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Marco Dandolo

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Gaudí Mod Logo.png

New Version 1.6.1 & 1.6.2 "Antonelli"

Just some small fixes after yesterday's update!

- Fixed localization in the Music Player. Morgenröte tracks are now clearer.
- Changed Music Player picture for Morgenröte.
- Added Achievement "Rapture". You need to host the First (Art) Secession, fulfill the Art Deco Dream and own Cristo Redentor (you may conquer it).

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Marco Dandolo

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Diarium XVI

Gaudí: Dream of Art Deco

Gaudí Mod Logo.png

Hello everyone! Welcome to a new diary after a far too long hiatus. Actually, I had planned to be able to report on Curtiss at that time; but the mentioned delays, which unfortunately were beyond my control, messed up the schedule. Therefore, in this dev diary, I will tell about things that are already in the new update. Since I don't see these diaries only as teasers, but also as explanations, as long as I haven't integrated any concepts into the game, I think it's necessary to explain game content that is already known again.

Last time I went into more detail about the monuments and their events. With "Antonelli" I integrated four new monuments: Cologne Cathedral, Gotthardbahn, Cristo Redentor and Mole Antonelliana. Two monuments will follow: the Vienna Ringstrasse and the Sagrada Família. Linked to the latter is an outstanding achievement that will test your skills as a Morgenröte player in archaeology, astronomy, music, and architecture, similar to the existing Kulturnation achievement. I'm confident that the Vienna Ringstrasse will be ready in the coming week, but I can't promise the same for the Sagrada Família with certainty.

Ringstrasse complete.png


The background is simple. The Vienna Ringstrasse has 3 construction stages and should therefore be completed within around 30 years. The Sagrada Família has 10 building stages. You read that right: that means an average construction period of 100 years! That seems appropriate given that the Sagrada Família is still not finished today. However, one should not forget the halt to construction and the destruction caused by the Spanish Civil War. The Sagrada will therefore function somewhat differently. Instead of upon completion, you already get 20 permanent prestige for each completed level. And of course there will be a way for the player, at least in theory, to be able to complete the building, which of course involves an early start and some - shall we say - positive political circumstances...

But enough of that. Because today it is not the monuments that should be in the foreground, but other aspects of architecture. Three different cultural routes were introduced in Elgar: Impressionism (leading to Neoclassicism), Expressionism (leading to Neue Sachlichkeit) and Art Nouveau (leading to Art Deco). With these three technologies, it was already noticeable at the time that the Impressionism choice gives a bonus for musical tradition, while Art Nouveau is the weakest in this value. Art Nouveau is more of an art technology for painting and architecture; and it is precisely this architectural focus that is intended to make up for the lower musical tradition output.

Gaudi Achievement.png


It starts with Art Nouveau. Anyone who explores Art Nouveau has the possibility of establishing a significant artistic association in their nation. Of course, this requires certain circumstances such as a large art academy and the leading position as a producer of fine art. A maximum of three nations can found such an artists' association based on the model of the Vienna Secession. In addition, there is the possibility that Art Nouveau quarters will be founded in your country, so that the respective states can muster a high degree of urbanization, a well-developed art academy, university and opera. If this is the case, there is a point for splendid architecture.

Splendid architecture is the value in a small journal entry. It is about transforming your country into a country of modern and luxurious architecture, primarily in the style of Art Nouveau and Art Deco; especially the latter style dominates once you have explored it. Under certain conditions, your skyscrapers, government offices, airports (with Curtiss) and cinemas will then receive buildings in this modern style.

Art Deco Cinema.png


Speaking of cinema: with mass culture you unlock the ability to set up radio stations. This is a production method in urban centers. They are more cosmetic, but can make music with some electricity (which is why this innovation is also entered in the code under Elgar and not Gaudí). If you own a radio station, you can also start a radio broadcast. Of course, authoritarian systems also have propaganda stations at their disposal. The same applies here: more flavor than gameplay.

In addition, this update includes some small things, such as the invention of the twelve-tone technique for the first nation to research New Objectivity. The Bauhaus movement has a journal entry.

Art Deco Dream.png
 
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Marco Dandolo

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Some monuments will be build. But one will be destroyed.

Summer Palace.png
 

Marco Dandolo

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New Version 1.6.3 "Antonelli"

This update includes two new monuments: The Vienna Ringstrasse and the Summer Palace.

- Added Decisions, Events and Journal Entries for building the Wiener Ringstraße. This monument may take roughly 30 years to build.
- Added the Summer Palace for Beijing at game start.
- Added a Journal Entry to burn the Summer Palace. The looter will get a special artifact and some money; China will lose its 100 prestige bonus for the Summer Palace and get a war exhaution modifier.
- The Summer Palace will be possible to sack if a Major or Great Power occupies the whole state of Beijing, China must be unrecognized. A China player should be observant to prevent the destruction (defend Beijing at all costs). I might change it in the future that only the province Beijing is needed.
- Added another Journal Entry for China if it loses the Opium Wars to GB ...
- Added a journal entry for Art Deco Airports. It will not be shown, because airports will be introduced in Curtiss
- Added an event "Twelve-tone technique" for the first nation to research New Objectivity, giving it 50 musical tradition.
- Added a Journal Entry for the Bauhaus, giving a national modifier and a state modifier. This needs New Objectivity, too.
- Sulfite pulping needs now inorganic chemistry (instead of mechanical tools)
- Fixed an issue in the music player not showing the new music dlc correctly
- Far Eastern Artifacts added, but at the moment purely cosmetic. Expect a more finished mechanic when I have time to return to archaeology as a whole.

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Marco Dandolo

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1.6.3 "Antonelli" will be the last update for a while when it comes to architecture. After some weeks only concentrating on building big monuments I'm a bit exhausted on this topic, and writing texts without passion makes texts and decisions worse. I want to underline that I don't consider "Gaudí" to be finished, especially because you can't call such a project finished when the Sagrada Família still is not included. I also want to add similar events, decisions and journal entries for the Statue of Liberty, Big Ben and the Eiffel Tower - but not now.

In the following updates, I have to do at least something for airplanes to finish the tech tree: because now we have technologies added to Society and Production, but not one to military. This should change as soon as possible to create a balance once again. That's one motive why I want to do a short update including "Curtiss"-content to have this at least fixed.

Additionally, I need to smoothen the archaeology aspects, because I introduced Far Eastern artifacts with the Burning of the Summer Palace, but it is still a very basic feauture. It should be possible to have at least a small exhibition. Far Eastern artifacts should be available by events/decisions for nations with a Treaty Port in China, Japan or Korea. When doing archaeology again, I also want to finish some aspects, especially Peru; including new images for events, a new discovery, a new major artifact and a special adventure.

Curtiss Techs New.png
 
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