You could be assaulting without enough troops. And the Random Number God could be hating you in terms of children.Did you make it so players can't assault the holding? Because every time I try I loose soldiers and the defenders don't loose moral or men, and I don't think a healthy person dies at 18 or younger, were you trying to make sure that your healthy Heir dies, and the players crappy unhealthy child lives? because that's all I am seeing.
Which is actually a good way to get into something I wanted to bring up/ask about:
What is the point of having children penalized with lower health in the younger years? I find that all of these dead children leave my dynasty hanging by a thread, and it does theoretically bloat the save file size. That being said, I was wonder why that is included: I would like to hear a designer's POV on the matter so I could be convinced. I was also wondering if it would be possible to remove that modifier, or at least stop whatever is triggering it. I wouldn't know how to do that, so if someone could spare a few moments to give me instruction, that would be great.
I apologize if I sound condescending: definitely not my intention at all. I freaking love this mod. It is just this child death issue that bugs me a little bit.