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richvh

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Blood and dynasty changes implemented.
 

richvh

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Mr. Capiatlist: Was this from a fresh game, or savegame from a previous version? If the former, could you send me a savegame?
 

unmerged(242259)

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... Dunins were an OTL medieval Polish noble family of uncertain origin - most possibly Danish. Surname Dunin is by no means a Polish (or even a Slavic) one...

"Dunin" is a perfectly possible Slavic name for descendants of a woman named Duna; surnames are regularly & very commonly formed from feminine, palatalized, and a-stem nouns by adding "-in". Such a surname was often bestowed if the child was of ... uncertain ... parentage or if the mother was much more highly ranked than the father.

Some examples of the mechanic at work are surnames like "Akulin" (< Akula), "Putin" (< Putj), "Konin" (< Konj), "Brodziń(ski)" (< Broda), etc.

So I don't think it necessarily true that Dunin would have at all an uncertain etymology.
 

richvh

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Well, I don't know what's causing your invisible girls of Wessex. Investigating it I found a mistake in interface/portrait_properties.txt (one instance of religion_group = german_group that should have been changed to norsegerman_group in hair type 9 (short uncouth)) but fixing that doesn't make the girls visible. I'll have to run an observe game overnight then see if there's any Fantastic Four wannabes running around.
 

Numahr

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I have all the Pentarchs in place, but no Head of Mithraic.
There is no overall Head of Mithraic religion by design decision. If you are curious, you can find an explanation of that topic and other related ones in the SELIN presentation post, regularly updated, linked in my signature.

I am curious: Are there more flavor events and decisions planned for the religions and states (I do know the SELIN is doing wonderful work in fleshing out the idea of the religion), and if there are some planned, I would like to offer a bit of help in the coding of those.[...] romano-britons sacrificing victims, especially captured leaders, to a sword of victory (like in the history stuff for this time line);things along those lines.

If you feel like it, go ahead! I would say that among your propositions, the later is the most interesting and lore-friendly: "romano-britons sacrificing victims, especially captured leaders" -> don't do it culture-based but religion-based as if Romano-Britons convert to Catholicism, their "war ethics" will change accordingly... Anyway the best, to begin with, would be to share an outline of the events you are planning here for discussions before coding...
 

TheDarkMaster

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Bug report:
-Norse: My old ruler died, and was replaced by a duke. Then the approval event triggered, as per normal. However, my ruler was not approved by the Tings, and then approved by them the next day. This lead to two modifiers, one for approval and one for without.

Thoughts:
-Newly created Norse king titles should default to Elective succession, not gavelkind. Elected rulers was tradition for those people.
-Norse religious districts seem to have agnatic succession right now. They should probably be changed to Cognatic so that priests who have daughters don't have their parents/liege succeed.


I've started taking screenshots of the various things that have happened to me that seemed off in the mod's events. I'm having a bit of trouble uploading them in a simple manor though, so they aren't posted yet. As a preview, here is an event about my Norse ruler having lover troubles that seem odd for their religion.
View attachment 68107

Other shots include the approved/not approved tings problem, a few other events that are odd for Norse to get, and an event about my lord being an irrational judge when they have the just trait.
 

elandread

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One more blood trait idea for prince Przybor of Kuyavia (ID 265)



I'd also opt for following dynastical renaming:
#10111 (Dunin) to Slezanin (Dunins were an OTL medieval Polish noble family of uncertain origin - most possibly Danish. Surname Dunin is by no means a Polish (or even a Slavic) one. My proposal's correct (but unaccepted for CK2, AFAIK) spelling is Ślężanin - and is derived from the local tribe's name that ultimately gave name to the whole region)
#101890 (Wizlawid) to Warcislawiec (Correct Polish spelling Warcisławiec - to reflect them being descendants of Warcisław. I've tried researching for this mysterious Wizlaw - and the only thing I've found was a corrupted German spelling of nam Wisław)
#1100135 (Siemowit) remained to Popielec (Self-explanatory, if the blood trait above passes)

And one last thing... Shouldn't west Slavic states be renamed? Dunno if there's any better name for Serbian state than Wendia (although I doubt Slavs would take up Latin name as their official one - I guess they'd stick to something like Serbja (Also, my Wikipedia query tends to show up that Sorbia is a corrupted German translation of the Slavic name). Polonia/Poland is closely related to the Polans - who don't neccessary have to be the state-building tribe in LI timeline. I guess adapting a name like Lechia would be more universal, tribal-wise. Dunno about Bohemia. AFAIK, the Latin name comes from the ancient Celtic Boii tribe than inhabited the nowadays Czech Republic's lands. So, latinised name Bohemia can either stay, or get replaced by some other Slavic name. Anyone Czech around to comment? ^^'

As of the dynasties - next package will feature mostly updated Germanic rulers - Varyags, Saxons, Suevs and Lombards (many thanks to Jimberry for preparing monarch lists up to 1066 for the last two states!) :)

