Welcome to the Tetsuhara Heavy Industries (THI) mod release thread.
We are a small engineering firm based on Awano and we specialize in the refit of Battlemechs. We also have a small weapons development division that is working to bring new technologies to the modern battlefield of 3039.
We will be using this thread to document and announce mod releases, as well as to consolidate feedback.
28 Nov 2019. Happy Thanksgiving! Tetsuhara Heavy Industries have updated the Skunkwerks release to v1.6. This is a technical bridge to Battletech v1.8, and updated the technicals to use HBS Modloader framework -- it is now significantly easier for normal users to use our content. We have also updated the Marauder and Warhammer to use official HBS assets, and done testing in Campaign and Career saves.
24 Dec 2018. Merry Christmas! Tetsuhara Heavy Industries have updated the Skunkwerks release to v1.4; Two mechs have been added to bring the total to 95, with many mechs getting fixed equipment updates and some specific equipment updated with lance-wide effects. Additional backend work has also improved ease of installation and readability.
11 Dec 2018. Tetsuhara Heavy Industries has just released a small update to the Skunkwerks release, for compatibility with Battletech v1.3.2; files at the usual Nexus spot.
12 May 2018. Tetsuhara Heavy Industries is happy to announce the update to its Weapons Division release. Link to the Nexus page.
In this release, we have the technical implementation for:
Remainder of post is the old mod release thread from the HBS Forums over. I'd spoiler tag it for now, for record purposes.
We are a small engineering firm based on Awano and we specialize in the refit of Battlemechs. We also have a small weapons development division that is working to bring new technologies to the modern battlefield of 3039.
We will be using this thread to document and announce mod releases, as well as to consolidate feedback.
28 Nov 2019. Happy Thanksgiving! Tetsuhara Heavy Industries have updated the Skunkwerks release to v1.6. This is a technical bridge to Battletech v1.8, and updated the technicals to use HBS Modloader framework -- it is now significantly easier for normal users to use our content. We have also updated the Marauder and Warhammer to use official HBS assets, and done testing in Campaign and Career saves.
24 Dec 2018. Merry Christmas! Tetsuhara Heavy Industries have updated the Skunkwerks release to v1.4; Two mechs have been added to bring the total to 95, with many mechs getting fixed equipment updates and some specific equipment updated with lance-wide effects. Additional backend work has also improved ease of installation and readability.
11 Dec 2018. Tetsuhara Heavy Industries has just released a small update to the Skunkwerks release, for compatibility with Battletech v1.3.2; files at the usual Nexus spot.
12 May 2018. Tetsuhara Heavy Industries is happy to announce the update to its Weapons Division release. Link to the Nexus page.
In this release, we have the technical implementation for:
- Gauss and Light Gauss Rifle
- Ammo for Light Gauss Rifle
- LB-10X in cluster and slug mode
- Ammo for LB-10X cluster rounds
- LMG and HMG
- Ultra AC5
- ER Laser family
- Heavy and Light PPC
- Pulse Laser family
- LRMs and SRMs with Artemis IV
- MRMs
- Ammo for MRMs
- Rocket Launchers
- Guardian ECM
- 3025-era EW Equipment
- Beagle Active Probe
- Command Console
- Target Acquisition Gear
- Technical Implemnetation for Internal Heat Sink Upgrade
- Technical Implementation for XL Engine
- 1 Target Drone. Look, if you want to drive this deathtrap...
Remainder of post is the old mod release thread from the HBS Forums over. I'd spoiler tag it for now, for record purposes.
Release Links
24 Aug 2017. Please read the next post down. Then if you really want, download the THI-SSW mod pack here.
For today (09 Jul 2017), Tetsuhara Heavy Industries is happy to announce the update of its Release 1 pack.
Release 1.2 (Updated!)
Release 2.1
Weapons Division Release
Tetsuhara Mod Releases Page
In Release 1, the focus is on providing Mech variants found in BattleTech Record Sheets 3039 Unabridged that can be used with the game client. All variants here are compliant to both the record sheets and to MWO’s hardpoint system, unless necessary to workaround the client’s peculiarities.
In this Release 1 Version 2, 12 additional variants are added:
The full list of mechs included is as follows:
Release 2 Mechs are usually based off almost completed HBS assets that are included in the client, but with some patched-around support content. As a result, these Mechs can have some problems that may not be visually appealing, but are generally ok and stable.
In this Release 2 Version 1, the following mechs are newly included:
The following mechs from earlier releases are included:
The Firestarter and Cataphract has some minor model issues with glowing weapons. These Mechs brings unique capabilities to the battlefield, so the problem is smaller than the value it brings.
In Weapons Division Release, the focus is on equipment not found in the Beta release. Things like Ultra, LBX, Artemis, XL engine, etc. etc.
These are at best "imperfect solutions" and almost certainly will be obsoleted when eventually HBS gets around to it.
Weapons Division Release is *NOT* meant for the casual modders. It is assumed you know something about how to mod stuff and just want to save some time.
Instructions for Refit
In each Release pack there is a README file. Please read the file before refitting your client.
All files in THI releases have a THI_ prefix. The files included are already in their correct directories.
What you need to do:
In Case of Emergencies
If your client refuses to run and you suspect the Releases to be the culprit, you can turn off the release by doing the following:
1. Replace the modified VersionManifest.csv with your original backup, OR
2. Delete the lines introduced from the VersionManifest.csv.
The files are safe to leave in the subdirectories, but if you feel particularly threatened by them, just search by the THI_ prefix and delete the files.
