• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Zaltys

Major
84 Badges
Jun 5, 2009
718
158
  • Sword of the Stars II
  • King Arthur II
  • Lead and Gold
  • Magicka
  • Majesty 2
  • Magicka 2
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sword of the Stars
  • Knights of Pen and Paper +1 Edition
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • Pillars of Eternity
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris Sign-up
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Cities in Motion
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis IV: Common Sense
  • Stellaris: Federations
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Crusader Kings II: Horse Lords
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I'd suggest adding a check for pregnancy; since pregnant women are rarely virgins.
That could be done easily through 00_on_actions.txt (automatic event that updates the traits, ran from on_pregnancy), but that'd break the compatibility with many mods. Simple event check with MTTH of 1 day would also work almost as well.

Also, a couple of pointers about the traits:
Code:
is_female = yes
...doesn't work for traits, unless enclosed in potential. Like this:
Code:
maiden = {
  potential = {
     is_female = yes
  }
  <rest of the code>
}

And from what I've seen, 'birth = <number>' should always be combined with 'inherit_chance' to work perfectly, even if it's just 'inherit_chance = 100'. ...I know that inheriting that trait makes no sense at all (since the mother obviously no longer has it), but I couldn't get such traits to work properly in my mods until I started adding both 'birth' and 'inherit_chance'.
 

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.051
1.104
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Right now, I am really only involved in the mod an Essarian Hymn and my Character Culling mod I plan on doing some day. I do have some files on my computer from a Papers, Please mod I started last year, but I may not even think about that 'till Summer.

Alright. Going by this mod, I'm excited to see the other projects whenever you release them. Can't wait for version .4, especially with the new version of the AGOT mod coming out soon.
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
I'd suggest adding a check for pregnancy; since pregnant women are rarely virgins.
That could be done easily through 00_on_actions.txt (automatic event that updates the traits, ran from on_pregnancy), but that'd break the compatibility with many mods. Simple event check with MTTH of 1 day would also work almost as well.

Also, a couple of pointers about the traits:
Code:
is_female = yes
...doesn't work for traits, unless enclosed in potential. Like this:
Code:
maiden = {
  potential = {
     is_female = yes
  }
  <rest of the code>
}

And from what I've seen, 'birth = <number>' should always be combined with 'inherit_chance' to work perfectly, even if it's just 'inherit_chance = 100'. ...I know that inheriting that trait makes no sense at all (since the mother obviously no longer has it), but I couldn't get such traits to work properly in my mods until I started adding both 'birth' and 'inherit_chance'.

Thank you and noted :)

Alright. Going by this mod, I'm excited to see the other projects whenever you release them. Can't wait for version .4, especially with the new version of the AGOT mod coming out soon.

Thanks! I'm excited too! Maybe this time I will actually have good coding on first release!
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
UPDATE! Using the advice from Zaltys and and newtlord (I love you guys so much in the most heterosexual way![To quote the song Bromance]), I have fixed many issues with the mod. I have managed to fix most of the issues, but still have a few issues getting to make some events fire. This said, I have tidied up some of the trait graphics to make them more pretty (Like that's possible, right? *nervous laugh*) and you guys should expect a release within the next week or so.
 

LordPeter

Marjoram
49 Badges
Mar 5, 2012
2.249
382
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Prison Architect
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Cities: Skylines
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
I am shocked nobody has cried "misogyny!" "ur oppressin the womyn!" on this thread.
Hey, this is the CK2 forum! ;)
We had, have (and will have) far "worse" thread titles and discussions.
And I am truly thankful that the majority of forum members here can distinguish between real-life (where I am truly thankful the middle ages have ended) and in-game (where I enjoy doing everythink that I would never do IRL - that's the fun of it!). And those who don't seldom stray into the modding forum...
Though I think you are aware of this, and just wanted to point it out ironically - sry for not getting the joke in that case. Why no, I did get it, didn't I? Now I'm confused...
Nice catch on "wymyn" anyway :D


...and now on the mod: I would also love to hear of it being alive, as I think this would make a great addition to my mod list once it works.
 

Arven2802

Some Person
39 Badges
Mar 30, 2014
44
11
  • Crusader Kings II
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Mount & Blade: With Fire and Sword
  • Crusader Kings III
  • Imperator: Rome
  • Hearts of Iron IV: Death or Dishonor
  • War of the Roses
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings Complete
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Victoria 2
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • East India Company Collection
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Just so you know, you could change the GoT version's mod file to AGOT maiden mod or something like that, and another change could be to change
Code:
name="AGOT Maiden Mod"
path="mod\AGOT Maiden Mod"
to
Code:
name="AGOT Maiden Mod"
path="mod\AGOT Maiden Mod"
dependencies = { "A Game of Thrones" }
This way, it works with the mod as a submod instead of a compatible version.
 

Urzhail64

Lt. General
44 Badges
Dec 1, 2012
1.204
382
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
I am shocked nobody has cried "misogyny!" "ur oppressin the womyn!" on this thread.

Ironic title, Parha.

This forum is hardly the most politically correct forum considering that it was considered ah..."normal" to oppress women in the Middle Ages. /tongue in cheek.

