What is it?
This map overhaul changes rivers and waterways in Europe, the Middle-east, and India. Adding 500 river tiles across 55 river systems, over 1600 ports for every settlement along rivers or coasts, and Don-Volga portage allowing for interconnectivity between the 3 largest ocean regions.
Main Features:
Added and extended several river systems to make them navigable for fleets.
-Added Dnieper-Daugava portage linking the Black Sea to the Baltic Sea.
-Added Ports to all settlements along major rivers accessible to the sea.
-Tributary terrain type for areas with rapids and smaller rivers that give a greater bonus to light and larger penalty to heavy ships.
Compatibility:
-IR 2.0.x
-No Achievements
-Will conflict with other mods that alter the province map
Known Issues:
-Crashing on startup with Macs do to issues with the number of provinces added.
Potential Issues:
-Crossing points leading to counties that they should not.
-Unit/City modules appertaining outside of its counties border.
Let me know if you find any of these.
This map overhaul changes rivers and waterways in Europe, the Middle-east, and India. Adding 500 river tiles across 55 river systems, over 1600 ports for every settlement along rivers or coasts, and Don-Volga portage allowing for interconnectivity between the 3 largest ocean regions.
INR - Vanilla
Current Release (for 2.0.x "Marius"): Steam Workshop | Paradox Mods | Direct Download
Legacy Support for: IR 1.0.x | IR 1.1.x - 1.2.x | IR 1.3.x | IR 1.4.x | IR 1.5.x
INR - Invictus:
Current Release (for 1.7.x "Vesuvius"): Steam Workshop | Paradox Mods | Direct Download
Legacy Support for: Invictus 1.0 (Patch) | Invictus 1.1.x - 1.2.x | Invictus 1.3.x | Invictus 1.4.x | Invictus 1.5.x | Invictus 1.6.x
Current Release (for 2.0.x "Marius"): Steam Workshop | Paradox Mods | Direct Download
Legacy Support for: IR 1.0.x | IR 1.1.x - 1.2.x | IR 1.3.x | IR 1.4.x | IR 1.5.x
INR - Invictus:
Current Release (for 1.7.x "Vesuvius"): Steam Workshop | Paradox Mods | Direct Download
Legacy Support for: Invictus 1.0 (Patch) | Invictus 1.1.x - 1.2.x | Invictus 1.3.x | Invictus 1.4.x | Invictus 1.5.x | Invictus 1.6.x
Main Features:
Added and extended several river systems to make them navigable for fleets.
- Italia: Padus, Arnus, Tiberis
- Iberia: Baetis, Flumen Anas, Tagus, Durius, Iberus
- Gallia: Garumna, Liger, Sequana, Scaldis, Rhodanus
- Britannia: Tamesis, Sabrina, Abus, Sionna
- Germania: Rhenus, Amisius, Visurgis, Albis, Viadua, Gota Alv, Danuvius
- Lechia: Ouistoula, Turuntus
- Scythia: Tyras, Hypanis, Tanais, Rha, Kuban, Terek
- Thracia: Evros, Strymon
- Africa: Nile, Sububus, Tritonis, Mater Vernis
- Ariana: Mesopotamia, Kur, Phasis, Daikos, Jaxartes, Oxus
- India Occidentis: Indus, Narmada, Tapil, Mahil
- India Orientem: Ganges, Brahmanil, Mahanadil, Irrawaddy
- India Australis: Godavaril, Krishna, Penner, Palar, Ponnaiyar, Cauvery, Mahaweli
-Added Dnieper-Daugava portage linking the Black Sea to the Baltic Sea.
-Added Ports to all settlements along major rivers accessible to the sea.
-Tributary terrain type for areas with rapids and smaller rivers that give a greater bonus to light and larger penalty to heavy ships.
1.6.6
-Added places to put ports for all habitable territory along major rivers (over 1300 new ports).
-Added Tributary terrain bonuses to places that also gave Riverine terrain bonuses.
-Added Storms to the Caspian Sea.
-Brought the number of crossing points along tributary terrain rivers down to the level of those along Riverine terrain, with inspiration from HMO.
-Nudged the borders of a lot of provinces to be on one side of major or minor rivers, with inspiration from HMO.
-Nudged the borders of a lot of provinces by a few pixels to line up better with minor rivers.
-Transferred several territories between provinces so major rivers can act better as natural provincial borders.
