Faramir and some dwarvish characters are fixed for the next patch/update. For the descriptions, know it, but i don't have a list, don't hesitate to tell us here which ones, in case of we forget them![]()
I'll make a list.
Faramir and some dwarvish characters are fixed for the next patch/update. For the descriptions, know it, but i don't have a list, don't hesitate to tell us here which ones, in case of we forget them![]()
My report: the mod is great. The biggest "bugs" to be fixed are, I think:
- The portraits. Not that there are strange combinations: the problem is that I have a lot of orcs looking like men I my game, and a lot of them are married with land-lookings portraits (even if they have the correct culture, like orc).
- The war of the rings chain events. I played as Elrond and the Mordor was beaten so quickly that I only helped to win a war of Lorien invasion before it ended. Clearly a lot of work have been done on this, and it's a bit disappointing that it ends so fast. I could not even use the "influence the white council" decision because it disappeared so quickly. I don't know what can be done as in the books the War of the Rings is not 100 years long, but perhaps in the game, it shoulg be a bit longer (monthes -> years, perhaps).
Have you guys thought about making the really, really major events (like the Destruction of the One Ring event where Sauron dies) into narrative events, which have larger event windows?
Also, what do you think about making special events when a great city of the Free Peoples falls to evil, like the "Mongols sack X" events?
sorry the noob question ... but downloded and unpizzed the file .... tried to punt in in the mod section of CK2 but still cant see it
HELP!!!
Can there be another download location, the link doesn't work for me any more and i still can't fix my bug.
Is there a way to acquire Eregion while playing as Elrond? I'd really like to reclaim it for the Noldors.
Another posted had the same problem. You're installing it in the wrong directory. Look back to the other posts, the correct path is C:\Users\Administrator\Documents\Paradox Interactive\Crusader Kings II\mod or just \Documents\Paradox Interactive\Crusader Kings II\mod - you do not place the mod in the Crusader Kings 2\mod directory.
As for all the other gameplay comments, we're reading them and taking action as needed. Like we said, this is an early beta, there will be bugs/issues. Hopefully the most game-breaking ones will be fixed in the first update
As for the colonize wilderness decision, can you post a screenshot? I'm 99% sure it works for Galadriel. You have a wilderness province in your realm? Or are you talking about the casus belli to ATTACK a wilderness province - because that, while visible, is disabled for elves...
I've done it several times via sending my chancellor off to fabricate claims. If he has high enough skill, it doesn't take more than 3-4 years per province.
Awesome mod! But one question though: why are Elves so fertile? In my game they still get two or four children in a span of 20 years. And they(offspring) die off after 40 years naturally, or disease.
I just hope no pesky human beats me to the colonization of those places, since then there wouldn't be a way to displace them.