Cue Monty Python's "Help, help I'm being oppressed !" skit
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
I am flattered by all of you. I really am :D. The reason I mod, is because i like to go to sleep knowing that something I did made someone's day better. Even if it was just in a videogame they got more enjoyment out of. Finally, I am willing to unveil something worthwhile. Here is version 0.3, FULL http://www.mediafire.com/download/wpvtkm51c6vdnm9/Maiden_Mod_0.3.zip . I have not had EXTENSIVE time to play through it, but I have gone through three tests and everything seemed in pretty good order. Once finals are done, I will fix up any kinks you guys may find. Also, I put in some Easter Eggs for you guys to find. Only one is visible in game, but pretty clear in the files. There are also some trait icons I made that could maybe fit into 0.4. Agot version will be up and working... sometime before the end of summer. :rolleyes: Also, thanks for noticing my title, I thought no one would ever really mention it. As to the misogyny thing, yep I'm a guy. Its not my fault that if I want to oppress medieval women, right? I can hear Duchess Matilda coming at me with a knife, so I hope you guys enjoy!

[Parha's body is now being displayed at a feminist rally. This message is brought to you from a PBS station for people like you, than you.]
 
  • 1
Reactions:

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.051
1.104
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Yay! Thank you for updating the mod. Praise be to the fair maiden, long may she blush!

Seriously though, good to see this mod is alive.
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
Yay! Thank you for updating the mod. Praise be to the fair maiden, long may she blush!

Seriously though, good to see this mod is alive.

Thanks man! I plan on carrying on this mod as long as the devs plan on updating CK2, so I'm here for the long run. Infact, you have just inspired me to add something to my signature...
 

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.051
1.104
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
A promise to keep the mod alive as long until the eventual CK3 and putting me in your signature? Milady, you honor me.
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
Giving everybody an update. Tomorrow I will upload a 3.5 version, just to tide you guys over and as a way of saying thanks for sticking with me. It will have some features from the 0.4 planned change log. Also, while I have your attention, I need some ideas for events to happen with two young wards falling in love along with ideas for women falconing and holding tea parties. I will try to include every idea you guys propose, so long as its not worse than anything a player normally does in ck2. Also love poems that wards may write each other would be welcome from you creative folks out there.

EDIT: 0.35 is now up
 
Last edited:

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.051
1.104
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Tea parties are often for family and friends, so maybe they could be what female rulers do when they take the carousing focus? That might be harder to mod though. If that can't be done, then it can just serve as a replacement for the vanilla feast events.

As the hostess of the tea party, you could have the option of how formal the guests need to dress. Proper dresses would show wealth and status, earning more prestige or a higher opinion bonus with the chance of gaining the proud trait (showing off how high your status is) while more casual clothes could let your guests feel more at ease, earning either the kind trait (showing you care about the girls' comfort) or the arbitrary trait (showing you don't really respect traditions).

The women invited to the tea party could choose to respect the hostess' choice of outfit, or disregard it (either for wishing to appear proper or for not caring about tradition).

A woman with the drunkard trait could act foolishly, pass out, vomit, or act lewd at the party, receiving an opinion penalty from the other women.

A lesbian ruler could flirt with someone else attending the tea party, potential beginning an affair.

Tying these new tea party events to the maiden trait, the hostess could have the option to not invite any unmarried girl who has loss her virginity, people could decline going to a tea party hosted by an unmarried girl who has loss her virginity, and there could be events where a chaste or zealous woman mocks an unmarried girl who loss her virginity, with the other party attendants having the option to defend the girl, join in on the mockery, or just ignore it.


I'm still trying to think of some events for the falconing events and some 'two young wards fall in love' events/poetry.
 

Parha

Major
13 Badges
Dec 8, 2013
616
369
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
Thanks for the ideas! I want to say, this stuff doesn't have to really go along with the whole maiden mod theme, it is just overall improvements for woman-gameplay. The dress idea is interesting, and I appreciate the drunkard idea (maybe they spike the tea?). This would be good for carousing, but I want features to be available to everyone, regardless of DLC. Lesbian idea would work, and finally for the excluding certain women idea it could be fun. Maybe that woman could try and get her husband involved, even possibly leading to an insult CB.

EDIT: Everyone okay with childhood incest? I don't think this mod would be qualified as a ck2 mod without it
 
  • 1
Reactions:

Zohtun

Generic Worthless Courtier
84 Badges
Sep 9, 2013
2.771
1.611
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • The Showdown Effect
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Leviathan: Warships
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Europa Universalis III
  • Crusader Kings II: Sunset Invasion
  • Dungeonland
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Stellaris: Nemesis
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Warlock: Master of the Arcane
Thanks for the ideas! I want to say, this stuff doesn't have to really go along with the whole maiden mod theme, it is just overall improvements for woman-gameplay. The dress idea is interesting, and I appreciate the drunkard idea (maybe they spike the tea?). This would be good for carousing, but I want features to be available to everyone, regardless of DLC. Lesbian idea would work, and finally for the excluding certain women idea it could be fun. Maybe that woman could try and get her husband involved, even possibly leading to an insult CB.

EDIT: Everyone okay with childhood incest? I don't think this mod would be qualified as a ck2 mod without it
Maybe make 2 versions of the Carousing event. One uses the Focus, the other triggers randomly. The random trigger has the requirement that the player does not have WoL active (like how the ambitions to raise Diplomacy/Martial/Etc only show up if you lack WoL)
 

TheAnguishedOne

Field Marshal
38 Badges
May 2, 2014
5.051
1.104
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
Everyone okay with childhood incest? I don't think this mod would be qualified as a ck2 mod without it

So long as there is special text for when they are twins referencing two certain Lannisters, I don't mind.
 
  • 1
Reactions: