DD65: Illyrian Pirates + Personality Traits
Dev Diary 65: Illyrian Pirates + Personality Traits
Salvete!
Today we'll be talking about new missions for the Illyrian pirates, integration of some very well-made mods for which i'll hand you over to Zorgoball but first, for those of you who want to know what country they should play. I present a map by Juanen which shows every mission available to countries neatly on a map.
Let me also quickly thank everyone for the support we've received, we're now just a few hundred subscribers away from the 50k milestone!
Now, i'll hand you over to Zorgoball to present his missions.
Hello, Zorgoball here with a brand new mission tree to show off today, one that is available to any tag with the Illyrian culture group. Before we get into that, however, I have two announcements - Invictus has been generously granted permission to incorporate two more fantastic mods, so I first begin my segment by gratefully acknowledging the authors and giving them due credit. We have added Crownsteler’s lovely Vexilla Coronam, so your next playthroughs in Gaul will be even more flavorful, and we have also integrated the Personality traits from the outstanding More Character Traits mod by RetconCrisis - you can expect to see events with some of these new character traits, including in the new tree “Scourge of the Mare Adriaticum”.
When Invictus reached the milestone of 10,000 subscribers, we announced a story contest, and in a (somewhat late but better than never) salute to the winning entry, “Pirate Illyria” is finally here. Those familiar with the history of this region might know of the story of the queen of the Ardiaei tribe that ruled around 230 BCE, but this mission tree is not about recreating the narrative of the historic Pirate Queen. Instead of being railroaded down her path, we have created the conditions that will allow your own pirate nation to organically form, but with a few very obvious easter eggs and other historic nods to those looking for them. Let’s take a look at the 22 tasks, each with their own event (and a couple of event chains as well).
The right side of the tree will assist the Illyrians in conquering their neighbors while boosting some of the cultural heritages and military traditions that you will find waiting for you in this region. Once you have built a worthy armada, all bets are off and “Raiding For Slaves” will become a new national pastime. Illyrian tribes already gain substantial bonuses by accessing vanilla military traditions and unlocking certain inventions, and this tree will help to make you into a raiding juggernaut.
Don’t expect to gain a ton of foreign claims throughout this campaign, because this mission does not focus on expanding wide, but will rather help you play tall in the region of Illyria - you, as the player, can decide where you’d like to conquer. A few important foreign islands, like Korkyra and Meligounis, will become targets of your warships, however - you will need fortified harbors as ports of safe refuge for the…partners…that you are working with. Before we go any further down the right side, we should meet the scalliwags that are docked in your waters, waiting for you in the left branches of the missions.
In time, this clandestine relationship between you and the pirates develops into something official, but only after you two have worked together to build up your shared nation.
The “Pirate Shipyards” modifier that they will help you construct will become a prototype of sorts, one that will be built a couple of other times throughout the mission, yet they come with a little unrest…that’s the price of living a pirate’s life, I’m afraid.
Once you make the momentous decision to embrace piracy, the grateful buccaneers will send you the Pirate’s Crown, carried by the official liaison between your two worlds, a respected pirate named Teuta. You can choose to abandon your national heritage and embrace the Pirate’s Heritage, as well as obtaining one of the newly added character traits, Pillager, but be advised that your neighboring countries will be very unhappy to see you go down this road…but who cares what they think, anyways.
Without giving too much away, be sure to keep one eye on Teuta, because as the influence of the pirates grows within your nation, her status could change accordingly…her event chain is memorable, to say the least.
As the story of this mission tree unfolds, there will be ample opportunities to upgrade your navy and fighting forces. The “Libernian Liburnians” task will incorporate the latest developments in aquatic fighting technology to strengthen your fastest ships, and the “Fearsomely Arrayed” task will require that you unlock both of the Illyrian cultural military technologies that Invictus added. Your armies will be well-equipped for your profitable raids on Greece, Magna Graecia and Italia.
Dementive has also worked some GUI wizardry to bring even more art to this next update, so you will now see military traditions being used as event pictures.
As your power grows, you will eventually be given permission to officially wear the Pirate Crown, receiving a new title as your country embraces an Elective Monarchy to choose this prestigious role (and yes, if your ruler is a female, she will be known as the Pirate Queen). You will also have opportunities to claim the Mare Adriaticum as your personal sea, with some nice bonuses to accompany this brash declaration.
You will have fun doing dastardly things that are expected of pirates, like stealing the entire island of Rhodes (as long as it’s not player controlled). The corresponding event chain for “The Isle of Roses” task will see you personally leading your fighting men in their finest hour.
Over time, if you take the decision to form Illyria, you will be able to throw your lot entirely in with the pirates, receiving an upgraded “Illyrian Pirate Heritage” that is a souped up version of the “Pirate Heritage” you have the option to choose earlier in the tree.
Of course, there are some more cool things I could talk about, and I genuinely want to because this tree is so fun, but we have to leave you something to discover for yourselves. See you next time!
