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TheDarkMaster

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I could see abdication if maimed or infirm, but not depressed or stressed.
Arguably, they could be giving up their lands so that they can go and find a place to die in battle. Admittedly though, if I remember right you can commit suicide if depressed, which is sort of like abdicating. While being stressed generally goes away within a year or so.
 

CrusaderJoe

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Is there a simple way to lower the health of all characters? So far it is the only aspect of the mod I don't like. My original character finally died at the age of 93. He had been incapable for almost 40 years which means I was not able to raise any of the future rulers (grandchildren) leading them to all turn into lazy, ignorant assholes.

I know you can use cheats to lower the health or even kill your own character but I would just prefer them to die under more normal circumstances.
 

richvh

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I've been playing mostly as Gotaland lately, which doesn't even have the option of viking raids. I still manage, and norse_war if anything has a worse economy than norse_pagan.
 

richvh

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Is there a simple way to lower the health of all characters? So far it is the only aspect of the mod I don't like. My original character finally died at the age of 93. He had been incapable for almost 40 years which means I was not able to raise any of the future rulers (grandchildren) leading them to all turn into lazy, ignorant assholes.

I know you can use cheats to lower the health or even kill your own character but I would just prefer them to die under more normal circumstances.

Pick a character, save, then select a generated count, and you'll have "normal" health.
 

Keioel

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Are the Exarchates of Ravenna and the Rex of Panormus supposed to have a bloodline descriptor? It looks like there's a space for them to have a bloodline and yet nothing.
 

richvh

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Add this to interface/traits.gfx to fix the Aetii of Panormus and Theodosii of Ravenna (forgot to add it here again >.<):
Code:
	spriteType = {
		name = "GFX_trait_hist_theodosius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
	spriteType = {
		name = "GFX_trait_hist_aetius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
 

riknap

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I've been playing mostly as Gotaland lately, which doesn't even have the option of viking raids. I still manage, and norse_war if anything has a worse economy than norse_pagan.
funny thing, since I'm playing Gotaland as well, is that while the economy is abhorrent (what with the -70% city tax), the tech growth and levy size bonuses and martial stats make war more fun, since the lack of funds malus can be countered by either winning the war quickly with your superior heavy infantry (it seems only Gotaland has the Legendary Traditions thing in the north) and/or seiging cities of your more wealthy neighbors.

That said, it seems like only the norse_war faith has the Total War CB. The Astratu neighbors seem content on declaring constant Raid wars on each other.
 

richvh

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I did the fix for the Russian and it worked, but males with the Slovene culture are black boxes.

Did you rename the gfx/characters/easternslavic_male folder to oldeasternslavic_male, and rename all files within it to start with oldeasternslavic?
 

Cèsar de Quart

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I'm noticing something that's beginning to concern me.

Before the latest updates, I could play with almost no lag or performance problems of any kind. Now it's not the same. A lot of people complained before of this game's performance problems, which Shaytana worked greatly to minimize, and with great success. But the addition of features like the Viking pack and the likes, it's starting to be very heavy. Really heavy. I'm in 1200 and the game's almost unplayable, which is a shame.

So to all of you that say "let's bring CKPlus features on board", I'd say wait. WAIT!

If there were people complaining of performance before the latest updates, these people probably cannot play the mod now. I'm on the verge of not being able to do it.

So I'd say: either optimise the mod, or start developing two lines: a heavy one, with all your improvements and additions from Plus and other mods, and a light one, which comprises Shaytana's mod updated, either his clean version, or up until before the great addition of features (I say the Ting and the like because I don't remember which other implementations were done at the same time).

****

And the Russian Portraits pack still doesn't work. I did as you said, but the headgear and clothing is still misplaced, as if the numbers didn't match the frames.
 

Bad_Haggis

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It's kind of like putting ancient and early medieval history into a blender.
 

Jedrek

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Very roughly speaking, it's a timeline where the following processes took place:

-> Alexander the Great's son Alexander survived the assassination, and fled with his mother to Cyprus - thus his line continued even after the fall of Macedonia to the Romans
-> The Hellenic empires of the East were far more durable; Antiochos III conquered India, and his successors managed to even conquer China and invade Japan
-> The Roman Empire took a very different way, dynastic-wise; Octavian Augustus married a female scion of Alexander the Great, producing a legitimate offspring, who ascended the throne in Tiberius' place
-> Constatnine the Great has never been a full emperor; instead, he was co-emperor of the East. He still finds Constantinople, but doesn't make it capital. Yet.
-> Christianity never took root in the Empire; Constantine did convert, but with his line never taking power (instead they recieved Britannia), Sol Invictus is still strong
-> Empires divided on religious base; Rome accepted christianity, while Constantinople remained true to Sol Invictus
-> Christianity never became a significant force in Europe; instead, it fractured and divided
-> Islam had a boomstart like in our history, but it got defeated by Rome; fragmentation and splintering follows
-> Persia has been restored by Sassinids as in our history, but no strong islam = no threat to its existance
-> Britannia got subdued by Lucius Artorius. He is OTL king Arthur, but his deeds are devided between his scions (consult the blood trait for more info)
-> The Vikings have been far more influential than in OTL
-> Charlemagne's empire had a strong counterbalance in Roman Empire, so it never achieved its OTL apex; later on it dissolved into a collection of petty states. Also, the Merovingans are still kickng around
-> No christianity as unifying factor = no German unity; instead, every Germanic tribe is separate
-> Don't ask me why the world is so fractured in 1066; Shay's timeline ends at the beginning of 11th century, we have at least 30 non-described years. Same goes for the Kingdom of Jerusalem

Hope this helps :)
 

I Killed Kenny

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Very roughly speaking, it's a timeline where the following processes took place:

-> Alexander the Great's son Alexander survived the assassination, and fled with his mother to Cyprus - thus his line continued even after the fall of Macedonia to the Romans
-> The Hellenic empires of the East were far more durable; Antiochos III conquered India, and his successors managed to even conquer China and invade Japan
-> The Roman Empire took a very different way, dynastic-wise; Octavian Augustus married a female scion of Alexander the Great, producing a legitimate offspring, who ascended the throne in Tiberius' place
-> Constatnine the Great has never been a full emperor; instead, he was co-emperor of the East. He still finds Constantinople, but doesn't make it capital. Yet.
-> Christianity never took root in the Empire; Constantine did convert, but with his line never taking power (instead they recieved Britannia), Sol Invictus is still strong
-> Empires divided on religious base; Rome accepted christianity, while Constantinople remained true to Sol Invictus
-> Christianity never became a significant force in Europe; instead, it fractured and divided
-> Islam had a boomstart like in our history, but it got defeated by Rome; fragmentation and splintering follows
-> Persia has been restored by Sassinids as in our history, but no strong islam = no threat to its existance
-> Britannia got subdued by Lucius Artorius. He is OTL king Arthur, but his deeds are devided between his scions (consult the blood trait for more info)
-> The Vikings have been far more influential than in OTL
-> Charlemagne's empire had a strong counterbalance in Roman Empire, so it never achieved its OTL apex; later on it dissolved into a collection of petty states. Also, the Merovingans are still kickng around
-> No christianity as unifying factor = no German unity; instead, every Germanic tribe is separate
-> Don't ask me why the world is so fractured in 1066; Shay's timeline ends at the beginning of 11th century, we have at least 30 non-described years. Same goes for the Kingdom of Jerusalem

Hope this helps :)

Perfect, exactly what I needed :)
 

Teutonic_Thrash

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