GOG Version users:
Don't replace the sharedassets6.assets file when installing. This will lead to some extra icons on the map but otherwise your game will crash.
InnerSphereMap
The Inner Sphere Map is a BattleTech mod (using ModTek) adding the whole inner Sphere to the map.
Special Thanks
This mod would not be possible without all the help i got so Special thanks to:
** Warning: Uses the experimental BTML mod loader and ModTek that might change, come here again to check for updates **
Best enjoyed with:
Downloads can be found on [github](https://github.com/Morphyum/InnerSphereMap/releases).
Install and use
All:
- After installing BTML and ModTek, put the CommanderPortraitLoader folder into the \BATTLETECH\Mods\ folder.
Steam:
- BACKUP \BATTLETECH\BattleTech_Data\sharedassets6.assets.
- Put the mods\InnerSphereMap\BattleTech_Data folder into \BATTLETECH\ and say yes to the replace of one file.
All:
- Change any settings in mods\InnerSphereMap\StreamingAssets\data\simGameConstants\simGameConstants.json if you would like to.
- Start a new campaign.
Don't replace the sharedassets6.assets file when installing. This will lead to some extra icons on the map but otherwise your game will crash.
InnerSphereMap
The Inner Sphere Map is a BattleTech mod (using ModTek) adding the whole inner Sphere to the map.
Special Thanks
This mod would not be possible without all the help i got so Special thanks to:
- Callyste, for making the icons
- LegendKiller [CSV], for providing his vectors of the icons
- Jalif, for making the awesome cinematic
- mpstark, for BTML without him we wouldn't have such awesome mods
- SaltyHotDog, for helping me gather the data on the planets
- Xavier, for providing us with the NBT data
** Warning: Uses the experimental BTML mod loader and ModTek that might change, come here again to check for updates **
- install BattleTechModLoader using the instructions here
- install ModTek using the instructions here
- install RandomTravelContracts using the instructions here
Best enjoyed with:
- MechMaintenanceByCost
- DropCostPerMech
- BrokenSalvagedMechs
- CompanyMechSalvage
- CommanderPortraitLoader
- Permanent Evasion
- True RNG Hit Rolls
- Real Hit Chance
- Over 2000 planets added.
- All the major factions added.
- Factions now lose proper standing when you fight against them.
- Removed Story.
- Starting with the argo on Terra.
- Raised jumping distance to fit for the map.
- Raised Argo monthly costs for balancing reasons.
- Faction Screen now shows your 8 highest factions.
- Contracts on all planets can now go from 0,5 skulls to 5 skulls.
- There is no more local contracts and each planet generates 10 travel contracts.
- Don't freak out if loading to the main menu takes a bit longer, modtek does its while the skull is displayed.
- Since i am using the Tutorial skip you have to save and load once to use your commander in a mech.
- The starting planet only has one random contract(this is a known bug), all other planets will have 10 travel contracts.
- If you like local contracts back you have to edit mods\InnerSphereMap\StreamingAssets\data\simGameConstants\simGameConstants.json
Downloads can be found on [github](https://github.com/Morphyum/InnerSphereMap/releases).
Install and use
All:
- After installing BTML and ModTek, put the CommanderPortraitLoader folder into the \BATTLETECH\Mods\ folder.
Steam:
- BACKUP \BATTLETECH\BattleTech_Data\sharedassets6.assets.
- Put the mods\InnerSphereMap\BattleTech_Data folder into \BATTLETECH\ and say yes to the replace of one file.
All:
- Change any settings in mods\InnerSphereMap\StreamingAssets\data\simGameConstants\simGameConstants.json if you would like to.
- Start a new campaign.
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