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Principality Titles - a Mod for CKII Europe
Last Update: 04/12/18
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913EEB6D0AEC1D672EE67C37EA6E8B63C1DE5726

Mod Description

Principality Titles adds over 120+ new duke-tier "Princely" titles to CKII covering the Empires of Italia, HRE, Francia, Hispania, Wendish Empire and Carpathia, as well as the Kingdoms of Croatia, Serbia, Ruthenia, and Rus. Creatable Principalities are copies of the de jure Duchies of these titles.

Main Features
  • Creatable titles called Principalities (e.g. Principality of...)
  • Rulers are called Prince and Princess (e.g. Prince of, Princess of...)
  • Replaces Duchy and becomes new de jure liege of Duchy's titles
  • Can revert to Duchy by title decision if Principality is destroyed
  • Costs as much as a titular Duchy title since de jure switch is a gain effect
  • Mod covers majority of Western, Central, and Eastern European Duchies
Creation Criteria:
  • Has Feudal type (not group) or Tribal government
  • Must be an Independent ruler, a King, or an Emperor
  • Not a follower of Germanic or Germanic Reformed religion
  • Not apart of the Byzantine Empire nor is the Byzantine Emperor
  • Duchy it is replacing must not exist and must control 51% of it's de jure land
Code:
    allow = {

        hidden_tooltip = {
            ai = no
            OR = {
                government = feudal_government
                government = tribal_government
            }
            holy_order = no
            mercenary = no
            NOT = { has_landed_title = e_byzantium }
            NOT = {
                top_liege = { has_landed_title = e_byzantium }
            }
            NOT = { religion = norse_pagan }
            NOT = { religion = norse_pagan_reformed }
            OR = {
                num_of_realm_counties = { value = 2 title = d_asturias }
                num_of_realm_counties = { value = 2 title = d_pt_asturias }
            }
        }
        d_asturias = { has_holder = no }
        OR = {
            tier = emperor
            tier = king
            independent = yes             
        }
    }
 
    gain_effect = {
        hidden_tooltip = {
            d_asturias = {
                d_pt_asturias = {
                    copy_title_laws = PREV
                    copy_title_history = PREV
                    set_title_flag = d_pt_spain_flag
                    clr_title_flag = d_pt_revert_flag
                }
                any_direct_de_jure_vassal_title = {
                    de_jure_liege = d_pt_asturias
                }
                dejure_liege_title = {
                    d_pt_asturias = { de_jure_liege = PREV }
                }
            }
            activate_title = { title = d_asturias status = no }
        }
    }
9ECFEB9A973AAEDAB36DF076878845785058AFA7

Additional Features

Revert to Duchy:
  • Title decision that will appear on destroyed Principality titles
  • Must completely control de jure land of destroyed Principality
  • Will convert de jure lands of Principality back to original Duchy
  • AI will always do if it has a chance
FCBA193F3197B0FF9BE14E324EC75BA6891C8651
Extra Content:
  • Republic holders are Prince Mayors, Catholic temple holders are Prince-Archbishops
  • Muslim, Greek, Turkish, Iranian and Norse Pagan characters will revert to default names
  • Reverting to default is a fail-safe in case Principality is conquered or usurped by above
  • Principality of Antioch: a feudal Catholic-only formable Principality
  • Principality of Wales: permanently replaces k_wales if English
  • Grand Principality of Serbia: a king-tier titular title for Serbian culture
  • Grand Duchy of Lithuania: a king-tier title for Lithuanian culture

Author's Notes:

This mod is a work in progress and the AI will not create Principalities. This mod will not work with any mod that modifies duchy names in landed_titles. Mod uses on_startup to set titles' flags, this will work with any custom flag (i.e. Patrum Scuta Ironman) set to a duchy's coded name. Any suggestions and comments are greatly welcomed below, I will try and keep this updated as much as possible.
 

exquise

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Could this work with HIP?
Yes this could work with HIP if modified I beleive. I would need to go over the landed titles and add any extra duchies to landed_titles and the on_startup event, as well as fix the num_of_realm_of titles for the creation conditions.

I may add a HIP compatible version if I find some time soon and if there is enough interest.
 

basileus_americanus

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So I've been trying to get this mod to work, but it appears to not work at all. I'm not sure if anyone else is reporting this problem, however, the option to create the "Principality of Rashka" or the "Principality of Wallachia" or the "Principality of Gelre" never came up, even when I was an independent ruler on the count level, and in the case of former, when I created the Kingdom of Serbia via the module. Instead, they were only duchies. Any advice?
 

exquise

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40 Badges
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  • Europa Universalis III: Collection
  • Cities: Skylines
  • Victoria 2
  • Stellaris - Path to Destruction bundle
  • Shadowrun: Hong Kong
So I've been trying to get this mod to work, but it appears to not work at all. I'm not sure if anyone else is reporting this problem, however, the option to create the "Principality of Rashka" or the "Principality of Wallachia" or the "Principality of Gelre" never came up, even when I was an independent ruler on the count level, and in the case of former, when I created the Kingdom of Serbia via the module. Instead, they were only duchies. Any advice?
Thanks for letting me know which titles. If you are using any mods that edit landed_titles that will be the main issue. I am working on an update that will shift the de jure transfer in a title decision as well as eliminating the num_of_realms requirement in favor of is_landed_title_allowed. Hopefully that will clear up any issues that you are experience, the mod is still in a work in progress so your feedback is greatly appreciated.