Just thought I'd post to say that this mod is brilliant. Just what I was looking for to add spice to a new game! Thanks!
Is one allowed to publish a mod in which one partly used this program to create the mod?
Please add the option to create titles from counties.
The problem with doing that is that it would add some 3000 titles to the game, and if I recall correctly, Clauswitz engine games don't deal with lots of titles well.
Also, 1.3.5 works fine with the 1.07 patch.
you could change the german localisation.. right now if you convert kingdoms to a empire it creates : Reich von (Name of Country). But correct would be: "Kaiserreich (Name of Country)".
I got the following error message, when I try to clear history. ->
Reading dynasties from: F:\Crusader Kings II\common\dynasties\00_dynasties.txt
Error reading dynasties. No dynasties found.
System.Exception: Error reading dynasties. No dynasties found.
at TitleGenerator.ProgressForm.LoadDynasties()
at TitleGenerator.ProgressForm.bwTitleGen_DoWork(Object sender, DoWorkEventArgs e)
The dynasty file is there, so I dont get it.... Game version is 1.07 and I got the Legacy of Rome DLC as well.
Thanks a lot Measter, I will check out v1.3.6 asap!
*Edit* Yep, it is working now, without any errors!
However I am a little confused. I thought that I can do the following using the generator: I want to remove all Empires and/or Kingdoms from the game, but whatever I do, the kingdoms and empires won't disappear. How can I do it?...or I can't do that using the generator?
i have a bug when i set clear history duchy and up it acctualy doesnt it only works for country and up ?
it used to work two versions earlier though where you could only see counts...now whatever i do kingdoms are still in tact ...exept when i clear all history