-Fixed a few lakes which should have been major rivers.
-Fixed river area and region names showing up when in those map modes.
1.6.5
-Fixed wormhole between sthura and ahur
1.6.4
-Fixed brakes in roads networks in Mesopotamian and norther India.
1.6.3:
-Fixed poorly placed Frisian ports
1.6.2:
-Added missing Tributary terrain background images.
1.6.1:
-Extended Oxus down to the Caspian linking the Aral sea with the rest of the world ocean.
-Added missing crossings along Druentia river
-Fixed rotation several ports
-Fixed bad river localizations
1.6:
Updated for IR 2.0
Added rivers
-Central Asia: Jaxartes
-Italia: Arnus and Rubico
-Iberia: Durius and Sicoris
-TransAlpine Gaul: Druentia
-Britan: Sabrina, Isura, and Tros Hynt
-Germania: Visurgis
-Scythia: Donets, Lik, Daikos, and Hypanis
-Greace: Strymon and Evros
-Maratania: Sububus
Added a lot locations for potential ports on rivers and the Caspian.
Changed most of the current river ports to be unbuilt at the start of the game.
-Added places to put ports for all habitable territory along major rivers (over 1300 new ports).
-Added Tributary terrain bonuses to places that also gave Riverine terrain bonuses.
-Added Storms to the Caspian Sea.
-Brought the number of crossing points along tributary terrain rivers down to the level of those along Riverine terrain, with inspiration from HMO.
-Nudged the borders of a lot of provinces to be on one side of major or minor rivers, with inspiration from HMO.
-Nudged the borders of a lot of provinces by a few pixels to line up better with minor rivers.
-Transferred several territories between provinces so major rivers can act better as natural provincial borders.
-Fixed a few lakes which should have been major rivers.
-Fixed river area and region names showing up when in those map modes.
1.6.5
-Fixed wormhole between sthura and ahur
1.6.4
-Fixed brakes in roads networks in Mesopotamian and norther India.
1.6.3:
-Fixed poorly placed Frisian ports
1.6.2:
-Added missing Tributary terrain background images.
1.6.1:
-Extended Oxus down to the Caspian linking the Aral sea with the rest of the world ocean.
-Added missing crossings along Druentia river
-Fixed rotation several ports
-Fixed bad river localizations
1.6:
Updated for IR 2.0
Added rivers
-Central Asia: Jaxartes
-Italia: Arnus and Rubico
-Iberia: Durius and Sicoris
-TransAlpine Gaul: Druentia
-Britan: Sabrina, Isura, and Tros Hynt
-Germania: Visurgis
-Scythia: Donets, Lik, Daikos, and Hypanis
-Greace: Strymon and Evros
-Maratania: Sububus
Added a lot locations for potential ports on rivers and the Caspian.
Changed most of the current river ports to be unbuilt at the start of the game.
1.5:
-Added Somme, Rioni, Kuban, and Terek river systems
-Updated localizations for most European rivers to use Roman or Greek names
-Coastal wastelands around the red sea will acutely be colored in when owning all surrounding provinces
-Now includes Korean localizations for whoever wants to figure out how to use it(Blame CK3)
-Added port on Malta
-Added Somme, Rioni, Kuban, and Terek river systems
-Updated localizations for most European rivers to use Roman or Greek names
-Coastal wastelands around the red sea will acutely be colored in when owning all surrounding provinces
-Now includes Korean localizations for whoever wants to figure out how to use it(Blame CK3)
-Added port on Malta
1.4.1:
-Added more river ports
-Added Several River Systems to India (Blame CK3)
-Moved several object models to be back in their correct province
1.4:
-Updated for IR 1.4
-Added more river ports
-Added Several River Systems to India (Blame CK3)
-Moved several object models to be back in their correct province
1.4:
-Updated for IR 1.4
1.3:
-Complete map overhaul
-Fixed consistent crashing on seemingly random dates
-Updated localizations of Rhine to Rhenus
-Added updated Road map
-Complete map overhaul
-Fixed consistent crashing on seemingly random dates
-Updated localizations of Rhine to Rhenus
-Added updated Road map
1.2.2:
-Added the Main river as a tributary to the Rhine
-Extended the Aras
-Added missing adjacencies
-Added ports to inland provinces along Dnieper, Ebro, Guadiana, Rhone, and Tagus
1.2.1:
-Fixed bad ports
-Added accessible rivers, lakes, are seas to area and region map
-Fixed crashing to desktop when selecting area and region map with new provinces added to it. (apparently Livy throws a hissy fit when off the map provinces are included in those.)
