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richvh

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You need an SVN client, and to direct it at the SVN repository listed in the Calibration Corner.
 

richvh

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Then you'll either have to wait until we release a 2.2 compatible version (and we're a long way from doing so), or back up to 2.1.6 and use the "unofficial" 0.6k1 release (see separate thread).
 

richvh

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There are a number of files that have to be changed to make any major mod compatible with a new patch. Exactly which files they are varies from patch to patch. If you don't know what you're doing, it's best to leave it to those who do. If you want to get into modding in general, and don't have a programming background (because yes, scripting is programming), updating a major mod isn't a good first step, pick something smaller.
 

Furion Matsuya

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It's one of the most well-made Medieval movies around, I think (except for some occasional obscure or indie films, I'm talking Hollywood big budget movies). If you take out the bits that they made up that don't fit (mostly Balian being a French smith that travels to the Levant) and the parts that were pushed by obligatory protagonist with Messiah-like features, the movie is quite solid. Both the imagery and the themes are very well-worked. Especially in the extended cut, where Baldwin V appears and Eva Greene gets more character developent (actually, she gets all the character development that the studios decided to cut).

Some people have attacked the movie by the unconventional religiosity of some of its characters, like the Round Table-like morality of Balian and the wierd pantheism that the Hospitaler character (fittingly unnamed even in the credits) expresses, but I don't think it's inaccurate, I think it's a very well-thought development of Christian worldview that did develop very rarely in the Levant (that we know of) and, especially, in urban European areas with the Free Spirit brotherhood and the Beguine movement.

Guy of Lusignan and Reynald of Chatillon being "Templars" isn't so much an inaccuracy than a concession to the profanes in the audience. Given that Hollywood producers are over-concerned about today's attention-disorder-affected audiences and need to keep things simple and not have two characters named in a similar manner (They changed Mel Gibson's wife name in Braveheart from Marian to Murron because they thought they'd confuse this Marian with the other Marian, Robin Hood's Maid Marian; in this very film, Kingdom of Heaven, they decided to change the name Raymond, the Count of Tripoli, for Tiberias, because Raymond and Reynald sound too similar and the popcorn-and-pepsi crowd might get confused.) I can't blame them. Behind Kingdom of Heaven there's a team of writers that did make their research and some studio producers that screwed what could have been the ultimate view of the Crusades in the big screen. The writers inserted fitting themes into the movie and they did spot the great questions of the day: the conflict between old Crusader dynasties who wanted to settle in, make roots and seek peace, and the new Crusaders who came in for the glory and the booty and also for Heaven. They only needed to point out the irony of the Kingdom of Jerusalem to make it a perfect, round, thematic movie: the irony of needing the flow of European crusaders to defend it, only to let these newcomers destroy it by being bold and relentless, unforgiving and uncompromising, which is what could have saved Jerusalem in the first place.

The movie needed only that, and Balian not being a French blacksmith. But because of studio meddling and movie conventions, Balian had to be an everyday man turned knight because the protagonist always has to be an everyday man in every big budget Hollywood movie. They're afraid people won't connect with the main character if they don't have an everyday main character.

Also, super-well-researched movies have never been the norm, but after Alexander the Great was such a humongous flop, studios decided never again to let a film follow historical sources. They suck and they are audience-repellants. They should have focused on why Alexander was crap: they chose a bad actor for the role, they had the wrong focus on his life and it was overly long. And the director's cut doesn't help: it only shows more Bagoas, instead of more character development. KoH's team was dedicated and knew about the Crusader States. The same cannot be said about the new Robin Hood, which was a complete, absolute, total disaster of a movie, a nonsense from start to finish, a stupid, absurd, boring and generic Medieval crap adventure that didn't make justice to Robin Hood, to Medieval timer or to its own idea of seeking out the other side of the Robin Hood story. Which was Scott's original idea: to have the Sheriff be the main character and show him as an agent of progress from a government that wanted to end feudal conflict and abuse, and which needed taxes to do so. Robin Hood was a man who fought against this because freedom, but who had it all wrong from the beginning. This seems like a good idea (although a bit too "swing of the pendulum", if you know what I mean), but studios meddled again and we got bullshit Robin Hood instead.

Why do I always ramble off-topic stuff like this? Sorry, sorry.

