No, didn't get a PM from you and didn't notice any posts from you with links.
Check your email.
No, didn't get a PM from you and didn't notice any posts from you with links.
imho, I feel that the world of Lux Invicta is already a bit overflowing with cultures (especially hellenic cultures). I am not really keen on the idea of loading even more cultures on top of that. I feel that the current number and variety of cultures is good enough.
Still, Sinohellens are a part of Shay's vision. I highly doubt he'd add them into his timeline if he didn't plan on replacing the Mongols with their attempt to reclaim Megas Alexandros' empire. Plus, the Sinohellenic idea has already popped up several times in this thread, always being delayed because of more pressing matters.
...is it just me or is getting level 4 education really easy in this, leading to education bloat?
Well, that's the quick version of how christianity levelled up from a jewish cult to a religion of its ownBut frankly, I sometimes wish Shay just popped in for one brief moment, posted a one-liner with either "I'll be back" or "I leave the rest to you", so that we'd know what we're standing at. Sometimes I start getting a feel that we're more of a religious sect than a bunch of modders ^^'
I think they were eradicated already, though I'll boot up the game to check other matters as wellDo the Merovingians have Aztec stacks?
Does anyone know if buildings can be made to require certain amounts of traits like prestige, and/or minimum stat like 20 stewardship?
so something likeShould be possible, but I'd put it in an allow = {} block; in potential, the building'd self destruct on succession to a less skilled/prestigeous holder.
Should be possible, but I'd put it in an allow = {} block; in potential, the building'd self destruct on succession to a less skilled/prestigeous holder.
trigger = {
FROM = {
}
}
Code:trigger = { FROM = { } }
Note that because it is a trigger, it will not self destruct if it passes on to a non trait holder. If you want self destruction, than put the FROM in 'potential' instead of 'trigger'.
eg_BUILD= {
trigger = {
TECH_EXAMPLE = 5
FROM = {
allow = { martial = 25}
}
}
<building stuff>
}
That is the whole fun about it... LI has turned into a kind of sect modding on obscure, deviant religionsSometimes I start getting a feel that we're more of a religious sect than a bunch of modders ^^'
funny thing is both workedYou have to use FROM = { martial = 25 }, no scope change is province scope, FROM is holder scope, FROMFROM I guess is holding scope, given the arsenal example. Novacat's saying to use trigger instead of allow.
EDIT -Question scratched as i found the answer about three seconds after asking-
Also on the mod discussion front, apart from Ptolemy, what dynasties ought have divine blood? as probably this mod has alot of candidates for it.
Actually having the condition in potential is what makes it self-destruct (the way cultural buildings do, when (depending on whether culture test is on base scope or FROM) the province or holder's culture changes.)
trigger = { FROM = {{ has_trait = ambitious has_trait = genius } }
trigger = { FROM = { has_trait = master_warrior } }