Salvete!
Today we'll be talking about new missions for the Illyrian pirates, integration of some very well-made mods for which i'll hand you over to Zorgoball but first, for those of you who want to know what country they should play. I present a map by Juanen which shows every mission available to countries neatly on a map.
Let me also quickly thank everyone for the support we've received, we're now just a few hundred subscribers away from the 50k milestone!
Now, i'll hand you over to Zorgoball to present his missions.
Hello, Zorgoball here with a brand new mission tree to show off today, one that is available to any tag with the Illyrian culture group. Before we get into that, however, I have two announcements - Invictus has been generously granted permission to incorporate two more fantastic mods, so I first begin my segment by gratefully acknowledging the authors and giving them due credit. We have added Crownsteler’s lovely Vexilla Coronam, so your next playthroughs in Gaul will be even more flavorful, and we have also integrated the Personality traits from the outstanding More Character Traits mod by RetconCrisis - you can expect to see events with some of these new character traits, including in the new tree “Scourge of the Mare Adriaticum”.
When Invictus reached the milestone of 10,000 subscribers, we announced a story contest, and in a (somewhat late but better than never) salute to the winning entry, “Pirate Illyria” is finally here. Those familiar with the history of this region might know of the story of the queen of the Ardiaei tribe that ruled around 230 BCE, but this mission tree is not about recreating the narrative of the historic Pirate Queen. Instead of being railroaded down her path, we have created the conditions that will allow your own pirate nation to organically form, but with a few very obvious easter eggs and other historic nods to those looking for them. Let’s take a look at the 22 tasks, each with their own event (and a couple of event chains as well).
The right side of the tree will assist the Illyrians in conquering their neighbors while boosting some of the cultural heritages and military traditions that you will find waiting for you in this region. Once you have built a worthy armada, all bets are off and “Raiding For Slaves” will become a new national pastime. Illyrian tribes already gain substantial bonuses by accessing vanilla military traditions and unlocking certain inventions, and this tree will help to make you into a raiding juggernaut.
Don’t expect to gain a ton of foreign claims throughout this campaign, because this mission does not focus on expanding wide, but will rather help you play tall in the region of Illyria - you, as the player, can decide where you’d like to conquer. A few important foreign islands, like Korkyra and Meligounis, will become targets of your warships, however - you will need fortified harbors as ports of safe refuge for the…partners…that you are working with. Before we go any further down the right side, we should meet the scalliwags that are docked in your waters, waiting for you in the left branches of the missions.
In time, this clandestine relationship between you and the pirates develops into something official, but only after you two have worked together to build up your shared nation.
The “Pirate Shipyards” modifier that they will help you construct will become a prototype of sorts, one that will be built a couple of other times throughout the mission, yet they come with a little unrest…that’s the price of living a pirate’s life, I’m afraid.
Once you make the momentous decision to embrace piracy, the grateful buccaneers will send you the Pirate’s Crown, carried by the official liaison between your two worlds, a respected pirate named Teuta. You can choose to abandon your national heritage and embrace the Pirate’s Heritage, as well as obtaining one of the newly added character traits, Pillager, but be advised that your neighboring countries will be very unhappy to see you go down this road…but who cares what they think, anyways.
Without giving too much away, be sure to keep one eye on Teuta, because as the influence of the pirates grows within your nation, her status could change accordingly…her event chain is memorable, to say the least.
As the story of this mission tree unfolds, there will be ample opportunities to upgrade your navy and fighting forces. The “Libernian Liburnians” task will incorporate the latest developments in aquatic fighting technology to strengthen your fastest ships, and the “Fearsomely Arrayed” task will require that you unlock both of the Illyrian cultural military technologies that Invictus added. Your armies will be well-equipped for your profitable raids on Greece, Magna Graecia and Italia.
Dementive has also worked some GUI wizardry to bring even more art to this next update, so you will now see military traditions being used as event pictures.
As your power grows, you will eventually be given permission to officially wear the Pirate Crown, receiving a new title as your country embraces an Elective Monarchy to choose this prestigious role (and yes, if your ruler is a female, she will be known as the Pirate Queen). You will also have opportunities to claim the Mare Adriaticum as your personal sea, with some nice bonuses to accompany this brash declaration.
You will have fun doing dastardly things that are expected of pirates, like stealing the entire island of Rhodes (as long as it’s not player controlled). The corresponding event chain for “The Isle of Roses” task will see you personally leading your fighting men in their finest hour.
Over time, if you take the decision to form Illyria, you will be able to throw your lot entirely in with the pirates, receiving an upgraded “Illyrian Pirate Heritage” that is a souped up version of the “Pirate Heritage” you have the option to choose earlier in the tree.
Of course, there are some more cool things I could talk about, and I genuinely want to because this tree is so fun, but we have to leave you something to discover for yourselves. See you next time!
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