I'm a Dunin myself and I'd be rather sad if they get renamed :) You're right that originally they were, most likely, of Danish origin. But I don't agree with you that the surname itself is not Polish or Slavic - as far as I know it most likely comes from the word that local people used when speaking about Danes ("Dunin"~"Danish"). Of course, it is a deformed version of how Danes themselves called themselves (and thus not an originally Slavic word), but still it was used by the local people at that time. My point is that loaning a word to some language and deforming it according to the rules of this language makes this word a word of the corresponding language. Also, it's not that improbable (and moreover adds aome additional flavor) if the same Dane would come to Poland in Lux Invicta scenario and his successors would still end up as rulers and would be called "Dunin" :)
I know, it's a bit selfish of me to argue on that matter, but still :)
 
Last edited:

Tsar Monarchist

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And I think there should be several titular empires to represent such state of affairs. Without de jure kingdoms, but with special creation conditions (like having huge prestige, piety, good relations with the patriarch and the Kingdom of Bulgaria) and additional chains to put you in odds with the Byzantine Emperor.

But I'm OT, so here's my contra - I understand empires in CK2 as a result of a process that happened only twice in European history so far - with a single state not only amassing immense power and wealth, but also surviving its creator's death long enough to earn recognition. Such examples are, of course, Roman and Charlemagne's empires - which initially were either just yet another strong state around and by no means hegemonic (Hannibal anyone?), or considered usurpers until they have proven their right to exist (HRE case). Removing the empire of Russia from LI should result in removal of Etelkoz, Slavia and other never-exited-yet titles.

I don't think about removing empire of Russia from the mod. And as Shay stated he considered system of more empires as a result of this timeline. And took even Samo as High King of Slavs, not even king or higher prince as I suggested.

I agree also that we should have some more titular empires in the area, for Bulgarians, etc. And they perhaps might be called Tsardoms in LI. Though I just want to remind that even if Caesar title existed, it was lesser than Basileos. So having tsars as kings might be reasonable, as we have this region even more "romanized" than in OTL.

While it might be understandable to recall Tsar as an empire-tier title, yet we should think about if it's actually good for Russian, who are less influenced by Greeks and more by Norse.

Pan is sooo Polish I'd feel bad about giving it to any other Slavic culture around ^^' "Zhupan" is also south Slavic, but at least in Polish, we have at least two almost identical words - żupan (a kind of noble formal piece of clothing) and żupa, an Old Polish word for a salt mine. Still, I think "pan" would be better (and less complicated, culture-wise) to use."

No maybe "Pan" as counts? It might be reasonable, and IIRC Czech and Slovakian also use it in their languages. Then Knyaz -> duke, Velikiy Knyaz -> king (while "king" should be available for some titles), and Tsar -> emperor.

Well, I kinda feel bad when seeing the unused potential of cultural localisation ^^' When playing cultures that are completely foreign to me (like Nordic) I kinda feel much more immersed in the game whan I see foreign titles and stuff. I just feel that my "thane" is something a bit different that a regular count. So I'd opt for getting as many localisations as possible ;)

But Slavic nations are not like originally were. And even in OTL differences we so small, like was mentioned with Kievan prince example in some earlier post. So between Poles and Czechs were lesser - I was stating once in Polish historical forum that it wouldn't be odd if Poland and Bohemia united in 11th century established single culture.

I'd also opt for following dynastical renaming:
#10111 (Dunin) to Slezanin (Dunins were an OTL medieval Polish noble family of uncertain origin - most possibly Danish. Surname Dunin is by no means a Polish (or even a Slavic) one. My proposal's correct (but unaccepted for CK2, AFAIK) spelling is Ślężanin - and is derived from the local tribe's name that ultimately gave name to the whole region)

I agree with elandread, maybe treat Dunin's as Danish dynasty settled in Silesia, building it's own country. Dunin's (or Łabędź, from their CoA) are considered as former dukes of Silesia, before Polans have conquered it.

#101890 (Wizlawid) to Warcislawiec (Correct Polish spelling Warcisławiec - to reflect them being descendants of Warcisław. I've tried researching for this mysterious Wizlaw - and the only thing I've found was a corrupted German spelling of nam Wisław)

Ok.

#1100135 (Siemowit) remained to Popielec (Self-explanatory, if the blood trait above passes)

Should be Popielid (anglicized form) or Popielita.

And one last thing... Shouldn't west Slavic states be renamed? Dunno if there's any better name for Serbian state than Wendia (although I doubt Slavs would take up Latin name as their official one - I guess they'd stick to something like Serbja (Also, my Wikipedia query tends to show up that Sorbia is a corrupted German translation of the Slavic name). Polonia/Poland is closely related to the Polans - who don't neccessary have to be the state-building tribe in LI timeline. I guess adapting a name like Lechia would be more universal, tribal-wise. Dunno about Bohemia. AFAIK, the Latin name comes from the ancient Celtic Boii tribe than inhabited the nowadays Czech Republic's lands. So, latinised name Bohemia can either stay, or get replaced by some other Slavic name. Anyone Czech around to comment?

