Hi folks, I'm just trying to make a small event (as part of a slightly "not as small" mod) that will have the character at hand grant a random demesne title to a random dynasty member, given my established conditions. Running the event in game, however, does not produce a single result. I've run it through the validator and it gives me no errors as the script stands.
Here it is:
namespace = bgm
character_event = {
id = bgm.1
is_triggered_only = yes
hide_window = yes
trigger = {
demesne_size = 2
tier = count
independent = no
}
immediate = {
random_demesne_title = {
limit = {
can_be_given_away = yes
tier = count
is_feudal = yes
location = {
is_capital = no
}
}
grant_title = random_dynasty_member
}
}
}
I'm very new to modding so I'm sure there's something in here that is in fact absurdly placed. Hope someone can help out
Here it is:
namespace = bgm
character_event = {
id = bgm.1
is_triggered_only = yes
hide_window = yes
trigger = {
demesne_size = 2
tier = count
independent = no
}
immediate = {
random_demesne_title = {
limit = {
can_be_given_away = yes
tier = count
is_feudal = yes
location = {
is_capital = no
}
}
grant_title = random_dynasty_member
}
}
}
I'm very new to modding so I'm sure there's something in here that is in fact absurdly placed. Hope someone can help out