So, the observer game I started with the latest hot code is still running! Yay!
That's a 1250 bookmark, and its made it to 1720. So that is stable atleast in observer mode.
Some observations.
Large Ventrue dynasties dominate holdings. LARGE dynasties. One of the largest is the Russian Tzimisce. How large? The bad news is that it has 5886 living members. The good news is that it has 9450 members. Which means that without disease... through primarily murders, executions and wars--38% of the great Russian Tzimisce dynasty has been killed off. Which is a lot of murder in any family!
Succession is such in Russian Tzimisce land that a huge number of claims can exist. Like this lucky fellow. While he doesn't lack for claims and he has a good intrigue to go about murdering, he has a different problem. His demense limit is 1. This is caused setting the game rules at the start to quarter demense.
The are few characters that rise above 2 demense. They have one thing in common, they are over their limits. In this case, the vampire with the largest demense is an upstart Gangrel pesant leader that is 412 years young. If he dies, its Gavelkind. Oh, and like many elders, he's possessed. So that's nice.
The characters with the highest stewardships can only have a demense limit of 2.
The largest realm is held by the King of Anatolia. The Rex Nemorensis Theodoros the Holy, Greek, Circle of the Crone, Ventrue, of the Euryale dynasty. His realm size is 122. That's a whole lot of vassals. The game rule here is unrestricted number of vassals. He has 16 vassals. They provide most of his 22,593 army; he's over his demense limit at 2 holdings. His own demense only allows him to levy 4,531. The Greek Euryale dynasty seems to have a lot more murders than the Russian Tzimisce; Euryale has 1126 "living" members and 2256 total members. So that's a death rate of 49.9%. With all that vassals and all that army, Theodoros still hasn't managed to make his claim on Constantinople.
Covenant spread is still a good mix and are in good places with nothing too weird. Dynasties too.
So, my thoughts on this build is:
Increase the number of independent vampire dynasties beyond the current setting of 95% of vampire lords being from one of the five principle dynasties of the five clans in their culture area. (There is a Russian Tzimisce dynasty, and its different than the Polish Tzimisce dynasty, etc...). Maybe go for 50%?
Increase the demense to half of vanilla rather than a quarter. A quarter does a great job of limiting a vampire lord to one to two holdings. But they can't even take control of all the baronies in their county, much less become a Duke. I think allowing Demense of 3 to 5 (depending on stewardship) might be the sweet spot.
Maybe decrease number of vassals from unrestricted, to less than that but more than vanilla.
I'm thinking we should write some future events that decrease the number of unlanded immortals laying about court. Frenzy, vampire hunters, masquerade breaches, lupines ridding the world of wyrm taint, getting caught outside without sunscreen, etc.... maybe get the fatality rate for vampires up to 75% per major dynasty. One reason to do this is all these immortal characters will eventually bog down the performance of the game.
Anyone else have any thoughts about the latest hot code?