About Wendia, I won't agree with you as I was the one who proposed it to Shaytana ;)

Serbja would be as good as Polonia you mentioned... Maybe consider Wendia (still Latin name...) as a kingdom merging Sorbian, Polabian, Pomeranian AND Polish. Mieszko was called in Dagome Iudex "king of the Wends" though, and Boleslaw was stated similar in some other documents.

About Bohemia, it's hard to say. "Boëmia" was quite common name in Latin for this state. And remember that some tribes were called of other tribes names sometimes (Slavs for example...). So maybe me might leave it untouched?
 

elandread

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No maybe "Pan" as counts? It might be reasonable, and IIRC Czech and Slovakian also use it in their languages. Then Knyaz -> duke, Velikiy Knyaz -> king (while "king" should be available for some titles), and Tsar -> emperor.
Do you propose to use "Pan" for russians as well? I don't think they ever used it anywhere aside from in polish-dominated (or influenced) lands starting from 14th century.
 

Teutonic_Thrash

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Well, I don't know what's causing your invisible girls of Wessex. Investigating it I found a mistake in interface/portrait_properties.txt (one instance of religion_group = german_group that should have been changed to norsegerman_group in hair type 9 (short uncouth)) but fixing that doesn't make the girls visible. I'll have to run an observe game overnight then see if there's any Fantastic Four wannabes running around.
I had this problem a while ago on an older version but it was with Kentish women. I haven't noticed it yet on the current version though.
 

richvh

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The problem seems to be related to out-of-range DNA values, and seems to only affect women for some reason. I don't know why it only seems to first show up in the granddaughters of the Hengistids of Kent and house of Wessex though. (I haven't seen any of their daughters being invisible, nor have I seen any invisible men.)
 

Tsar Monarchist

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Do you propose to use "Pan" for russians as well? I don't think they ever used it anywhere aside from in polish-dominated (or influenced) lands starting from 14th century.

No, as I said, it would be right to split Russian from the rest of Slavs. And this would go for other Slavic countries.

But I think we should consider if Russians wouldn't be more influenced by Varangian, when it goes on titles.
 

Mr. Capiatlist

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The problem seems to be related to out-of-range DNA values, and seems to only affect women for some reason. I don't know why it only seems to first show up in the granddaughters of the Hengistids of Kent and house of Wessex though. (I haven't seen any of their daughters being invisible, nor have I seen any invisible men.)
Quite the mystery. I hope the solution will come soon. Enjoy the holiday, though. ;)
 

richvh

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The girls were somehow assigned graphical_cultures of teutonic, frisian and danish (none of which are valid graphical_cultures; the first two cultures use german as a graphical culture, the latter uses norse); when I assigned them a graphical_culture of saxon (which is a valid graphical_culture) they appeared. Curiously, the men still appeared with the invalid graphical cultures. I also noted that the predefined properties for characters is one character short (an 11th character was added for blinded property) so I'm going to add that character into all predefined characters and see if it prevents the problem. If not, I'm going to have to go through and make sure that none of Shay's predefined dna and property values have out of range values.
 

Tsar Monarchist

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Another changes in culture file, I guess...

But that's okay. I've finally merged my personal changes with 00_cultures.txt that Richard published here. Now there should be next steps taken:
1) Adding those Russian names from elandread,
2) Try to search in "New Cultures" thread and another one here if there's anything I would use. There are quite interesting cultures like Old Magyar and Old Frankish, that might be useful.
3) Remove some needless cultures like Lusitanian (which I'll replace with - renamed of course - Portuguese).

If any suggestions, please write here.
 

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Regarding the Dunins - if we admit having personal feelings towards them, then I'll admit they are a bunch of game-killers in my campaigns, always scheming, plotting and intriguing behind my backs - not even Władysław of Mazovia and his line can outwit them XD If the vox populi is to make them stay, then I can't really object ^^'

Tsar Monarchist said:
But I think we should consider if Russians wouldn't be more influenced by Varangian, when it goes on titles.

Actually, I've always been thnking that in LI timeline the Varyags met with at least some resistance in their take over of Russia. Shaytana's timeline uses the wording "takes control", which I tend to interprete as a forceful conquest instead of peaceful ascencion. That's why I proposed the blood of Rus - to create a potential setting for a Russian-Varyagan conflict over Russia. Something like situation in Britannia - where we have Romano-Brythons, Sarmato-Brythons and Brythons. In Russia we could have Russians (purely Slavic population), Varyags (Nords with slight Slavic influence) and Russo-Varyags (a hybrid culture).

While it might be understandable to recall Tsar as an empire-tier title, yet we should think about if it's actually good for Russian, who are less influenced by Greeks and more by Norse.

I've got no experience in Nordic languages - so I can't propose anything reasonable.

But Slavic nations are not like originally were. And even in OTL differences we so small, like was mentioned with Kievan prince example in some earlier post. So between Poles and Czechs were lesser - I was stating once in Polish historical forum that it wouldn't be odd if Poland and Bohemia united in 11th century established single culture.

I guess it's a future call, but I think a cultural assimilation process similar to what happens in vanilla England could be implemented to make Polish, Czechs, Moravians, Pommeranians, Polabians and Serbs blend into an assimilated "Wend" culture, should they get unified in a single state?