Dev Diary 40: Duel system and Tagswitching
Salvete! Today we’ll be talking about some small changes to enticing Governor and several character interactions, a whole new duelling system and tag switching for our Indian content. But first I'd like to apologise to Pureon who I forgot to credit for the new mission task icons he’s made and we’re slowly starting to use as seen in last DD
Dementive here with more fun changes for Invictus. Some small changes to character interactions have been made. To start, the entice governor interaction now has a greater cost and can only be used on the same nation once every 10 years. This is because we felt it wasn't right to be able to constantly entice governors from the same nation as this could be used to pick apart a big nation very quickly and easily.
A new character interaction that is available for tribal nations has been made: Tribal Duel. A Tribal ruler can now challenge a rival ruler to a duel!
This will fire an event chain that starts by choosing who should fight in the duel, your current ruler or a champion.
After choosing who will fight in the duel the fighter will then have to choose a weapon for the upcoming duel:
3 rounds of combat will take place in a duel with opponents inflicting damage on each other based on their martial and their choice of weapon as well as a healthy amount of random chance. After each round damage will be inflicted and you can choose to continue fighting or to surrender. If you or your opponent dies in combat a victor will be crowned.
There are 20+ descriptions for this event and it has a lot of really interesting possible outcomes. If 3 rounds of combat have gone by and no one has died a truce will be called and the fighters will live to fight another day.
The other two character interactions that have been made are a lot more straightforward. Get divorced and force divorce are new interactions that will allow you to control the marital affairs of the characters in your country.
To force the divorce of characters that are outside of the ruling family you must take the Approved Familia oratory invention.
I really want to add more character interactions into the game, if anyone can think of any that aren’t in the game that you would like let us know! There’s a good chance it’ll be added if it’s a good suggestion.
Some big changes have been made to the Mauryan collapse event chain. Originally there was no way to play as the countries that were released during the events. However, now all of these nations are playable! First you’ll get the option to play as the Deccan dynasty of Satavahana and take control of the south from Maurya:
The next opportunity you’ll get to jump ship and abandon Maurya will be a few years later when the Indo-Greek Coalition declares independence. You will now have the option to play as any of the 5 Indo-Greek states that were released:
Playing as one of the Indo-Greeks will give you Greco-Indian primary culture and will allow access to the Indo-Greek Kingdom formable nation. Additionally, the mission trees that the Indian formable gets will also become available to a player who chooses to play as an Indo-Greek king.
The final opportunity to abandon Maurya will be when the Shunga dynasty revolts:
Lastly some more deities have been made for the Zoroastrian and Hindu religions. Zoroastrians now have 7 new deities. While Hindus have 20 new deities, 13 of which are exclusive to Dravidian nations.
Note from Snowlet about tagswitching: the system Dementive has designed for this is very modular meaning we can implement tagswitching in more places now should we so desire.