Middle-Earth... in Earth
a little funny mod from the Middle-Earth Project
Version 0.5.2 ( 30 October 2019 - Compatible 3.3.0)
DOWNLOAD
You can now download it on the Steam Workshop HERE
This mod carries some races and historical characters of Middle-Earth in the actual medieval Earth. Claim the title of the Byzantine Empire with the powerful Noldor and create an immortal empire, or try to unificate all the Western Europe under the dominion of the Numenoreans!
With many traits from the Middle-Earth Project mod, included the Elvish and Dwarvish Rings, legendary swords of First Age, and some of the most powerful characters of Middle-Earth : Fëanor, Fingolfin, Finarfin, the house of Elros, the house of Durin, ...
You'll also find specific buildings only for the races of Middle-Earth!
Six Factions of Middle-Earth are now present in the medieval europe and near asia :
The Orcs
Orcs aren't unite under a King, but several small provincces exists. They'll certainly try to conquer all the World, for the glory of Morgoth. Beware, humans!
The Sindar
ruled by Elu Thingol, High king of the Sindar
The Eothed/Eorlingas
ruled by the houses of Marhari and Eorl
The Black Numenoreans
ruled by the house of Indilzar
MIDDLE-EARTH IN EARTH 0.4 CHANGELOG
Orcs aren't unite under a King, but several small provincces exists. They'll certainly try to conquer all the World, for the glory of Morgoth. Beware, humans!
The Sindar
ruled by Elu Thingol, High king of the Sindar
The Eothed/Eorlingas
ruled by the houses of Marhari and Eorl
The Black Numenoreans
ruled by the house of Indilzar
MIDDLE-EARTH IN EARTH 0.4 CHANGELOG
BUGS :
- The Bloods of Numenor and Elf bloodlines are now given to the randomly created characters.
- Fixed and improved a little the employement decisions
- Fixed a little bug with the family tree of the Eorling House.
- Fixed a bug where special buildings didn't showed up in the correct provinces.
- Fixed the missing dynastic COAs and added some more
- Fixed a bug with Hagia Sophia picture in Constantinople
CHANGES :
MAP :
- Moved the island of Numenor to the east, to see the island completely and properly
- Added 4 more sea provinces in Atlantic around Numenor : The bay of Arandor, the Bay of Andunie, Forogaer and Harongaer.
- Added 4 more provinces for Noldor, in front of Angband
- Added the realm of Angband, in Siberia wastes with 8 new provinces + 3 "Wastelands" ones.
- Moves the realm of Fingolfin in front of Angband new realm
- Added trees in the Sindar Kingdom map
- Moved the Eorlingas to the South, with a brand new realm instead of the desert of Taklamakan
- Added the island of An Balukkhôr in the Indian Ocean, create a new Black Numenorean realm.
CHARACTERS/DYNASTIES :
- Expanded the line of Elros-Tar Minyatur with all known descendants.
- Added 11 new numenorean dynasties (NPCs)
- Expanded the numenorean rulers dynasties with more characters.
- Added Several vala/maiar characters (Morgoth, Sauron, Ancalagon, Glaurung, Gothmog, ...)
- Added the house of Hador for historical purposes
- Added New Black Numenorean dynasties
- Added more rohirrim characters (both in already implemented dynasties and in new ones)
GRAPHICS :
- Added unique armors to Noldor Lords (Houses of Feanor, Fingolfin and Finarfin).
- Added unique portraits for Angband named rulers
- Added new armors sets for random Noldor
- Reversed back the dwarves portraits, and updated them
- Added the custom settlements graphics for each cultures.
GAMEPLAY :
- Added the decision to "conquer the world" for Morgoth or Sauron, will give automatic casus belli to the neighbour realms, and IA will be far more agressive.
- Added the Balrogs of Morgoth as special units
- Added Drakes as special units
- Added unique buildings for Angband (Balrogs's Dwellings in the Balrog's Halls province, and Drake's Pits in Drake's Valley), these buildings are only for orcs and will allow the creation of the two special units.
- Added Elves Lords as Special units, for Noldor and Sindar
- Added special buildings to allow the creation of the Elves Lords units.
- Changed some modifiers for the Eothed/Eorlingas cultures.
