Mine is stable. Probably it's a DLC that makes it crash. I play it with SI & WoL disabled. Other DLCs are enabled. No song and no portrait DLCs.reverting it back to the 2.2.1. version it worked for an hour then crashed lol
Mine is stable. Probably it's a DLC that makes it crash. I play it with SI & WoL disabled. Other DLCs are enabled. No song and no portrait DLCs.reverting it back to the 2.2.1. version it worked for an hour then crashed lol
Any thoughts on how to incorporate WoL? I don't want to see Random hobbit #347 impregnating Galadriel.
Do orcs and goblins seduce? I expect they just rape...?
Do orcs and goblins seduce? I expect they just rape...?
That would be too... controversial... to implement, I'm afraid.
I really enjoy the hell out of this mod, despite the many issues it seems to have, most can be fixed with the console.
However my Gondor game now ends at a set date, right after an autosave. I just get a game over screen for no apparent reason.
My dwarf game meets with a similar end but it's at least playable. In this one, my entire family dies all at once giving me a game over, along with sudden ownership of like 7 holdings called "stockholm." Very wierd and seems to happen mostly when going to war. I can load this one up and it wont happen again for a while but my Gondor game is over.
It's not my mod, do what you like, but I'd like to implore you to mend what is there before adding new content, i.e. new start dates.
ps: This End Game for Gondor seems to be related to the birth of a child, likely a bastard, to my ruler. He received the event saying "My wife is pregnant, but I was away, wasn't I?" When the child is born, (it's been male and female on several playthroughs), the game crashes either that day or the next. The child seem to be autogenerating Numenorian names rather than Gondorian/Silvan names. Wierd.
p.s.2: It's not related to the child, using the console to kill the wife and prevent the birth still results in a insta-game over at a set date.
-_- so I reached the end date in 11500, war of the ring scenario only has a little over 100 years of playtime. Very upsetting.
how do I extend the end date?
Edit the text file defines.txt in mod/MiddleEarthProject/common
ok. Do you think it will crash if I extend it to 15000?
Go to Steam library, right click on CK2, go down to properties, click, go to beta, then click on 2.2.1 (I think it is 2.2.1), heigh presto.How do I revert back? I didn't think it was possible with steam.
Go to Steam library, right click on CK2, go down to properties, click, go to beta, then click on 2.2.1 (I think it is 2.2.1), heigh presto.
Quick and easy. Steam makes it very, very easy.
What file do I mod to fix the Dwarven city holding reinforce rate? At the moment, even the garrisons will never reinforce to full strength and levies never get started.
I believe that would be 'MEP_event_modifiers.txt' in 'mod\MiddleEarthProject Beta\common\event_modifiers', look for the line: 'dwarven_penalty'
May be wrong, but try modifying the reinforce rate there.
What file do I mod to fix the Dwarven city holding reinforce rate? At the moment, even the garrisons will never reinforce to full strength and levies never get started.