Same exact problem here, crashes with or without DLC enabled, followed steps for 07x04 exactly the way they were described on the last page.
Here is another updated version... x05. This is not backwards compatible either. As before, I've stripped out some graphics and music heavy stuff to reduce the size of the attachment.
Some comments:
- The major difference here is the building setup, which now autobuilds level 2 and 3 buildings if the population modifier is high enough.
- Good and Evil side setup is now done before play starts (you'll still get a message though).
- I've added some Gondorian castle infantry buildings, and Hobbit farms.
- Beards are gone for all Elves (including Círdan).
- A few provinces have fixed terrain, I've changed some trait opinion modifiers, and Henneth Annûn is now Gondorian.
- Not playtested for balance, polish, or fixing anything.
To install (to be clean)...
- Delete any previous MEP mod folder, and install MEP 0.7 for 2.6 (from page 1 of this thread) to the mod folder.
- In the newly installed mod (folder mod/MiddleEarthProject Beta), delete the common, decisions, events, and map/statics folders.
- Unpack my file into the mod folder, allowing old files to be overwritten. Make sure that the mod/MiddleEarthProject Beta contains common, decisions, events, and map/statics folders afterwards.
The item thing is a trait thing, it's not the Monks and Mystics system.
If items aren't being inherited, look for the part in events/on_action_events IIRC, and check out how the other items there are scripted for inheritance. Then just add the item that is not being inherited in the same format. It should be under event 45340 in that file.
Actually, the 'Ring of Barahir' is in that event, however, the issue is that calling 45340 from on_actions has been disabled. To fix, open the 00_on_actions.txt in the common/on_actions folder in the mod, and remove the # at the start of the right line (line 1598 here, although it's best to search for 45340 to be sure).
I have no idea how or why it got commented out. Of course, these item-traits should probably be replaced by artifacts eventually.
Theres a fix for items not being inherited on page 304 by queermobile it worked for me on the previous version not sure if it works on this one though it's worth a tryAll the palantirs are not being inherited either, in fact none of the trait-items in the game seem to be inheritable. I edited out the # in line 1598 and the ring didn't pass down to my heir unfortunately
Theres a fix for items not being inherited on page 304 by queermobile it worked for me on the previous version not sure if it works on this one though it's worth a try
Theres a fix for items not being inherited on page 304 by queermobile it worked for me on the previous version not sure if it works on this one though it's worth a try
Is there anything specific that you need to know?Having trouble installing MEP07x06.7z. Can anyone provide a more thorough guidance of how to do it? Thanks you!!
what is the approach for the Update? Should all the files just be copied and replace the original files from MEP0.7? Thank you!
I don't really know, but after checking, I get them too (I should have playtested instead of just using observe). This revised version should fix the issue. Sorry.Getting blank events popping up, any reason for that?
I don't really know, but after checking, I get them too (I should have playtested instead of just using observe). This revised version should fix the issue. Sorry.
Same installation guide lines as before?I don't really know, but after checking, I get them too (I should have playtested instead of just using observe). This revised version should fix the issue. Sorry.