I'm personally more excited to see the Norse Mod fixed/tossed out the window. That shit made it not fun to play as Norsemen.
But if there are two .csvs with the same thing being described, how will it know which one to use? I know whichever comes first gets read first, but rather than putting a bunch of 0s and a 1 as a prefix, would it be more efficient (and possibly speed the mod up a bit) to delete the obsolete values? Especially so we won't stumble over them every time we need to fix something? This is why I advocated a file organization and clean up.
I get what you mean; things that define prestige aren't a part of the mod yet. :laugh: my bad.
We need to stop losing people with significant impact. People just make add-ons and then vanish.
Edit: A screenshot from my latest game. Notice the date: 18 days after the start of the game and I've already got de jure vassals demanding independence.
View attachment 76800
This KE shit is getting annoying. I'm tempted to just delete it and stick with the vanilla faction system.
... huh?
as long as the lines are in a .csv file, they overwrite stuff from the original...
I get what you mean; things that define prestige aren't a part of the mod yet. :laugh: my bad.
that would be Numahr's field, since SELIN is his
assuming he's still a no show, richvh might be recalibrate it for him
We need to stop losing people with significant impact. People just make add-ons and then vanish.
Edit: A screenshot from my latest game. Notice the date: 18 days after the start of the game and I've already got de jure vassals demanding independence.
View attachment 76800
This KE shit is getting annoying. I'm tempted to just delete it and stick with the vanilla faction system.
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