Speak for yourself, I paid full price for the game on launch and got plenty of enjoyment from 1.0.
So did I. I even preordered it and if I recall correctly went for one of the preorders that gave extra content. That's how excited I was, but even I'll admit that a week into playing it I was already having minor and major complaints about it. I wasn't expecting a space version of any one of their games, but as I played it I got the distinct impression that they were doing a piecemeal jigsaw of things from other 4x space games and their own other games.
Which then annoyed me, because I thought to myself "There's plenty of other features from some of those same games you could have brought in to flesh certain things out" especially in the Diplomacy arena.
I did, and still enjoy the game, and this mod, but that doesn't mean that I can't be upset with what to me at least comes across as "Get a game playable from start to finish, and to the winds with the rest."
Making a separated New Horizons would require it being done as a free, entirely non-commercial game for a shot and somewhat-practical-legality. That's... technically not impossible, but at best it would mean New Horizons still wouldn't be as playable as it is as a Stellaris mod today for years.
That was what I was thinking of, if it came to a point where Stellaris was going in a direction that the STNH team couldn't keep the mod going while sticking as close to the spirit of Trek as possible. From all the awesome and fantastic stuff I've seen in this mod so far, and the love from the community, I don't imagine it'd be impossible to pull off.
im wanting to make my cubes a little bigger and i found this line in the STH_borg_ships.txt
size_multiplier = 110
is this the only line to change to alter ship size... as i tried altering it to 400 and nothing changed....
I think that's not the making the ship bigger on the graphics thing, i think that's the amount of naval capacity it takes.
Unless that is what you were trying to go for.
Yeah bad bad Paradox, how dare they, trying to make their game a better experience! The just should do it like EA and co, release the game, take the cash and aside from some hotfixes, do not ever look again at it. Because improving it would take time and money away from the next release. But seriously, nobody is forcing you to install the offending patch. Just turn of the autopatcher for stellaris in steam and you have a perfectly fine (1.8.1) Stellaris for forever.
Who said I wasn't going to give 1.9 or the Devs a chance? That doesn't mean however that this new patch and it's major changes to the game is making me think that the game wasn't released early, that they didn't take the proper amount of time to make sure a truly wonderful game was released, one with fully fleshed out features then some of the half done ones we got.
I know some people are of the opinion that if you complain about an update that means you should just stick to an old version and shut the hell up, but that's not going to happen. What I'm complaining about is that something like this change should have happened before it was released to the general public. Not to mention that there was a part of me that felt when I heard the change that they had put warp and wormhole in there as a gimmick to draw in extra purchases, even when they knew they were probably going to streamline it at some point.
I'm glad they did have Warp in the game though, because without it it's possible we might not have gotten the mod at all. But at the same time... A very strong part of me would have preferred to have to pay an extra $20 bucks and wait a year longer for them to have sorted out and gotten stuff like this taken care of BEFORE people got preferences and developed feelings and attachments to what to me, and some others, is a core part of the game.