Gladiator had some of the same problems, I mean the artistic licence with history and Commodus characterisation was acceptable for the sake of the story and but whole Rome will be a republic thing again had to have been forced in by the studio for an American audience when it would have been better if Maximus was only out for revenge and the empire passed to Commodus nephew at the end rather then back to the senators. Would have made for a darker themed and arguably more interesting film, besides the roman republic had failed anyway the empire was at the time a lot better and had become entrenched anyway.

Anyway sorry to go off topic
 

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richvh

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Not many file changes in the new beta, most significant one (and the only one that affected us really) was the change to secondary heir succession for tribal vassals.

Trial by combat duels are broken, at least if the host decides to "handle this myself." I'll try to flowchart the event chain and fix it.
 

XShoukiX

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I used to love playing this mod, can't wait to be able to play it again. I had an awesome Campaign going forever ago where I managed to start a Matriarchal British Celtic Pagan Empire or some such nonsense.
 

richvh

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I hopefully fixed Trial by Combat, turned out to have been broken by last New Duel Engine update, which aborted the duel if either party was a prisoner. I also widened the champion pool to include women that are eligible to be commanders, and to include duelists.

Should we modify our Tolerance Laws to include some of the ideas in this mod?
 

DarkReborn

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Sorry for the general lack of presence everywhere this week; I'm in the middle of some (more tedious than serious) health issues, between that and some extra shifts I've been doing at work, I'm having some trouble finding leisure time.

Should we modify our Tolerance Laws to include some of the ideas in this mod?

Yes, I think we should; but I think we should add an extra "infidel_opinion = +X" effect to the tolerant ruler trait since the "tolerates_X = yes" only works for vanilla groups.

Also take this into account if you add the same requirements to it:
Unreformed pagans are tweaked to never choose One Faith law, but they are not restricted, so the player can enact it as an unreformed pagan,

Don't limit the player's choice here, just the AI's. That way if the player wants to create his monolithic religious empire, he can, however difficult that may be.
 

riknap

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I hopefully fixed Trial by Combat, turned out to have been broken by last New Duel Engine update, which aborted the duel if either party was a prisoner. I also widened the champion pool to include women that are eligible to be commanders, and to include duelists.

Should we modify our Tolerance Laws to include some of the ideas in this mod?
I quite like the idea :laugh:
(of course, I have no idea how we should implement it since I haven't touched LI for some time now... ... I should probably change that first @_@)
but yeah, conceptually it does look like something LI might want, what with all the religions we have.
 

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So, I've got the latest SVN version, and the game crashes as soon as I click single player.
Get the following error.log
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight file: launcher/interface/main.gui line: 87
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight file: launcher/interface/main.gui line: 104
[persistent.cpp:37]: Error: "Unexpected token: priority_shortcut, near line: 486
" in file: "interface/unitpanel.gui" near line: 486
[technology.cpp:718]: Missing Tech seed values:
[technology.cpp:745]: d_tripura
[pdx_achievements.cpp:618]: Failed to load global statistics, error no: 11
[texturehandler.cpp:181]: Couldn't find texture file: .
 

richvh

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Are you running the beta patch? SVN version won't run on 2.2 non-beta patch.
 

Cèsar de Quart

Forgetful troubadour
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Here's something I've been working on: new province setup in Nubia and modern Sudan. Some names are a bit too modern, two are guesses and the rest, I've tried to use the most correct ones. I know a bit about Nubian history, but I'm no expert, so feel free to correct everything (the more, the better).

NUBIAANDSUDAN-LUX_orig_zps2df7a4b2.png~original


Here's the province names:

NUBIAANDSUDAN-LUX_zps2b340d18.png~original


I've tried to add no "desert provinces" where there were wadis, roads or easier passages, like the Wadi Korosko and Gabageba that was the key link between Wawat and Kurgus, the First and Fifth Cataracts, or between Coptos/Thebes and Berenice Troglodytica. Also, provinces "pointing" at the most natural ways of expansion, following roadways, trade routes, oasis or sources of water.

What do you think?

PS: The area of Sennar, and southwards, is where my knowledge of history, geography or basically everything about the regions becomes zero. I could sweep the Internet for information, but I don't think I'm up for the task if someone else has better knowledge of the area.

Also, ignore Ethiopia in this map, it's not accurate. And it still has the Mountain syndrome I had going a month ago.