Welcome to Hide the Jewelry!
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Up to date with Jade Dragon.
Very short feature list:
Credits
* VIET by the HIP team: cybrxkhan, Aasmul, AnaxXiphos, Arko, Axl Madness, Bertucco, Elvain, EOOQE, Il Moro, Meneth, OrdepNM, Ruwaard, theking1988, Think0028, Zijistark
* Magnate Lords: a couple event pictures have been used, and the idea for the framework how to spawn resources
A big thanks to Jamie550 and his Validator for making debugging a lot easier.
I always play with the standalone versions of CPR and ARKOPack Armoiries by Arko enabled. So those are fully compatible. Hide the Jewelry is not compatible with other large overhaul mods like HIP/EMF or CK2+.
This mod requires Paradox’ game mechanic DLCs:
Charlemagne for viceroys.
Conclave for favors and the revamped council.
Way of Life is not strictly required but recommended because character foci really fit well with the increased importance I gave to character attributes.
The Reaper’s Due is recommended, because province prosperity affects the chance of gaining a resource greatly.
This is the short intro. Some more in depth but far from complete explanations follow further below.
SUBSCRIBE ON STEAM
Up to date with Jade Dragon.
Very short feature list:
- A province resource, trade good manufacturing and trading system. For instance Toulouse produces Dye, which can be turned into Cloth with either Flax, Wool or Cotton. Goods can be spent to advance tech and construct buildings.
- Prestige and Piety become a political coin. You have to pay one of those to do most diplomatic actions, such as declaring war, converting someone’s religion (100 piety), or arranging a marriage (25 piety).
- More importance to character attributes. For instance they affect the cost of declaring war. The Personal Claim Casus Belli costs 300 prestige at Intrigue 10, but only 150 Prestige at Intrigue 20.
- Choose your councilors and commanders wisely: they will regularly gain favors on you in exchange for their services in times of war, and use those favors to ask for titles and land.
- Granting land titles gives you a favor on the new owners.
- Customize your realm: many new laws (including Europa Universalis-like policy sliders) have been added, so you have stuff to spend those favors on.
- A reworked tech tree. Building and law prereqs have been spread out over the tree, so that all techs can feel useful depending on your playstyle.
- Most of VIET Events, Traits and Immersion included in Hide the Jewelry!
Credits
* VIET by the HIP team: cybrxkhan, Aasmul, AnaxXiphos, Arko, Axl Madness, Bertucco, Elvain, EOOQE, Il Moro, Meneth, OrdepNM, Ruwaard, theking1988, Think0028, Zijistark
* Magnate Lords: a couple event pictures have been used, and the idea for the framework how to spawn resources
A big thanks to Jamie550 and his Validator for making debugging a lot easier.
I always play with the standalone versions of CPR and ARKOPack Armoiries by Arko enabled. So those are fully compatible. Hide the Jewelry is not compatible with other large overhaul mods like HIP/EMF or CK2+.
This mod requires Paradox’ game mechanic DLCs:
Charlemagne for viceroys.
Conclave for favors and the revamped council.
Way of Life is not strictly required but recommended because character foci really fit well with the increased importance I gave to character attributes.
The Reaper’s Due is recommended, because province prosperity affects the chance of gaining a resource greatly.
This is the short intro. Some more in depth but far from complete explanations follow further below.
Last edited:
- 4