-Adjusted positions of many map objects
1.2:
-Updated for IR 1.3
-Add the Neman river
-Updated localizations of Guadalquivir, Guadiana to Baetis, Flumen Anas
-Added the Main river as a tributary to the Rhine
-Extended the Aras
-Added missing adjacencies
-Added ports to inland provinces along Dnieper, Ebro, Guadiana, Rhone, and Tagus
1.2.1:
-Fixed bad ports
-Added accessible rivers, lakes, are seas to area and region map
-Fixed crashing to desktop when selecting area and region map with new provinces added to it. (apparently Livy throws a hissy fit when off the map provinces are included in those.)
-Adjusted positions of many map objects
1.2:
-Updated for IR 1.3
-Add the Neman river
-Updated localizations of Guadalquivir, Guadiana to Baetis, Flumen Anas
1.1.6:
-Legacy support for 1.1.x and 1.2.x
-Redraw Volga river with inspiration from SWMH
-New tributary terrain type for smaller rivers and areas with rapids
-In order to maintain a sense of consistency with the direction that paradox is moving in IR and CK3 Armies now have week legs and require dedicated fording points to cross riverine terrain.
-Fixed several bad crossing points
-Added files in options folder to remove the tributary terrain type from the map, and revert the crossing points back to CK2 style
-Added ports along Seine, Loire, Don, Volga, and Oxus rivers
-Updated localizations of Po, Danube, Rhone, Garonne, Seine, Loire, Elbe, Dniester, Dnieper rivers to more historic Padus, Ister, Rhodanus, Garumna, Sequana, Liger, Albis, Tyras, Borysthenes
-Added Shannon river
1.1.1:
-Extended Danube and Meuse
-Added port to Aral Sea
-Added Oxus River
-Added ports for Inland provinces along the Norther Nile, Tigris-Euphrates, Guadalquivir, Danube, Rhine, Elbe, Indus, Ganges
1.1:
-Updated for IR 1.1
-Removed the tiny 1-4 pixel lakes from major rivers
-Updated Rivers to use the new mechanics
-Legacy support for 1.1.x and 1.2.x
-Redraw Volga river with inspiration from SWMH
-New tributary terrain type for smaller rivers and areas with rapids
-In order to maintain a sense of consistency with the direction that paradox is moving in IR and CK3 Armies now have week legs and require dedicated fording points to cross riverine terrain.
-Fixed several bad crossing points
-Added files in options folder to remove the tributary terrain type from the map, and revert the crossing points back to CK2 style
-Added ports along Seine, Loire, Don, Volga, and Oxus rivers
-Updated localizations of Po, Danube, Rhone, Garonne, Seine, Loire, Elbe, Dniester, Dnieper rivers to more historic Padus, Ister, Rhodanus, Garumna, Sequana, Liger, Albis, Tyras, Borysthenes
-Added Shannon river
1.1.1:
-Extended Danube and Meuse
-Added port to Aral Sea
-Added Oxus River
-Added ports for Inland provinces along the Norther Nile, Tigris-Euphrates, Guadalquivir, Danube, Rhine, Elbe, Indus, Ganges
1.1:
-Updated for IR 1.1
-Removed the tiny 1-4 pixel lakes from major rivers
-Updated Rivers to use the new mechanics
1.0.5:
-Fixed bad adjacencies
1.0.4:
-Updated paper map to show major rivers extending into the impassible regions of Eastern Europe and Eastern Africa
-Nudged more borders to one side of a river
1.0.3:
-Nudged more borders to one side of a river
-Updated positions of several unit and combat gfx to be on the correct side of the river.
-Fixed rivers colors on paper map to be that of the sea instead of the wasteland
1.0.2:
-Nudged the borders of several "cities" to one side of a river
1.0.1:
-fixed land boxes in height map, Thank you Lopus and GimmiBlaez
-Added localizations for French, German, Russian, Chinese, and Spanish
1.0:
-Initial Release
-Fixed bad adjacencies
1.0.4:
-Updated paper map to show major rivers extending into the impassible regions of Eastern Europe and Eastern Africa
-Nudged more borders to one side of a river
1.0.3:
-Nudged more borders to one side of a river
-Updated positions of several unit and combat gfx to be on the correct side of the river.
