Alright, so I was playing the 2.3.6 version before Horse Lords was released, and took a liking to the Kumans: turning them into a Turkish, Gokh Tanrili version of the Scythians (controlling the Ukrainian Steppe and the shores of the Black Sea, but without the Crimea or much Russian land under direct control). After recently upgrading to the Horse-Lord version
HERE, it seems like the nomads are virtually doomed from the start, whereas before, at least they had a
chance to fight.
I tried a game as the Kumans, and immediately get a Slave Raid declared by Ryazan's vassal, and Ryazan follows up with a conquest on Khyrpr(sp?). I find that there's not really any way to beat Ryazan's 2.7k army with my starter (even after buying two more Horde units to bump it up to 800-ish, which uses up my manpower), and any attempt to destroy a part of Ryazan's army before it joins together just means the surviving part joins with the vassal's army, and the combined whole is
still about 2.7k strong. So, I let Ryazan have the single province (it's just a vassal anyway, not Demesne), hoping that I'll be able to build a better army during the truce, and crush the vassal's army in the meantime. At that point, I get declared on by Chernigov, with
their 2.7k strong army, no way to divide it (because their country is two provinces), and even if I can maneuver them in to attacking across a river, I
still get wiped by this force, and they're declaring with a duchy-level CB, so when I lose, that's game over. The starter Khagan has no relatives and my marriage prospects consist of two lowborn courtiers in my own court, so any alliances are right out. And no, I can't do a hit-and-run strategy: while my horse archers and light cavalry do moderate damage in the skirmish phase, if I try to retreat (even if melee hasn't started yet) they still get wiped out immediately, and then, well, that's game over.
So I figured I'd start with a faction that is away from the boundary of the steppe, and started up the Oguz Turks, aka the
other Gokh Tanrili faction that isn't just an OPM. This ends even faster: I get declared on by two adjacent factions of the same size, who
even though they aren't allied, attack in unison and (since all Steppe factions seem to start with the same 500-man Horde) wipe my starter units with their 2-to-1 odds. This happens immediately: I don't think the game had even finished generating all the random, talentless courtiers you always get at the start of every CKII game.
I know that nomads are generally considered severely overpowered in the Vanilla, but what happened to them between the 2.3.6 version and the 2.4.4 version? They were stronger as
tribals: at least then, you didn't have single Russian principalities beating up Steppe factions twice their size right out of the gate. I apologize if this was mentioned somewhere earlier in the thread: I figured this doesn't qualify as a bug, since the game is
working, per say, it's just that the balance seems horribly skewed.
Is there some patch I missed?