I saw that one. I figured that would work better as a dynasty COA instead of representing the province but why not both?
Didn't think of that one but yeah, it could work better as you say.
I saw that one. I figured that would work better as a dynasty COA instead of representing the province but why not both?
Thanks Red.
I have already wrote some siege events, Plague, Surrender & Reinforcements, and I have some more lined-up to do. I am still learning the system to be frank, so nothing that great at the moment. I wrote a morale boosting event for the battle system but I think to many could get cumbersome and most tactics I have done are already based on leader traits or culture rather than martial skill. Your idea of a female leading is interesting, maybe a slight morale drop unless she's French and called Joan?
By researching battles and such, I have come up with a system of allocating starting force composition as below;
It seems that most armies used light infantry, even the Turks. The unfortunate thing is that the tactics of most of the light horse outfits i.e. hit & run, can not be implemeted in the current system unless a way is found to withdraw them from battle without incurring great loss. Any thoughts you have on the above would be greatly appreciated.Code:Unit pts Saxon Norman English Irish Scots Welsh Breton Norge Turks L.Inf *1 120 70 60 175 140 140 135 205 25 H.Inf *3 60 35 35 Pikemen *2 15 25 50 L.Cav *2 30 50 40 30 10 10 60 0 50 Knights *5 5 30 15 5 10 10 Archers *1 10 25 50 20 20 75 20 20 H.Arc *3 140
I think is better province stays Coruña, and use as Dynasty shieldI saw that one. I figured that would work better as a dynasty COA instead of representing the province but why not both?
I downloaded and will give it a go later today.....time and patch permitting![]()
I know....I will try a few vanilla games to see the effects. Already wasted four hours today on a dual option siege event....I had 1 bracket too many :angry:I forgot the patch was due out today. :blush:
I need to find time to do the map of southern Spain, but I'm just way too busy these days.The mod is looking great, by the way.
Not sound like boy cry wolf I guess it new patch. SO i try the combo of Project Rodrigo with the mid mod of Galicia, and I gett pligrim loop again, soo much piety.You've done a lot already. I hope that you do enjoy the mod.
Not sound like boy cry wolf I guess it new patch. SO i try the combo of Project Rodrigo with the mid mod of Galicia, and I gett pligrim loop again, soo much piety.
Any new events or decisions to be looking forward to?thanks for the kind words on my work. I will be releasing an update that will work with the 1.05 patch--the devs have moved a few files around so things may not work as they did in 1.04c. Under the new patch, Catalonia will remain part of de jure France--most of Occitania and the Spanish March along the Pyrenees refused to do homage to Hugh Capet in 986.
In 1066, what was actually 'France' was pretty much restricted to the lands north of the Loire, but the French claims to being overlord of Catalonia was strong enough that Louis IX and Jaime I of Aragon signed the Treaty of Corbeil in 1258 formally removing the Catalan counties from France in return for Aragon removing Toulouse from its own sphere of influence. There's potential there for some interesting modding.
So where does that leave Bigorre for example. I am starting it as an independent county that can swear fealty to the Duke of Aquitaine if you want to, or continue to go it alone. With Raimond of Bigorre and his mother Clemencia now in the game, you should be able to survive longer.
How is the updating to 1.05c going Red?