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DarkReborn

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Update your SVN folder. For some reason, if those events are not hidden they start jumping around and you get the wrong modifiers. You won't get the "X province has converted" event though, it will all happen behind the courtain.

The reformed name for Indo-Helen is Indolatreian, because I couldn't come up with an original name :p
 

Attalus

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Update your SVN folder. For some reason, if those events are not hidden they start jumping around and you get the wrong modifiers. You won't get the "X province has converted" event though, it will all happen behind the courtain.

The reformed name for Indo-Helen is Indolatreian, because I couldn't come up with an original name :p

Thanks
I like that name it adds flavour
 

Attalus

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BTW I've thought about the holy sites of the Indo-hellenic faith.
I'd go for Bagdad, Baktra, the capital of India, the capital of Serindia and Alexandreia Sindhia
Baktra and the last would show that you control the heartland of the Yavanas. The others are Hellenic centers of importance in the area and who would be rivals to a new Indo-hellen realm
 

futuregary

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From what I've played duchies are too big in the Bactrian area
marakanda got 6 or 7 and could be split between a d_baktra and a d_marakanda
Khiva too but well take your time, the map is awesome though these little things ;)

The area does need to be split up more than it currently is.

Fret not; eventually, most of the little things will be little things of the past.

I've noticed that Republics aren't using the Republican clothing; how did you manage this?

We noticed that the republican clothing was very out-of-period for the mod in general; especially considering the style looks very Renaissance-era Italian, and we no longer have any Italian republics. Sadly, the game hard-codes republican clothing to be used by all patrician realms, so DarkReborn just made some new clothing that looks more fitting over various cultures and eras. Can't go wrong with gold and jewels :D

buddhist is in the list of Clerical Soul religions that get various buildings. Is there some reason pure buddhist was removed from the religions file, and are there any Clerical Soul religions that need to be added into the building list?

The religion buddhist fit before because, well, there really was no Buddhism to break down. Since it's the largest religion in India and has footholds in several other places, it was broken down into a variety of schools and heresies. I would say any instance of "religion = buddhist" should be replaced with equivalents for all the Buddhist religions.

serindian has been removed from the cultures file. Is there any replacement or addition to the cultures that get horse archers and heavy cavalry as cultural buildings?

The new equivalent of serindian is tocharian.

bud_gandharan is no longer a valid religion, so the convert_to_spouse_gandharan_buddhist decision is no longer valid. I don't know what criteria governs which religions would attract converts from Traditional Soul rulers whose spouses had those religions, are there any new ones which should be added to the conversion_decisions file?

I think the criteria for which religions can be converted to via spouse was all religions of Proselytist mentality.

buddhist and bud_gandharan are also referenced in the slavery laws, as among the religions which will not take the decisions. Are there any additions to the list?

I forget exactly which groups were disqualified from slavery, but I'm pretty sure it was based on Civilization.

Did we ever have an endovelico_reformed religion?

Older misnomer. The current form is iberian_pagan_reformed.

SELIN modifiers needing localization:

Both of those are a result of bad typing on my part. "province_nyakalagan" should either be "province_nyakalagan_reformed" or "province_nyasaye", depending on the context (which religion is it dealing with in the sequence). "province_plato_islamd" just has a typo on the end. The localizations are already set up.
 

riknap

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Should I still be using the BLC sub-mod with the SVN version?
most likely no.
more accurately, you'll probably need to use the files somewhere in Darkreborn's locker, if those are updated already
 

TheChronoMaster

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Please tell me I'm not wrong in thinking the Lu Dynasty are actually Lu Bu descendants who worship him ("Fengxian" religion, eh?).

Because that would be amazing.
 

TheChronoMaster

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For the love of all that is holy, if you don't write a dynasty specific event for extremely high martial rulers involving enemy soldiers screaming out, "It's...it's Lu (rulername)!", I am going to be very sad.
 

Teutonic_Thrash

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We noticed that the republican clothing was very out-of-period for the mod in general; especially considering the style looks very Renaissance-era Italian, and we no longer have any Italian republics. Sadly, the game hard-codes republican clothing to be used by all patrician realms, so DarkReborn just made some new clothing that looks more fitting over various cultures and eras. Can't go wrong with gold and jewels :D
I see. Which .gfx file is it defined in?
 

richvh

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Pretty sure it's one in The Republic DLC, and I doubt DR changed it, just provided new clothing strips to replace the DLC ones.