Been looking forward to give this mod a spin and so far It's working perfectly. I've played a game with the Dremers, so the ai players quickly peaced out when they had the chance - if they hadn't I'd have my outer cities overrun by minotaurs and worse. So that part works, the ai is still building a lot of ships, but I'm also seeing a more expansionist behavior - more cities being built! Awesome
One thing I did not like, is the ability of change land spells to also change ocean (specifically the Helia turn to desert spell - I haven't had the time to use the others). I can't see the change in your list, so maybe it's a bug?
If every change land spell is able to raise water, then raise land is almost useless.
Edit: I've checked and it's only the god specific land changing spells that raises land. I haven't used them that much in vanilla, maybe it's from there?