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futuregary

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But that'd make authority rather easy to cough up. I agree to the malus, but not the bonus

How Lux Invicta Councillors read posts:

"Blah blah blah add a malus blah."

:rofl:
 

riknap

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Do I need the beta patch ? I don't want to activate my game on steam (gg Version)
you'll be forced to do so in the future anyway, since paradox is withdrawing support for the gg version


How Lux Invicta Councillors read posts:

"Blah blah blah add a malus blah."

:rofl:

quite accurate

xD
 
B

Bismarck1899

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I just found out that they haven't given out steam keays yet so I guess I cannot play the svn version or other updated mods. Big thanks to Paradox for their sensible policy towards Gamersgate users...
 

Darkgamma

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Portal

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A ruler's competency as a ruler directly effects his authority, I would think. A vassal would generally be more partial to listening to someone who knows what he is doing, instead of being a buffoon.

E: it could always be scaled so that the malus is more significant than the bonus. For example, Tier 1 could be -0.5, while the highest tier (4?) would get +0.25.

Btw, perhaps the opinion malus for low authority (I think that exists?) should be increased. ATM, low authority means you can't do anything, but it doesn't increase the chances of your vassals trying to depose you. Unless it does and I'm an idiot. I just remember my Incompetent ruler with a lot of health bonuses who refused to die and just wallowed in negative authority forever from all the Catastrophe modifiers, with all his vassals loving him because of the Long Ruler bonus. It was very boring.
 
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futuregary

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A ruler's competency as a ruler directly effects his authority, I would think. A vassal would generally be more partial to listening to someone who knows what he is doing, instead of being a buffoon.

E: it could always be scaled so that the malus is more significant than the bonus. For example, Tier 1 could be -0.5, while the highest tier (4?) would get +0.25.

Btw, perhaps the opinion malus for low authority (I think that exists?) should be increased. ATM, low authority means you can't do anything, but it doesn't increase the chances of your vassals trying to depose you. Unless it does and I'm an idiot. I just remember my Incompetent ruler with a lot of health bonuses who refused to die and just wallowed in negative authority forever from all the Catastrophe modifiers, with all his vassals loving him because of the Long Ruler bonus. It was very boring.

I agree very much about a ruler's competency affecting their authority; but that should be based on their end attributes, not individual traits per se. He could be a hella commander but you give him a sword and he runs away because he's Craven and Fashionable and that hilt didn't go with his armor. Also... we shouldn't put maluses on all the lesser equivalents of good traits. Punishing someone for not being as good as the next guy is the same backwards-ass logic the American schooling system uses. The only exception, I would say, is the first of each of the job traits. They all seem to have negative connotations (especially Indulgent Wastrel), and I could see maybe a -0.5 authority modifier stuck on there.

I don't know if opinion and authority are linked normally, but we do have modifiers that associate opinion with low authority. I don't think it should be too powerful, though; someone with low authority isn't necessarily likely to be hated, but they are more likely to be taken advantage of or deposed due to their weakness. If someone isn't a tyrant, that shouldn't be cause for disdain. How strong is the opinion malus right now, riknap?
 

Polskers

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New patch that was put out by PI looks pretty good, guys, but there is a CTD error that keeps happening upon selecting different characters & starting dates that I believe is related to title existence and vacancy. I'm not sure what the grand plan is, but should probably wait to put it out until they iron that one out with a hotfix.
 

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A ruler's competency as a ruler directly effects his authority, I would think. A vassal would generally be more partial to listening to someone who knows what he is doing, instead of being a buffoon.

E: it could always be scaled so that the malus is more significant than the bonus. For example, Tier 1 could be -0.5, while the highest tier (4?) would get +0.25.

Btw, perhaps the opinion malus for low authority (I think that exists?) should be increased. ATM, low authority means you can't do anything, but it doesn't increase the chances of your vassals trying to depose you. Unless it does and I'm an idiot. I just remember my Incompetent ruler with a lot of health bonuses who refused to die and just wallowed in negative authority forever from all the Catastrophe modifiers, with all his vassals loving him because of the Long Ruler bonus. It was very boring.

right now, I've yet to actually have a hand at factions, but I do aim to have low authority levels have an influence on factions.


also, just how high could the Long Ruler bonus get? @_@


I agree very much about a ruler's competency affecting their authority; but that should be based on their end attributes, not individual traits per se. He could be a hella commander but you give him a sword and he runs away because he's Craven and Fashionable and that hilt didn't go with his armor. Also... we shouldn't put maluses on all the lesser equivalents of good traits. Punishing someone for not being as good as the next guy is the same backwards-ass logic the American schooling system uses. The only exception, I would say, is the first of each of the job traits. They all seem to have negative connotations (especially Indulgent Wastrel), and I could see maybe a -0.5 authority modifier stuck on there.

I don't know if opinion and authority are linked normally, but we do have modifiers that associate opinion with low authority. I don't think it should be too powerful, though; someone with low authority isn't necessarily likely to be hated, but they are more likely to be taken advantage of or deposed due to their weakness. If someone isn't a tyrant, that shouldn't be cause for disdain. How strong is the opinion malus right now, riknap?


yeah, I guess a -0.5, 0, +0.25, +0.5 is a decent enough :p

as for opinion and authority, they are linked, but not by much.
right now, >3000 gives +30 and less than <-1000 gives -30, with certain intervals.