- Changed a little the religions (harder to convert, no multiple wives for orkish, more feminism for Numenoreans and Elves, ...)
- Added combat bonuses for Maiar and Valar characters, to limit the "killed in a duel" to happen to Morgoth or Sauron.
- Added a custom starting date allowing to see the position of all Middle-Earth playable characters at start.
- The Bloods of Numenor and Elf bloodlines are now given to the randomly created characters.
- Fixed and improved a little the employement decisions
- Fixed a little bug with the family tree of the Eorling House.
- Fixed a bug where special buildings didn't showed up in the correct provinces.
- Fixed the missing dynastic COAs and added some more
- Fixed a bug with Hagia Sophia picture in Constantinople
CHANGES :
MAP :
- Moved the island of Numenor to the east, to see the island completely and properly
- Added 4 more sea provinces in Atlantic around Numenor : The bay of Arandor, the Bay of Andunie, Forogaer and Harongaer.
- Added 4 more provinces for Noldor, in front of Angband
- Added the realm of Angband, in Siberia wastes with 8 new provinces + 3 "Wastelands" ones.
- Moves the realm of Fingolfin in front of Angband new realm
- Added trees in the Sindar Kingdom map
- Moved the Eorlingas to the South, with a brand new realm instead of the desert of Taklamakan
- Added the island of An Balukkhôr in the Indian Ocean, create a new Black Numenorean realm.
CHARACTERS/DYNASTIES :
- Expanded the line of Elros-Tar Minyatur with all known descendants.
- Added 11 new numenorean dynasties (NPCs)
- Expanded the numenorean rulers dynasties with more characters.
- Added Several vala/maiar characters (Morgoth, Sauron, Ancalagon, Glaurung, Gothmog, ...)
- Added the house of Hador for historical purposes
- Added New Black Numenorean dynasties
- Added more rohirrim characters (both in already implemented dynasties and in new ones)
GRAPHICS :
- Added unique armors to Noldor Lords (Houses of Feanor, Fingolfin and Finarfin).
- Added unique portraits for Angband named rulers
- Added new armors sets for random Noldor
- Reversed back the dwarves portraits, and updated them
- Added the custom settlements graphics for each cultures.
GAMEPLAY :
- Added the decision to "conquer the world" for Morgoth or Sauron, will give automatic casus belli to the neighbour realms, and IA will be far more agressive.
- Added the Balrogs of Morgoth as special units
- Added Drakes as special units
- Added unique buildings for Angband (Balrogs's Dwellings in the Balrog's Halls province, and Drake's Pits in Drake's Valley), these buildings are only for orcs and will allow the creation of the two special units.
- Added Elves Lords as Special units, for Noldor and Sindar
- Added special buildings to allow the creation of the Elves Lords units.
- Changed some modifiers for the Eothed/Eorlingas cultures.
- Changed a little the religions (harder to convert, no multiple wives for orkish, more feminism for Numenoreans and Elves, ...)
- Added combat bonuses for Maiar and Valar characters, to limit the "killed in a duel" to happen to Morgoth or Sauron.
- Added a custom starting date allowing to see the position of all Middle-Earth playable characters at start.
Some screenshots :
View attachment 503595 View attachment 503596 View attachment 503597
View attachment 503598 View attachment 503599 View attachment 503600
View attachment 503601
With characters from the Lore of Tolkien, it'll give to some of you some fun games, i hope! After all, who didn't wanted to fight for Rome with Durin VI or Gil-Galad?
Features :
- Six Races (Dwarves, Elves, Orcs, Numenoreans, Black Numenoreans, Rohirrim)
- 80+ New provinces and 14 realms in vanilla map
- Hire a Middle-Earth character in your court, when playing as a vanilla character
- Go on a quest to find a Silmaril !
Special Thanks to Redit, Blood Royal, Nukumnetar of the first MEP Team, and to Porkenstein of the Quenta Silmarillion submod, who helped for the map!
Thanks too to Nixxix for his help on this mod.
A great thanks to Clamavi the Profundis, for their beautiful songs made from Tolkien's poems. You can see their youtube page here and you can support them on Patreon here if you want to. Thanks for them
Last edited:
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