-Fixed rivers colors on paper map to be that of the sea instead of the wasteland
1.0.2:
-Nudged the borders of several "cities" to one side of a river
1.0.1:
-fixed land boxes in height map, Thank you Lopus and GimmiBlaez
-Added localizations for French, German, Russian, Chinese, and Spanish
1.0:
-Initial Release
1.6.0:
-Updated for Invictus 1.7
-Updated for Invictus 1.7
1.5.6:
-Fixed naval raiding
1.5.5:
-updated for invictus 1.6.1
-reimplamneted river areas/regions
1.5.4:
-Fixed several bad adjacencies
1.5.2:
-Closed wormhole between BataviaCentralis and Vicus Augustanus
1.5.1:
-Fixed startup events
1.5:
-Full rebuild for changes in Invictus 1.6
-Removed Rubico
-Added Mater Vernis, Irrawaddy, Mahaweli
-Fixed naval raiding
1.5.5:
-updated for invictus 1.6.1
-reimplamneted river areas/regions
1.5.4:
-Fixed several bad adjacencies
1.5.2:
-Closed wormhole between BataviaCentralis and Vicus Augustanus
1.5.1:
-Fixed startup events
1.5:
-Full rebuild for changes in Invictus 1.6
-Removed Rubico
-Added Mater Vernis, Irrawaddy, Mahaweli
1.4.0:
-Updated for Invictus 1.5
-Updated for Invictus 1.5
1.3.1:
-Full review and update for object placement along coast and rivers.
1.3:
-Updated for Invictus 1.4
-Extended Nile and Neman river systems.
-Changed portage on Don-Volga to strait crossing
-Added Daugava-Dnieper portage
-Full review and update for object placement along coast and rivers.
1.3:
-Updated for Invictus 1.4
-Extended Nile and Neman river systems.
-Changed portage on Don-Volga to strait crossing
-Added Daugava-Dnieper portage
1.2.1:
updated for Invictus 1.3.1
1.2:
-Updated for Invictus 1.3
-Fixed sandstorms in Fezzan region.
-Added sandstorms to Atlas region.
updated for Invictus 1.3.1
1.2:
-Updated for Invictus 1.3
-Fixed sandstorms in Fezzan region.
-Added sandstorms to Atlas region.
1.1.3:
-Updated for changes made in shared files with Invictus
1.1.2:
-Fixed Hypanis river localizations
1.1.1:
-Fixed naval raiding
1.1:
-Full change log from INR 1.6.6.
-Updated for Invictus 1.1.
-Removed requirement for INR for this mod.
-Added Tritonis river.
-Added sandstorms to Fezzan region.
-Updated for changes made in shared files with Invictus
1.1.2:
-Fixed Hypanis river localizations
1.1.1:
-Fixed naval raiding
1.1:
-Full change log from INR 1.6.6.
-Updated for Invictus 1.1.
-Removed requirement for INR for this mod.
-Added Tritonis river.
-Added sandstorms to Fezzan region.
1.0:
-Merged areas and regions.
-Merged areas and regions.
Compatibility:
-IR 2.0.x
-No Achievements
-Will conflict with other mods that alter the province map
Known Issues:
-Crashing on startup with Macs do to issues with the number of provinces added.
Potential Issues:
-Crossing points leading to counties that they should not.
-Unit/City modules appertaining outside of its counties border.
Let me know if you find any of these.
Attachments
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INR 1.0.5.zip32,7 MB · Views: 15
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INR 1.1.6.zip32,5 MB · Views: 9
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INR 1.3.zip31,3 MB · Views: 6
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INR 1.4.1 .7z33,4 MB · Views: 0
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INR 1.5.0 .7z46,8 MB · Views: 0
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INR Invictus Patch.zip242,4 KB · Views: 0
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INR 1.6.6 .7z28,1 MB · Views: 0
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INR - Invictus 1.1.3 .7z29,1 MB · Views: 0
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INR Invictus 1.2.0 .7z28,8 MB · Views: 0
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INR Invictus 1.3.1 .7z133,1 MB · Views: 0
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INR Invictus 1.4.0 .7z189,8 MB · Views: 0
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INR-Invictus 1.5.6 .7z33,1 MB · Views: 0
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INR-Invictus 1.6.0 .7z34,2 MB · Views: 0
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