@FrostWeasel
Note - these are all my working 1.8 Mods, so pick and choose what you like
BEX_JK_PlusVee : Adds in more vees, but uses existing models.
Give_me_Death : Requires FlashPoints and Heavy Metal DLC, gives the GDL the correct 'Mechs
Give_them_Kell: Requires FlashPoints and Heavy Metal DLC, gives the Kell Hounds the correct 'Mechs
JK_Events : Requires Timeline, ComStar News events #fakeComStarNews
JK_Pilots : Adds in some Streamers as new pilots
JK_SUCKos : Adjusts the Star System coordinates to match Sarna's mapping values
JK_VariantsCampaign : Adds many new variants to Vanilla 'Mechs/Vees
JK_VariantsDLC : Adds many new variants to DLC 'Mechs/Vees
JK_VariantsSkirmish : Adds some Hero 'Mechs to Skirmish mode only
JK_VariantsStarLeague : Adds a handful of SL era 'Mechs/Vees
Timeline : By mpstark - lets you pick starting year - I suggest using 3025
Z_JK_AppearanceDates : Sets appearance dates for all the new variants and prevents things from appearing too soon
Z_JK_VariantsCampaign_JumpJets : Sets Lore JJ values for all 'Mechs (so no Jumping Atlases)
Z_Sab_JK_RarityTables : Creates the Rarity Tables for all 'Mechs from HBS, my mods, and several others. This also should create faction based random encounters.