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EOOQE

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nbrtlogo.png


Version 0.1 for Historical Immersion Project
Version 0.1 for Vanilla
Returns January 2015
Welcome to the NEW NBRT+ Thread :cool:

In the future i will give here all infos , changelogs and , of course , screenshots of my new version of NBRT+ for the Historical Immersion Project.

###################################################################################################
Main Features of NBRT+HIP are :
  • New Borders (smaller, more detailed, coloured)
  • New Rivers (new textured, new size, new "water flow")
  • New Textures (complete new set of textures for HIP, including specials like : Farmlands, Tundra, Roadnetwork)
  • New Terrain Map including Custom Colour Map (featuring Landmarks like : Cliffs of Dover, Hadrianswall, Mount Vesuvio, Gibraltar Rock and many more)
  • New Trees (3 different Colours, different Sizes , new Treemap , more variation)
  • Resize of many Objects to fit better in the world (Republic Trade Harbours, Council Members, etc)
  • and many more tweaks and little gizmos for your "eye candy" pleasure
####################################################################

NBRT+ Compatibility Checklist :

NB+(NewBorders) : Vanilla CK2 / SWMH MOD : Fully compatible
NR+(NewRivers) : Vanilla CK2 / SWMH MOD : on Vanilla Colours are not fitting 100%
NT+(NewTextures) : Vanilla CK2 / SWMH MOD : only Vanilla replaced Textures are compatible(Coloures not adjusted), new ones will cause glitches ! Terrain and Colour map not edited for Vanilla
Interface and Terrain Files(.gfx,.txt) : Vanilla CK2 / SWMH MOD : May cause Glitches and BUGS


####################################################################


####################################################################
NBRT+LIGHT V.02 for Vanilla CK2 2.1.1 ROI / New Version returns January 2015
####################################################################

including :
  • - NB+(NewBorders)
  • - NR+(NewRivers)
  • - NT+(NewTrees)
  • - NW+(NewWater)

NO New Textures , NO Terrain Map and Colormaps
This Version is only meant to play with Vanilla or other Mods that DONT USE SWMH.
For SWMH use NBRT+HIP

Download : NBRT+LIGHT V.02

####################################################################


Here are some Screenshots of NBRT+HIP V.01 :



Screenshot comparison (from left to right) : Vanilla , SWMH , SWMH powered by NBRT+












 
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superskierpat

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Wow, marvelous work EOOQE! Seems like theres been a few upgrades on quality since the last version, or is it just me?

Anyways, great to have you back and check your sig, Memeber? :p
 
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EOOQE

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Wow, marvelous work EOOQE! Seems like theres been a few upgrades on quality since the last version, or is it just me?

Anyways, great to have you back and check your sig, Memeber? :p

Thanks ! Yes, there are many updates in the new NBRT+ now , and many more to come ... :ninja:
SIG = Done :eek:o
 

Aardvark Bellay

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Nice to have you back. :)
 

CatParty

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Nice, I really like the way it looks.

What projection are you using? It really annoyed me how inconsistent vanilla is.
 

Meneth

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Nice, I really like the way it looks.

What projection are you using? It really annoyed me how inconsistent vanilla is.
SWMH (the map mod EOOQE develops NBRT+ primarily for) uses vanilla's projection. However, the coast lines are vastly improved.
And in the next version (note: not the HIP first release version) they're changing the projection in the eastern parts of the map.
What projection they're using in that area I'm afraid I don't know, but it certainly looks better. They might be able to answer in more detail.
 
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Number One

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Sexual pleasure for the eyes... those border *drools*

Edit: this is the sort of quality you expect from the funded company that makes the game not some third party that does it in his spare time....
 

Vindahl

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I can't really see the what is different, perhaps if I see a before and after… I think I will try it out…
But you say new borders? Does that mean new provinces?
 

EOOQE

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I can't really see the what is different, perhaps if I see a before and after… I think I will try it out…
But you say new borders? Does that mean new provinces?

You cant see any differens ? Man, now im sad :sad:
NewBorders+ are a part of NBRT+ , its a gfx mod for the borders of the world, make them smaller, less blocky , coloured, etc
The new provinces are part of SWMH

Here a comparsion screenshot of Vanilla , SWMH only and SWMH powered by NBRT+:





 
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SBolshevik

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You should post Meneth's half NBRT+ - half vanilla pic he made in the SWMH thread.
 

EOOQE

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You should post Meneth's half NBRT+ - half vanilla pic he made in the SWMH thread.

Ya, i know this pic, but its based on an older NBRT+ Version , i do some new screens after HIP is released.

In the meantime , i updated Starpost with new Screens showing the difference more...
 

Vindahl

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Ah, ok, now I can better see it - don't be sad about my comment, I just didn't want to go "WOOOW, AMAZING WORK!" and lie, when I couldn't really tell what had been changed! (Or at least wasn't completely sure about it)
But yeah, it looks great, very "lifelike"…

Can I still use it, even if I don't have that SWMH installed?
 

Marginal0

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Nice! Can I use this on an existing savegame with SWMH and PB (files from last week)?

I presume I can since it doesn't seem to change any borders physically, but you never know.
 

zombieflanders

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You cant see any differens ? Man, now im sad :sad:

Don't be sad! I honestly don't know how anyone can't see it unless they're just looking at tiny thumbnails. It just works better fullscreen and side by side, or maybe even with an animated GIF.
 

EOOQE

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As often asked i made a short Compatibility Checklist for NBRT+

NBRT+ Compatibility Checklist :

NB+(NewBorders) : Vanilla CK2 / SWMH MOD : Fully compatible
NR+(NewRivers) : Vanilla CK2 / SWMH MOD : on Vanilla Colours are not fitting 100%
NT+(NewTextures) : Vanilla CK2 / SWMH MOD : only Vanilla replaced Textures are compatible(Coloures not adjusted), new ones will cause glitches ! Terrain and Colour map not edited for Vanilla
Interface and Terrain Files(.gfx,.txt) : Vanilla CK2 / SWMH MOD : May cause Glitches and BUGS