New patch that was put out by PI looks pretty good, guys, but there is a CTD error that keeps happening upon selecting different characters & starting dates that I believe is related to title existence and vacancy. I'm not sure what the grand plan is, but should probably wait to put it out until they iron that one out with a hotfix.

that's odd. it was working during the beta patch @_@


in any case, I'll go do a short game for now and early tomorrow and let's see what I could find that needs tweaking (in addition to/aside from the stuff I was supposed to do last few months before that inopportune breakdown :laugh: )


edit: nope. I don't even reach the main menu. how are you even able to choose characters? T_T
this is bloody unfair, hahaha (yeah, I tried disabling everything else except LI but I still get a CTD during maps loading )
 
Last edited:

Darkgamma

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For Erebos I get a CTD in the main menu, whenever I start to play. I'd wager the problems ought to be related.
 

DarkReborn

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Odd... LI worked perfectly for me when I last had the chance to test it with 2.02 (mind you, the patch, not the betas). Make sure you've updated to the actual patch.

The crash Polskers mentioned is indeed happening to some people, as far as I can see, but it apparently occurs if you cycle through startdates/save games too fast. It's something on Paradox' side.
Since LI has only one start date, it shouldn't affect us much.
 

riknap

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so I'm the only one who can't even get to the main menu huh? :rofl:
I say bloody conspiracy! :D
 

Polskers

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Odd... LI worked perfectly for me when I last had the chance to test it with 2.02 (mind you, the patch, not the betas). Make sure you've updated to the actual patch.

The crash Polskers mentioned is indeed happening to some people, as far as I can see, but it apparently occurs if you cycle through startdates/save games too fast. It's something on Paradox' side.
Since LI has only one start date, it shouldn't affect us much.

You are indeed right, DR. It's an issue of going backwards in start dates, and from what I can discern, is related to particular titles not existing in previous start dates after having selected them in the forward dates. It is something on Paradox's side, so we will have to wait for a patch-to-the-patch from them to fully fix the issue.
 

riknap

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I give thee; the help desk's golden and most sacred rule:
Reinstall. :D
verifying integrity doesn't exactly change anything for me, and I'd rather not redownload the entire SVN again for now :p
no to mention I can play vanilla just fine (aside from my previous ironman save as Serene Doge of Sicily somehow now being read as Bishopric of Amalfi :rofl: )

maybe my computer is special. maybe it's the chosen one.
:D
 

futuregary

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verifying integrity doesn't exactly change anything for me, and I'd rather not redownload the entire SVN again for now :p
no to mention I can play vanilla just fine (aside from my previous ironman save as Serene Doge of Sicily somehow now being read as Bishopric of Amalfi :rofl: )

maybe my computer is special. maybe it's the chosen one.
:D

I think it is you who is the chosen one :rofl:
(As far as these issues. I'm the chosen one of vehicular malfunctions, for instance.)

You've got the same Lux files as the rest of us, yet we don't crash and you do. Or you and whoever else is crashing. It's not vanilla since that works fine, so reinstalling would probably not fix it. One of three things I can think of: 1) The obvious: your game files do not match the latest working version, but you're smart and would think of that. Moving on. 2) Your logs/gfx/map caches for Lux are old and causing problems. Delete zem. 3) Yer not running the latest 2.0.2 patch, which the latest version of the SVN is compatible with.

Also, I think the long ruler bonus keeps going until your character dies. Thus, long rulers are oft the most beloved. True indeed.
 

riknap

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I think it is you who is the chosen one :rofl:
(As far as these issues. I'm the chosen one of vehicular malfunctions, for instance.)

You've got the same Lux files as the rest of us, yet we don't crash and you do. Or you and whoever else is crashing. It's not vanilla since that works fine, so reinstalling would probably not fix it. One of three things I can think of: 1) The obvious: your game files do not match the latest working version, but you're smart and would think of that. Moving on. 2) Your logs/gfx/map caches for Lux are old and causing problems. Delete zem. 3) Yer not running the latest 2.0.2 patch, which the latest version of the SVN is compatible with.

Also, I think the long ruler bonus keeps going until your character dies. Thus, long rulers are oft the most beloved. True indeed.

I have no idea why really.
1) I'd obviously update my SVN to the latest, and it'll automatically detect any inconsistencies anyway
2) I've tried deleting them (the LI folder outisde the mod folder) entirely already before and I still either get a CTD or an occassional "runtime error", even before reaching the main menu
3) steam would have automatically booted me to the latest patch anyway, and I've already tried verifying integrity to check if it's my game install (and since I can run vanilla, likely not)
it's kinda depressing if you can't even play the thing you're modding you know :laugh:
I'll see what shenanigans I could do to get it to work for the mean time, but obviously I'll be modding blindly and can't balance stuff if I can't even get in-game to test it. I might as well plan an invasion using only publicly available maps without scouts of my own :laugh:

edit:
oh bloody hell. I can't even run other overhaul mods :rofl:
specifically, I also get the same runtime error with EK. odd.
 
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loki1232

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I started a game as some of the pagans in the north of England (King Owein), and found that I had zero troops. No demesne levies, no vassal levies. The reason was my -200% levy modifier from my leader's martial ability -- despite having 24 martial!!! It was frustrating.
 

riknap

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I started a game as some of the pagans in the north of England (King Owein), and found that I had zero troops. No demesne levies, no vassal levies. The reason was my -200% levy modifier from my leader's martial ability -- despite having 24 martial!!! It was frustrating.
I wish I could actually start a game to see just how much SOA changed stuff though :rofl:



that said, @futuregary
the only thing that comes to mind is SOA really. I still haven't bought SOA yet, so could it be that some files are requiring SOA to be active?
 

loki1232

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Huh. I'm not playing with SoA. Just regular CK2 (no DLC) and the most recent LI download.

In fact, no one on the entire map has any levies. They all have a huge leader martial penalty. It's guaranteed peace!