Ok - 1.03a is mostly ready - still haven't encountered some of the new APCs or Command Console 'Mechs, but the Command 'Mechs don't appear to cause any errors when used in Skirmish mode for either side (I even tested with Arclight to confirm the Pilot init bonus didn't conflict with the Command Console one).
Even managed to go toe to toe with the two Command 'Mechs for the end of the match (see the attached pic - and you can see the bonuses applied to the OpFor Zeus DC). They wrecked my lance on the way in, but the Battlemaster pulled it out in the end! I even scored a head hit on the OpFor Zeus-DC (and it was ignored!) , which was an unintended test
The large number of variants appears to slow down loading in Skirmish mode a bit - there were a few times I thought it was locked up, but then it continued on like nothing had ever happened...
Testing out the Shop files - now every 'Mech added in Campaign mode has a chance to appear somewhere as salvage. Some appear in multiple shop files, increasing the odds of seeing them. The exceptionally rare Command Console 'Mechs may also appear, but they will appear as entire 'Mechs (since the Command Console cannot be added to a chassis) - and be quite expensive.
@GenTask and I decided to make the Command Console take up 2 crit spaces and have it placed in the Head. This makes it look like an error in the MechLab (as there is only 1 crit slot there), but we did it this way to prevent the Command Consoles from being placed into Light/Medium 'Mechs. The mouse-over note on the ComCon warns you that "removing it will damage the ComCon, resulting in it not being mountable in any other 'Mech". In the future, if HBS adds the Min/Max function to upgrades other than JumpJets, the ComCon will be changed to use that system and then restrict them to Heavy/Assault 'Mechs - allowing the console to be moved around.
The shop files also make all the weapons available - in a similar random fashion to other upgraded weapons.
I tried something out with Black-market and Pirates as well - if you find one of these worlds, there is a low chance that they might have salvage from ANY JK 'Mech. Though the prices should be much higher (Black-market x1.5, Pirates x1.75) than elsewhere - but at least they should always have a little salvage for sale
