There is currently a temp expansion using the ROI map in the SVN version, which will be replaced with another map in a month or so which also expands to the south.
See this thread for more details.
Thanks
There is currently a temp expansion using the ROI map in the SVN version, which will be replaced with another map in a month or so which also expands to the south.
See this thread for more details.
Amazing mod, loving it right now as I reform the Hellenic Hegemony. I'm just curious if you would ever consider adding a Spartan specific Graeco-Roman faith that exonerates Ares or Herakles especially? I just feel it would be a more accurate reflection of Spartan practices and the like moving forwards over time :3 Other than that, keep up the amazing work! Looking forwards to an expanded map including India!
--- Error 1 of 3 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_SWC] (Line 75, column 1):
The string SPUN_SWC_modifier was not found in localization.
--- Error 2 of 3 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_RDC] (Line 60, column 1):
The string SPUN_RDC_modifier was not found in localization.
--- Error 3 of 3 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_HKC] (Line 46, column 1):
The string SPUN_HKC_modifier was not found in localization.
--- Error 1 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_SWC\graphical_culture_type] (Line 86, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: westerngfx)
--- Error 2 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_RDC\graphical_culture_type] (Line 71, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: westerngfx)
--- Error 3 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [SPUN_HKC\graphical_culture_type] (Line 57, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: westerngfx)
--- Error 4 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [camel_cavalry\graphical_culture_type] (Line 41, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: muslimgfx)
--- Error 5 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [horse_archers\graphical_culture_type] (Line 15, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: easterngfx)
--- Error 6 of 6 ---
At <mod>\common\special_troops\00_special_troops.txt [war_elephants\graphical_culture_type] (Line 28, column 2):
Invalid node "graphical_culture_type" in scope SpecialTroop (value is: indiangfx)
A couple are in NM_localisation_religion.csv; most are in SELIN_localisation.csv, including all the placeholders DR added (starting at line 2409) which need to be revised to show the soul, civilization, etc.
JUst had this happen to me. Does this fix itself eventually, or does it stay this way permanently?there's a bug, which we're having trouble identifying the source of, wherein a game that runs at usually 3 days a second goes to 3 seconds a day without warning. you likely accidentally triggered it, and if you could help us by trying to remember the transition point (what was happening when the massive slowdown suddenly occured) it would be much appreciated.
JUst had this happen to me. Does this fix itself eventually, or does it stay this way permanently?
we're not sure if it's been fixed in the SVN and/or if it can be fixed (the sudden quagmire lag that is)...Just came here to say the same, played for a few decades and then it's 3 seconds a day all of a sudden, I'm also wondering if it's like this for good?
we're not sure if it's been fixed in the svn and/or if it can be fixed (the sudden quagmire lag that is)...
Do you have access to the svn version? Or rather, are you willing to help us test the svn if this bug/issue has been fixed?
svn?
http://forum.paradoxplaza.com/forum/showthread.php?755762-LUX-Clairvoyance-Corner
Third yellow-headed entry. It's the 'work in progress' version, not the released.