There isn't a dedicated LI wiki, but there's some LI stuff on the CKII wiki.
Fifth pentarch is the head of your religion (hardcoded that way.)
Fifth pentarch is the head of your religion (hardcoded that way.)
I know you're not a fan of big wall posts, but I'd really like some input on that makeshift code I wrote so that I could finalise the module tomorrow and free my mind for the weekend :laugh:There isn't a dedicated LI wiki, but there's some LI stuff on the CKII wiki.
Fifth pentarch is the head of your religion (hardcoded that way.)
I was wondering how long it would take for you to show up :rofl:Where the fuck is Dacia you murderer D:
I feast on their cossack tears.You've killed Dacia!
:laugh:You are my rival from now on.
right. I was just copy pasting without knowing so I needed a reference.
do I just remove the root liege prevprev from the father = {} then?
also, will the capital_holding also affect unlanded characters in the capital, or just the owner of the capital holding?
So the correct syntax would beUnlanded characters have no capital_holding. Yes, since you're testing for children of ruling females, remove the liege test from the father. I forgot you were asking about matrilinearly married females; add a dynasty = ROOT test in the mother scope to handle that.
hidden = yes
min_age = 16
trigger = {
ROOT = {
NOT = {
OR = {
trait = a,b,c
}
}
demesne = 0
mother = {
trait = a
dynasty = ROOT
ROOT = {
liege = {
character = PREVPREV
}
}
}
father = {
NOT = {
OR = { # he should not have any of the below
trait = a,b,c}
}
}
}
immediate = {
add_trait = a #similar to specific mother trait
}
}
trigger = {
is_female = no
is_ruler = no
spouse = {
ROOT = {
liege = {
character = PREVPREV
}
}
}
}
just for confirmation before I test it tomorrow, could you confirm if my synthesis below is correct:I don't know to test if a marriage is matrilineal; if you just want to test for an unlanded male married to a landed female, you could do something like this:
It's not because it's immediate that it won't popup, but I think you need to change that hidden to hide_from or hide_window (vanilla events use both, and I don't know the difference.)Code:trigger = { is_female = no is_ruler = no spouse = { ROOT = { liege = { character = PREVPREV } } } }
Tried to apply the 2gb memory fix, still the same error as in the screenshot shown.