Efficient Phasers
option = { #Andorian Ushaan Legalization
option = { #Bajoran Words of the Prophets
option = { #Benzite Benzite Efficency
option = { #Bolian Bolian Economics
option = { #Cardassian Efficient Resource Exploitation
option = { #Cardassian Wave Disruptors
option = { #Ferengi Rules of Acquisiton
option = { #Human Pulse cannon
option = { #Human Marine Corps
option = { #Klingons The Story of the Promise
option = { #Tellarites Ritualized Debating
option = { #Vulcan Particle phasers
option = { #Vulcan Teaching of Sarek
Correct me if i'm wrong, but the Dominion can't have Vassals any longer. Any Vassals turn into "Dominion Member Worlds" immediately as far as i can tell. But every few years you can interact with your Member Worlds and one of the Option is to send one of you'r leaders as Governor to them, what gives them, depending on the leader, some good bonuses. But if you really have hard feelings for them, why not just annex their worlds and enslave them?So I guess I can assume by the silence/lack of response to my query as far as I can tell (what with having asked at least twice) I should just try and see what happens when i make a Vorta vassal or if it's even possible in the first place, got it.
Will state what happens when I see it,
EDIT: Well, it didn't have any problems creating a vassal, though so far all the Dominion seems able to create is Plutocratic Oligarchy's. Oddly enough though creating a Vorta vassal resulted in them having a Jem'Hadar as ruler, yet it also seemed Jem'Hadar got enslaved...
So that answers that at least.
Correct me if i'm wrong, but the Dominion can't have Vassals any longer. Any Vassals turn into "Dominion Member Worlds" immediately as far as i can tell. But every few years you can interact with your Member Worlds and one of the Option is to send one of you'r leaders as Governor to them, what gives them, depending on the leader, some good bonuses. But if you really have hard feelings for them, why not just annex their worlds and enslave them?
Well here is a big difference. You can't integrate Member Worlds.Member worlds are basically enhanced Vassals, but you can still create vassals which then become new member worlds.
Yep, has to be a proper member world. Currently it's all the worlds surrounding the Federation, though we'll probably add more as time goes on (Andorian, Vulcan, Tellarite, Bolian, Benzite, Cardassian, Klingon, Ferengi etc)
Well here is a big difference. You can't integrate Member Worlds.
when do you hear back about the 100 event? i sent them out at the start and havent heard anything since.....
Is that a certain thing? I'm curious because it was still listed as an option, though I hadn't yet reached the ten year mark.
I would assume you'd hear about it in the late 2300's given that the only one we know of that went back is Odo in DS9 (at least as far as I can remember)
I just pulled the information from the event files and trimmed everything but the comments, so let me hook a fellow Fed up:
Code:option = { #Andorian Co-Efficient Phasers option = { #Andorian Ushaan Legalization option = { #Bajoran Words of the Prophets option = { #Benzite Benzite Efficency option = { #Bolian Bolian Economics option = { #Cardassian Efficient Resource Exploitation option = { #Cardassian Wave Disruptors option = { #Ferengi Rules of Acquisiton option = { #Human Pulse cannon option = { #Human Marine Corps option = { #Klingons The Story of the Promise option = { #Tellarites Ritualized Debating option = { #Vulcan Particle phasers option = { #Vulcan Teaching of Sarek
really high influence costs to frontier outposts and colonies would be a start.A question about speed/pace of AI expansion. I'm trying to find a way to slow down the AI from expanding so damned fast without using console commands to obliterate their colonies. I find that by the time I get to "TOS era" ships, the AI has colonized 95% of inhabitable systems and the entire galaxy is claimed. This forces the player to expand like crazy in order to keep up, and prevents a slow exploration paced with the "eras" advancement.
Anyone have any advice on how to artificially slow down the AI expansion? Any mods that work well for this and are compatible with STNH?
A question about speed/pace of AI expansion. I'm trying to find a way to slow down the AI from expanding so damned fast without using console commands to obliterate their colonies. I find that by the time I get to "TOS era" ships, the AI has colonized 95% of inhabitable systems and the entire galaxy is claimed. This forces the player to expand like crazy in order to keep up, and prevents a slow exploration paced with the "eras" advancement.
Anyone have any advice on how to artificially slow down the AI expansion? Any mods that work well for this and are compatible with STNH?
I tried making a simple mod with defines.lua to up the influence values but it seems to be over-ridden by NH.
Just change it in the main New Horizons mod itself. It will get override eventually in the next update but just change it again
I notice in my games the Vulcans and the Andorians immediately coalition together. During this period aren't those two sort of at their others throats?