Yes, I did just that a few days ago.you had better remember to post the update on the modlist the mod is in the forgotten pile as is.
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Yes, I did just that a few days ago.you had better remember to post the update on the modlist the mod is in the forgotten pile as is.
Cool Its just not updated yet I guess.Yes, I did just that a few days ago.
It's because the mod creates a separate directory for save files and settings (the "user_dir" in the mod file). The game will then behave as if you are starting it for the first time, as no settings file exist within that folder when you start the mod the first time.I tried this mod, but why did it reset my game? I had to choose my language again, all the hints were shown again and none of my saves were to be found (though they still exist in their folder).
I'm sorry, but that's not likely to happen. It's hard enough to make this mod work as it is. To try to adapt to other mods as well would eat too much of my relatively limited time.Could you make a version of this mod that is compatible with the P&T mod? I tried to use them both and it did not work. I even tried to copy what you had done into the different folders in the P&T but must have done something wrong:wacko: It would be nice if you could use this mod with some of the major overhauls and balance mods![]()
You would have to convert the land before you can build the warrior cult anyway so that is not really an issue.The problem is that the non-Cuman pagans *need* warrior cult or they get swallowed up.
I wonder if there's a way to make it so you can only build warrior cult in, say, right-culture right-religion provinces and it gets destroyed elsewhere. That'd give them good armies at game start, but if they expand into other lands it won't snowball nearly as badly.