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Jedrek

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Richvh. If 06e1 is not going to last for at least a month, I'm gonna unleash my personal hound of Hades (i.e. my ADHD German Shepherd) on you and all your computers. You. Just. Wasted. My. Most. Epic. Imperium Romanum. Game. EVER!!!! >_< :(
 

Darkgamma

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I don't really see what Alexandros-Sol does that's all that different from Alexandros-Ammon. If it's because the Macedonians wouldn't call Alexander by an Egyptian name, I don't see how using a Roman name is any better.

It's not all about the name, mind you. Alexandros-Ammonite worship is very much influenced by Egyptian mythology - it's about as much about Amon as it is about Megas Alexandros; Alexandros-Sol is its Hellenoromanic counterpart.

Richvh. If 06e1 is not going to last for at least a month, I'm gonna unleash my personal hound of Hades (i.e. my ADHD German Shepherd) on you and all your computers. You. Just. Wasted. My. Most. Epic. Imperium Romanum. Game. EVER!!!! >_< :(

Rich is a slow-poke compared to Shaytana.
 

richvh

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Hi, first off, I would like to say that this is an awesome mod so thanks for all the work that has been put here.

I just have a question on an event that I keep on encountering- I downloaded .06e and played the Pendragons, and after I counqured what we know as Wales, I keep getting events of titular dukes trying to claim back the land (I have the King title for it) with around 6k armies. At my point in the game, this is not an issue unless I am fighting my neighbors, but I just find it annoying that this happens almost every year- to the point of me thinking of crushing their army, and keeping in perpetual war with them just so they can't raise a new one.

Of course, its not a solution. :)

So my question is, is this a bug, or am I doing something wrong? TIA

This is due to my incorporating parts of Ard Ri into Lux... the Welsh and Irish are going to be stubbornly independent. So not really a bug (though the frequency of revolts and cultures they will consider foreign may be) and no, you're not doing anything wrong. Are the Pendragons still Sarmato-Brython?
 
O

OneiricRose

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I don't really see what Alexandros-Sol does that's all that different from Alexandros-Ammon. If it's because the Macedonians wouldn't call Alexander by an Egyptian name, I don't see how using a Roman name is any better.

I think it could actually work better for the Julio-Argeads than for the mainline Argeads.
 

richvh

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Add these lines to interface\traits.gfx to fix (make sure they're inside the ending brace):
Code:
	spriteType = {
		name = "GFX_trait_hist_theodosius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
	spriteType = {
		name = "GFX_trait_hist_aetius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
 

Teutonic_Thrash

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Add these lines to interface\traits.gfx to fix (make sure they're inside the ending brace):
Code:
	spriteType = {
		name = "GFX_trait_hist_theodosius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
	spriteType = {
		name = "GFX_trait_hist_aetius"
		texturefile = "gfx/traits/historical.tga"
		noOfFrames = 1
		norefcount = yes
		effectFile = "gfx/FX/buttonstate.lua"
	}
Damn, you beat me to it! :D I just worked it out myself.
 

richvh

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I think the duchy in question has to be de jure part of the target kingdom to be transferred, and I think it's hard coded that way.
 

richvh

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Using any other mods? What DLCs do you have? What state are you playing?
 

richvh

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I was just able to marry off the Princeps of the SPQR and the Basileios of Sparta without problem. Have you applied the 2GB fix to your CK2.exe?
 

cerapa

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First of all, awesome mod.

I have 2 questions though.
1) How do I change it so I can create the empire of Miklariki as a Finno-Ugric dude?
2) How do I change the large demense penalty for kings to start at 8 counties?

Right now I'm running around as a 70 year old posessed lunatic with 25 martial and conquering scandinavia, but I have absolutely no reasons for becoming a king. I would either have to shave off 2 counties from my demense, or cripple my county improving, and -40% tax from my religion is already doing a fine job at that.
 

richvh

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1) I don't see the empire of Miklariki in the files, so you'd have to add it to landed_titles. (Look up Korbah's tutorial on adding a kingdom title if you haven't done this before.)
2) large_kdemesne in common/triggered_modifiers.txt (there's also a large demesne penalty for empires.)
 

richvh

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The accented i foiled my search. Okay, then you'd need to edit the e_scandinavia entry in common/landed_titles/landed_titles.txt. Change:
Code:
	allow = {
		culture_group = north_germanic
	}
to
Code:
	allow = {
		OR = {
			culture_group = north_germanic
			culture_group = finno_ugric
		}
	}
 

unmerged(344651)

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Okay, so as Syria I have taken over a great deal of the middle east, and finally reached the gates of Baghdad, hoping that once I conquer this great city that I will be able to establish an empire, as according to the conditions for creating Arch Seleukia you must control antioch and baghdad. But I cannot create this empire and start creating more king titles to help boost up my prestige. Suggestions?