[COLOR="#00FF00"]V0.40[/COLOR]
[COLOR="#FF0000"]NOTE:
- Remember the mod is designed to be played from a christian perspective.
- Remember that holdings can now be pillaged, so you must protect your demesne.
- There is a bug regarding the technology interface - You cannot see all of the buildings available to be built. I do not know why this is so any feedback is greatly appreciated!
[/COLOR]
- ML now compatible with CK2 v1.091
- Geared Magnate Lords more towards a sole focus on economy, thus:
- Removed all ML Cassus Belli influences/changes.
- ML no longer modifies any vanilla traits.
- ML no longer modifies any character files.
- ML no longer incorporates Avee's Better Rebels mod.
- New decision & event chain to search for mineral ore resources in a province which is 'hilly' or 'mountainous' & has no ore currently in it. Will you find silver or gold or be left dissapointed?
- Reduced the opinion penalty from -20 to -10 for 'Payed Ransom Tithe'.
- Applied an event title to all 'initial resource events'.
- The alchemy line of buildings (leading to & allowing black powder) can now be constructed from 1150, instead of the initial date of 1255.
- Re-tweaked many of the event pictures added a few more. Including cows, sheep etc
- Fixed the localisation error for agriculturalist ambitions. - thanks to joos for feedback.
- A region of 'wet europe' defined in the continent.txt file.
- 'Serf Hamlets' now only give 0.25 gold income.
- 'Peasant Communes' now only give 0.50 gold income.
- Increased the cost of 'concentric ashlar walls' & 'Tiered concentric walls'.
- The 'Theodosian Walls' now give a bonus of 4.5 to constantinople's fort level & have also been added to Galata. - would like feedback on this.
- 'Dutch Urban Milita' removed.
- Modified the benefits work & war horses give.
- Removed the 'fortified stone barbicans' building from cities & religious holdings. They now only have 5 'wall quality' buildings.
- Reduced the number of catholic religious buildings to 6.
- Added St. Peters Basilica to Rome.
- Removed the 'charitable' buildings from temple holdings. They will be re-added & modified in future.
- Removed the 'law' buildings from castles. They will be re-added & modified in future, possibly.
- Removed many of the prerequisites for basic building constructions in castles, cities & religious holdings.
- Trade posts connected to the capital receive a lesser bonus income.
- The % increase in cost due to distance to closest connected province for trade posts has been increased.
- Vanilla's basic trade post buildings edited.
- 'Adminsitrative Trade Buildings' added to trade posts.
- Misc:
- The new market event pic that was included in the last patch has been removed (due to it being present in another mod, my mistake - i thought i had found an original.) and replaced with a
better original picture.
- Big thanks to pauli133 for giftig me the Legacy of Rome DLC.