One random question, is it possible to play as Samwise Gamgee somehow, cause that would have been nice
and just wanna say that you guys deserve credit for this mod. Its awesome 
So what is the ETA of the new mod coming outNo offense, but you clearly don't know much about modding - Removing the war of the ring events and the associated mechanics took 5 minutes, rewriting the entire thing to make it better and more dynamic would take tens of hours
The problem is that I wrote the events a long time ago, they're a mess, and no one wants to/knows how to fix them anymore so the best choice is to let the new team try to rebuild things from scratch so that they know what's what and can fix what?ever issues might come up in the future.
So what is the ETA of the new mod coming out
So what is the ETA of the new mod coming out
I always change the static modifiers a bit for this. I recall reading somewhere that the total as single Eored of Rohan was 120 men and the Eohere, the full muster, was 12000 riders. I usually change the values to reflect this by giving Rohan stronger cavalry(Gondorian based but not changing anything else aside from cavalry) and dividing their numbers by half.
Edit: Found it. http://lotr.wikia.com/wiki/Éoherë
The army Theoden was able to muster was only 6000 men in the books. I always found it unrealistic that I was able to gather 22000 men playing as Eomer's son after the war.
Can you point me to where you made the changes and exactly what changes were made ? I've always thought the retainer units were too small to begin with.
It'll be out when it's out. Don't ask.
Okay?
No needs to be unpleasant, it was a "normal" question.
Well, i was away from CKII and modding for a while now, happy to see that peoples are still working on it, and happy to see that your still waiting for improvments for this. I'll work again on it, with the team, and i hope that we'll be able to release something. I saw some good ideas, and i think that things are going well !
I saw some questions about a First Age mod. I worked a little on a map for it some times ago, but this one doesn't works for now. And only a part of Beleriand wall done (mostly, the northern and coastal one). I believe that Third Age fit better with CKII, but well... First Age is so epic! Nobody interested in Second Age and Numenor? ^^
But well, another mod/submod on another age is a ton of work, and you can see that working on Third Age with a small team is already not so easy![]()
The mod needs an event-writer, or someone willing to invest a serious amount of hours to learn
Without an event writer doing actual work on a mod, the ETA and release date is pretty much never.
So, from what I've gathered, the mod's being rewritten?
I would like to do that. Unfortunately, other team members don't like the idea and say we won't be able to do that...So, from what I've gathered, the mod's being rewritten?