Edit History
24 Jun 2017: Updated Links to Release 1.0 and Release 2.0
28 Jun 2017: Updated Links to Weapons Division Release.
03 Jul 2017: Updated Release 1.1 with new standards, and Release 2.1 with Firestarter and Raven mechs.
09 Jul 2017: Updated Release 1.2 with new variants.
24 Aug 2017. THI-SSW Release 1 out.
24 Aug 2017. Please read the next post down. Then if you really want, download the THI-SSW mod pack here.
For today (09 Jul 2017), Tetsuhara Heavy Industries is happy to announce the update of its Release 1 pack.
Release 1.2 (Updated!)
Release 2.1
Weapons Division Release
Tetsuhara Mod Releases Page
In Release 1, the focus is on providing Mech variants found in BattleTech Record Sheets 3039 Unabridged that can be used with the game client. All variants here are compliant to both the record sheets and to MWO’s hardpoint system, unless necessary to workaround the client’s peculiarities.
In this Release 1 Version 2, 12 additional variants are added:
- Locust LCT-1E
- Commando COM-1D
- Commando COM-3A
- Vindicator VND-1R Vong
- Vindicator VND-1X
- Trebuchet TBT-7K
- Griffin GRF-1E
- Quickdraw QKD-4H
- Catapult CPLT-A1
- Catapult CPLT-C4
- Awesome AWS-8V
- Victor VTR-9A
The full list of mechs included is as follows:
- Commando COM-1D
- Commando COM-3A
- Urbanmech UM-R60L
- Jenner JR7-F
- Panther PNT-8Z
- Vindicator VND-1R Vong
- Vindicator VND-1SIC
- Vindicator VND-1X
- Centurion CN9-AH
- Trebuchet TBT-5J
- Trebuchet TBT-5S
- Trebuchet TBT-7K
- Griffin GRF-1E
- Shadow Hawk SHD-2K
- Quickdraw QKD-4H
- Catapult CPLT-A1
- Catapult CPLT-C1 Jenny
- Catapult CPLT-C4
- Orion ON1-VA
- Awesome AWS-8R
- Awesome AWS-8V
- Victor VTR-9A
- Battlemaster BLR-1D
- Battlemaster BLR-1S
- Atlas AS7-RS
Release 2 Mechs are usually based off almost completed HBS assets that are included in the client, but with some patched-around support content. As a result, these Mechs can have some problems that may not be visually appealing, but are generally ok and stable.
In this Release 2 Version 1, the following mechs are newly included:
- Firestarter FS9-A
- Firestarter FS9-H
- Firestarter FS9-K
- Firestarter FS9-M
- Raven RVN-2X
- Raven RVN-4X
The following mechs from earlier releases are included:
- Spider SDR-5D
- Spider SDR-5K
- Spider SDR-5V
- Blackjack BJ-1
- Blackjack BJ-1DB
- Blackjack BJ-1DC
- Enforcer ENF-4R
- Catapult CPLT-2K
- Thunderbolt TDR-5S
- Thunderbolt TDR-5SE
- Thunderbolt TDR-5SS
- Cataphract CTF-1X
- Cataphract CTF-2X
The Firestarter and Cataphract has some minor model issues with glowing weapons. These Mechs brings unique capabilities to the battlefield, so the problem is smaller than the value it brings.
In Weapons Division Release, the focus is on equipment not found in the Beta release. Things like Ultra, LBX, Artemis, XL engine, etc. etc.
These are at best "imperfect solutions" and almost certainly will be obsoleted when eventually HBS gets around to it.
Weapons Division Release is *NOT* meant for the casual modders. It is assumed you know something about how to mod stuff and just want to save some time.
Instructions for Refit
In each Release pack there is a README file. Please read the file before refitting your client.
All files in THI releases have a THI_ prefix. The files included are already in their correct directories.
What you need to do:
- Download and Unzip the Release, from the links above.
- Go to your client’s data directory. Typically, this would be: [STEAM_INSTALL_PATH]\steamapps\common\BattleTech – Private Beta\BattleTech_Data\StreamingAssets\data\
- *BACK UP* your VersionManifest.csv, found in the \data\ directory above. this is the only file that needs to be modified in this Release, so save a copy just in case.No other existing original files are modified, unless specifically mentioned in the README file.
- Copy the files from the Release into the matching directory in your client.
- Copy and paste the stated lines from the README file into your VersionManifest.csv at the end of the file, just before the trailing comma.
- IMPORTANT: Leave the trailing comma in the last line in place, on its own line.
- DO NOT leave blank lines inbetween anywhere.
In Case of Emergencies
If your client refuses to run and you suspect the Releases to be the culprit, you can turn off the release by doing the following:
1. Replace the modified VersionManifest.csv with your original backup, OR
2. Delete the lines introduced from the VersionManifest.csv.
The files are safe to leave in the subdirectories, but if you feel particularly threatened by them, just search by the THI_ prefix and delete the files.
Edit History
24 Jun 2017: Updated Links to Release 1.0 and Release 2.0
28 Jun 2017: Updated Links to Weapons Division Release.
03 Jul 2017: Updated Release 1.1 with new standards, and Release 2.1 with Firestarter and Raven mechs.
09 Jul 2017: Updated Release 1.2 with new variants.
24 Aug 2017. THI-SSW Release 1 out.
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